问题
I extended a Canvas3D and then I override the method "postSwap()", but my odd-even line effect is flickering a lot, what could be another good point for inserting this process?
public void postSwap() {
Graphics2D g2 = (Graphics2D)this.getGraphics();
Map map = new HashMap();
map.put(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF);
g2.addRenderingHints(map);
g2.setColor(WipideaApplet.BCK2);
int h = this.getHeight(), w = this.getWidth();
for (int i=0;i<h;i++) {
if (i%2==0)
g2.drawLine(0, i, w, i);
}
}
回答1:
I found a good solution by myself which I post here to share it, if you have another one please post it :-)
@Override
public void postRender() {
super.postRender();
getGraphics2D().setColor(WipideaApplet.BCK2);
int h = this.getHeight(), w = this.getWidth();
for (int i=0;i<h;i++) {
if (i%2==0) {
getGraphics2D().drawLine(0, i, w, i);
}
}
getGraphics2D().flush(true);
}
Pratically getGraphics2D().flush(true); is the most important, because avoid any flickering, at least on my centrino duo :-)
来源:https://stackoverflow.com/questions/789063/java-3d-where-can-i-insert-a-post-rendering-fx