Find Programming Language Used

假如想象 提交于 2019-11-28 03:41:02
John T

Try PEiD

of course if they used a packer, some unpacking will need to be done first :)

Start it up and check what run-time DLLs it uses with Process Explorer.

If that doesn't make it immediately obvious, search the web for references to those DLLs.

Most disassemblers (including Olly I think) can easily show you the text contained in an EXE or DLL, and that can also sometimes give a clue. Delphi types are often prefixed with T as in TMyClass.

If it's a small executable with no DLL references and no text you might be SOL. At that point you'd need to look for idioms of particular compilers, and it would be mostly guesswork.

There is an art to detecting what language a program was written in. It is possible but there are no hard and fast rules. It takes a lot of experience (and it also leads to the question "Why would you want to..." but here are a few ideas on how to go about it.

What you're looking for is a "signature". The signature could be a certain string that is included by the compiler, a reference to an API that is quite common in the programming tool being used, or even a style of programing that is common to the tools being used, visible in the strings contained in the application.

In addition, there are styles to how an application is deployed: various configuration files found in the deployment directory, dlls and assemblies and even images, directories or icons.

Java applications wrapped in a self-launching executable will contain references to java libs, and will likely have certain libraries or files included in the same directory that indicate that it's java.

As indicated in other answers a managed assembly will show certain signs as well: you can open it in Reflector etc. While it is correct that c# and VB are "interchangable" once compiled, it is not true that they are identical. If you use Reflector to disassemble VB code you will quite often see that the assembly references the Microsoft.VisualBasic.dll assembly. You'll be able to tell the difference between Mono applications because they will most likely contain references to the mono assemblies.

Many compilers assemble and link code in certain ways, and leave footprints behind. For example, examining a window executable using "strings: tab in Process Explorer, you'll see a lot of strings. Using these you may be able to determine programming styles, methods called, error or trace methods withint the exe.

An example is that compilers use different mechanisms for localization: Microsoft stores localized strings in XML files or resource files. Other compilers will use a different tactic.

Another example is c++ name mangling. The CodeWarrior compiler uses a different algorithm to mangle the names of the member variables and functions of a call than Visual Studio.

I suppose you could write a book on the subject of accurately determining the lineage of any executable. This subject would probably be called "programming archeology".

You could try using Depends to see what runtime dependancies it has, which might give some clues.

The easiest way is to ask the developer of the program. It does not require any knowledge and utility programs.

  • Determine Delphi Application
  • Use eda_preview270.exe (from here) or some other spy tool and check the window class names. If they read like TButton or TfrmBlubb, it's a VCL app. If there is an "Afx" in them, it's probably MFC.

Compiled languages (by this I mean no scripting languages, or Java, .NET, etc.) are compiled into CPU assembly instructions, which is essentially a one-way conversion. It is not usually possible to determine which language a program was written in. However, using a dependency walker, you could potentially determine which runtime library the program was loading (if any) and therefore determine which language it used (e.g. MS Visual C++ 9 uses msvcr90.dll).

you can check is that a .net assembly or not by trying to open with ildasm.exe tool

In general, you can't.

If you can load it into Reflector, you know it is a managed assembly.

That's a good question. There isn't any general way to tell, but I bet most compilers and libraries leave a mark in the resulting EXE file. If you wanted to spend a lot of time on it, you could gather a bunch of EXEs written in known languages and scan for common strings. I would image you'd find some.

Dependancy Walker, which someone else mentioned would be a good way to look for telltale dependencies, like versions of MSVCRT, etc

i'd try running the .exe thru a 'strings' program to get assorted hints.

If I remember correctly PE Explorer Disassembler gives some information about compiler that creates given not .net and java binary, for .net use Reflector or ILDAsm tool

Here is a great video explaining how you can unpack the .exe-file, if it was packed with UPX. Software you need for this: PEiD, OllyDbg, ImpREC

After you unpacked the binary file, you are able to check with PEiD which programming language the binary has.

The easiest way that I found (at least in computer games) was to look in the "redist" folder nested within the game's main folder. It might be obvious to some of you that are more experienced in programming yourself, but the specific purpose of the MSI in this folder is to allow the setup.exe file to automatically install the prerequisites for the game itself. For example: In Empire Total War, there is an MSI called "vcredist_x86-sp1.exe". This indicates that the game/program was written in Microsoft's "Visual C 2005" in the .NET Framework (usually). In fact, if you open the MSI/EXE, the installer should immediately indicate the language it's written in and which version. The reason I'm familiar is because I code in C# and VB in the .NET Framework and we auto-install the prerequisites for our business app. Hope this helps!

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