问题
I am currently writing a Minesweeper game. It was going fine until I encountered the problem with exposing multiple tiles in one click. Whenever I click something, it never shows mines (like it's supposed to) but only ever works its way down, to the left, and to the right. I made it so it prints its direction, and it thinks down is right, etc. I have never encountered a left. Here is my code:
from tkinter import *
from random import *
root = Tk()
root.resizable(0, 0)
root.title("Minesweeper")
frame = Frame(root)
Grid.rowconfigure(root, 0, weight=1)
Grid.columnconfigure(root, 0, weight=1)
frame.grid(row=0, column=0)
class Tiles:
def __init__(self, frame, size, minecount):
self.size = size
self.frame = frame
self.tiles = []
self.minearray = []
self.curmines = 0
self.minecount = minecount
for x in range(self.size):
self.tiles.append([])
self.minearray.append([])
for y in range(self.size):
self.minearray[x].append(0)
self.tiles[x].append(Button())
self.tiles[x][y] = Button(self.frame, text=' ', width=2, bd = 3, bg="#CDCDCD", command=lambda row=x, col=y: self.clicked(row, col))
self.tiles[x][y].grid(row=x, column=y)
self.setMines()
def setMines(self):
for i in range(self.minecount):
self.minearray[randint(0, self.size - 1)][randint(0, self.size - 1)] = 1
self.curmines += 1
print(self.minearray)
def clicked(self, x, y):
if self.minearray[x][y] == 1:
self.tiles[x][y]["text"] = '@'
self.tiles[x][y]["relief"] = SUNKEN
self.minearray[x][y] = 2
if x < self.size - 1 and self.minearray[x+1][y] == 0:
self.clicked(x+1, y)
print('r')
if y > 0 and self.minearray[x+1][y-1] == 0:
self.clicked(x+1, y-1)
print('rd')
if y < self.size - 1 and self.minearray[x+1][y+1] == 0:
self.clicked(x+1, y+1)
print('ru')
if x > 0 and self.tiles[x-1][y] == 0:
self.clicked(x-1, y)
print('l')
if y > 0 and self.minearray[x-1][y-1] == 0:
self.clicked(x-1, y-1)
print('ld')
if y < self.size - 1 and self.minearray[x-1][y+1] == 0:
self.clicked(x-1, y+1)
print('lu')
if y < self.size - 1 and self.tiles[x][y + 1] == 0:
self.clicked(x, y + 1)
print('u')
if y > 0 and self.tiles[x][y - 1] == 0:
self.clicked(x, y - 1)
print('d')
tiles = Tiles(frame, 10, 20)
root.mainloop()
The logic is in the clicked function:
def clicked(self, x, y):
if self.minearray[x][u] == 1:
self.tiles[x][y]["text"] = '@'
self.tiles[x][y]["relief"] = SUNKEN
self.minearray[x][y] = 2
if x < self.size - 1 and self.minearray[x+1][y] == 0:
self.clicked(x+1, y)
print('r')
if y > 0 and self.minearray[x+1][y-1] == 0:
self.clicked(x+1, y-1)
print('rd')
if y < self.size - 1 and self.minearray[x+1][y+1] == 0:
self.clicked(x+1, y+1)
print('ru')
if x > 0 and self.tiles[x-1][y] == 0:
self.clicked(x-1, y)
print('l')
if y > 0 and self.minearray[x-1][y-1] == 0:
self.clicked(x-1, y-1)
print('ld')
if y < self.size - 1 and self.minearray[x-1][y+1] == 0:
self.clicked(x-1, y+1)
print('lu')
if y < self.size - 1 and self.tiles[x][y + 1] == 0:
self.clicked(x, y + 1)
print('u')
if y > 0 and self.tiles[x][y - 1] == 0:
self.clicked(x, y - 1)
print('d')
回答1:
You seem to be inconsistent. In some clauses, you check self.minearray
, while in others, you check self.tiles
. Judging from the initialization code, it should indeed self.minearray
, as self.tiles[anything][anything]
will never be == 0
.
来源:https://stackoverflow.com/questions/34958582/python-logic-in-minesweeper