问题
My professor from Algorithms course gave me the following homework:
Write a C/C++ program that calculates the value of the Euler's number (e) with a given accuracy of eps > 0.
Hint: The number e = 1 + 1/1! +1/2! + ... + 1 / n! + ... = 2.7172 ... can be calculated as the sum of elements of the sequence x_0, x_1, x_2, ..., where x_0 = 1, x_1 = 1+ 1/1 !, x_2 = 1 + 1/1! +1/2 !, ..., the summation continues as long as the condition |x_(i+1) - x_i| >= eps is valid.
As he further explained, eps is the precision of the algorithm. For example, the precision could be 1/100 |x_(i + 1) - x_i| = absolute value of ( x_(i+1) - x_i )
Currently, my program looks in the following way:
#include<iostream>
#include<cstdlib>
#include<math.h>
#include<vector>
// Euler's number
using namespace std;
double factorial(double n)
{
double result = 1;
for(double i = 1; i <= n; i++)
{
result = result*i;
}
return result;
}
int main()
{
long double euler = 2;
long double counter = 2;
float epsilon = 2;
do
{
euler+= pow(factorial(counter), -1);
counter++;
}
while( (euler+1) - euler >= epsilon);
cout << euler << endl;
return 0;
}
The problem comes when I implement the stop condition |x_(i+1) - x_i| > = eps (line where is while( (euler+1) - euler >= epsilon);) The output is 2.5 instead of 2.71828
回答1:
|x_(i+1) - x_i| > = eps
means "the distance between the next value of x
(x_(i+1)
) and the current value of x
(x_i
) is greater or equal to epsilon".
Your code is adding one to x
and checking a very different condition:
(euler+1) - euler >= epsilon
This means: "iterate until euler + 1
(not the next value of euler
!) minus the current value is...", which is very different from the original condition. Also, (euler+1) - euler == 1
, so you're checking whether epsilon
is less than a constant 1.
回答2:
There are a couple of things that the OP missed in both their attempted implementations.
-
the summation continues as long as the condition |xi+1 - xi| >= eps is valid.
Now, if we consider the posted series, what that difference looks like?
x0 = 1, x1 = 1 + 1 / 1!, x2 = 1 + 1/1! +1/2!, ...
|x1 - x0| = 1 / 1!, |x2 - x1| = 1 / 2!, ..., |xi - xi - 1| = 1 / i!So that the condition becomes 1 / i! >= eps
The function
factorial
is called at every iteration, multiple times, while we can easily calculate the new approximation of the Euler number with a couple of operationsterm /= ++i
euler += term
When a floating point number is outputted via operator<<
, it is represented with a default number of digits. To view more of them, we can use an input/output manipulator like std::setprecision. This won't affect the internal representation of that number nor the actual precision of any calculation involving it, it's just a format specifier.
The precision (and range) of a floating point type like double
is limited, while the factorial grows pretty fast. At some point, 1/i! will be so small that euler += 1/i!
will be numerically equivalent to the previous value of euler
. See e.g. the following results, obtained using double
variables
1 2
2 2.5
3 2.666666666666666518636930049979127943515777587890625
4 2.70833333333333303727386009995825588703155517578125
5 2.716666666666666341001246109954081475734710693359375
6 2.718055555555555447000415369984693825244903564453125
7 2.71825396825396836675281520001590251922607421875
8 2.718278769841270037233016410027630627155303955078125
9 2.71828152557319224769116772222332656383514404296875
10 2.718281801146384513145903838449157774448394775390625
11 2.71828182619849290091451621265150606632232666015625
12 2.71828182828616871091753637301735579967498779296875
13 2.718281828446759362805096316151320934295654296875
14 2.71828182845823018709552343352697789669036865234375
15 2.718281828458994908714885241352021694183349609375
16 2.7182818284590428703495490481145679950714111328125
17 2.71828182845904553488480814849026501178741455078125
18 2.71828182845904553488480814849026501178741455078125
19 2.71828182845904553488480814849026501178741455078125
20 2.71828182845904553488480814849026501178741455078125
2.718281828459045090795598298427648842334747314453125 <--- std::numbers::e
Note that the difference between the calculated value and std::numbers::e is roughly +4.4e-16 (it's actually the next representable double
value).
The complete code (with all the needed initializations) is left to the reader to write.
来源:https://stackoverflow.com/questions/65689330/write-an-algorithm-that-compute-the-eulers-number-until