I see gain in performance when using getClass()
and ==
operator over instanceOf
operator.
Object str = new Integer("2000");
long starttime = System.nanoTime();
if(str instanceof String) {
System.out.println("its string");
} else {
if (str instanceof Integer) {
System.out.println("its integer");
}
}
System.out.println((System.nanoTime()-starttime));
starttime = System.nanoTime();
if(str.getClass() == String.class) {
System.out.println("its string in equals");
} else {
if(str.getClass() == Integer.class) {
System.out.println("its integer");
}
}
System.out.println((System.nanoTime()-starttime));
Is there any guideline, which one to use getClass()
or instanceOf
?
Given a scenario: I know exact classes to be matched, that is String
, Integer
(these are final classes), etc.
Is using instanceOf
operator bad practise ?
The reason that the performance of instanceof
and getClass() == ...
is different is that they are doing different things.
instanceof
tests whether the object reference on the left-hand side (LHS) is an instance of the type on the right-hand side (RHS) or some subtype.getClass() == ...
tests whether the types are identical.
So the recommendation is to ignore the performance issue and use the alternative that gives you the answer that you need.
And yes, overuse of either of them may be "design smell". If you are not careful, you end up with a design where the addition of new subclasses results in a significant amount of code reworking. In most situations, the preferred approach is to use polymorphism.
There are cases where these are not "design smell". For example, in equals(Object)
you need to test the actual type of the argument, and return false
if it doesn't match. This is best done using getClass()
.
Do you want to match a class exactly, e.g. only matching FileInputStream
instead of any subclass of FileInputStream
? If so, use getClass()
and ==
. I would typically do this in an equals
, so that an instance of X isn't deemed equal to an instance of a subclass of X - otherwise you can get into tricky symmetry problems. On the other hand, that's more usually useful for comparing that two objects are of the same class than of one specific class.
Otherwise, use instanceof
. Note that with getClass()
you will need to ensure you have a non-null reference to start with, or you'll get a NullPointerException
, whereas instanceof
will just return false
if the first operand is null.
Personally I'd say instanceof
is more idiomatic - but using either of them extensively is a design smell in most cases.
I know it has been a while since this was asked, but I learned an alternative yesterday
We all know you can do:
if(o instanceof String) { // etc
but what if you dont know exactly what type of class it needs to be? you cannot generically do:
if(o instanceof <Class variable>.getClass()) {
as it gives a compile error.
Instead, here is an alternative - isAssignableFrom()
For example:
public static boolean isASubClass(Class classTypeWeWant, Object objectWeHave) {
return classTypeWeWant.isAssignableFrom(objectWeHave.getClass())
}
getClass() has the restriction that objects are only equal to other objects of the same class, the same run time type, as illustrated in the output of below code:
class ParentClass{
}
public class SubClass extends ParentClass{
public static void main(String []args){
ParentClass parentClassInstance = new ParentClass();
SubClass subClassInstance = new SubClass();
if(subClassInstance instanceof ParentClass){
System.out.println("SubClass extends ParentClass. subClassInstance is instanceof ParentClass");
}
if(subClassInstance.getClass() != parentClassInstance.getClass()){
System.out.println("Different getClass() return results with subClassInstance and parentClassInstance ");
}
}
}
Outputs:
SubClass extends ParentClass. subClassInstance is instanceof ParentClass.
Different getClass() return results with subClassInstance and parentClassInstance.
来源:https://stackoverflow.com/questions/4989818/instanceof-vs-getclass