Flutter 组件通信(父子、兄弟)

匆匆过客 提交于 2020-12-01 12:36:29

一,概述 

   flutter一个重要的特性就是组件化。组件分为两种状态,一种是StatefulWidget有状态组件,一种是StatelessWidget无状态组件。 无状态组件不能更新状态,有状态组件具有类似刷新的机制,可更改状态。
  功能模块都可以通过继承两种状态组件实现功能模块封装。组件间通信,一般存在一下两种关系。

      • 父子组件通信
      • 兄弟组件通信       

二, 通信实现方式

  • 回调通信
    • 需求“点击子组件,修改父组件的背景颜色与子组件背景颜色一致”
    • 代码实现

      复制代码

      //父组件
      
      class ParentWidget extends StatefulWidget {
        final String title;
        ParentWidget({Key key,this.title}):super(key:key);
      
        @override
        State<StatefulWidget> createState() {
          return new ParentWidgetState();
        }
      }
      
      class ParentWidgetState extends State<ParentWidget> {
        Color  containerBg  = Colors.orange;
        //回调函数
        void changeBackgroundColor(Color newColor){
              setState(() {
                 containerBg = newColor;//修改状态
              });
        }
        
        @override
        Widget build(BuildContext context) {
          return new Scaffold(
            appBar: new AppBar(
              title: new Text(widget.title),
            ),
            body: new Center(
              child: new GestureDetector(
                onTap: (){
                    changeBackgroundColor(Colors.orange);
                },
                child: new Container(
                  width: 300,
                  height: 300,
                  color: containerBg,
                  alignment: Alignment.center,
                  child: new Row(
                    mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                    children: <Widget>[
                      new childrenA(childrenACallBack: changeBackgroundColor),
                      new childrenB(childrenBCallBack: changeBackgroundColor),
                    ],
                  ),
                ),
              )
              ),
            );
         }
      }
      
      //子组件(组件A)
      class childrenA extends StatelessWidget {
        //定义接收父类回调函数的指针
      final ValueChanged<Color> childrenACallBack;
        childrenA({Key key,this.childrenACallBack}):super(key:key);
      @override
        Widget build(BuildContext context) {
          return new GestureDetector(
            onTap: (){
             //调用回调函数传值
              childrenACallBack(Colors.green);
            },
            child: new Container(
                width: 80,
                height: 80,
                color: Colors.green,
                child: new Text('ChildrenA'),
            ),
          );
        }
      }
      
      //子组件(组件B)
      class childrenB extends StatelessWidget {
        final ValueChanged<Color> childrenBCallBack;
        childrenB({Key key,this.childrenBCallBack}):super(key:key);
        
       @override
        Widget build(BuildContext context) {
          return new GestureDetector(
            onTap:(){
                childrenBCallBack(Colors.red);
            },
            child: new Container(
              width: 80,
              height: 80,
              color: Colors.red,
              child: new Text('ChildredB'),
            ),
          );
        }
      }

      复制代码

       

    • 功能实现

    • 使用场景:一般用于子组件对父组件传值。
       
  • InheritedWidget 数据共享

    • 场景:业务开发中经常会碰到这样的情况,多个Widget需要同步同一份全局数据,比如点赞数、评论数、夜间模式等等。
    • 代码实现:

      复制代码

      import 'package:flutter/material.dart';
      
      void main() => runApp(MyApp());
      
      class MyApp extends StatelessWidget {
        // This widget is the root of your application.
        @override
        Widget build(BuildContext context) {
          return MaterialApp(
            title: 'Flutter Demo',
            theme: ThemeData(
              primarySwatch: Colors.blue,
              
            ),
            home: new InheritedWidgetTestContainer(),
          );
        }
      }
      
      //模型数据
      class InheritedTestModel {
        final int count;
        const InheritedTestModel(this.count);
      }
      
      //哨所(自定义InheritedWidget类)
      class  InheritedContext extends InheritedWidget {
        //构造函数
        InheritedContext({
          Key key,
          @required this.inheritedTestModel,
          @required this.increment,
          @required this.reduce,
          @required Widget child
        }):super(key:key,child:child);
      
        //变量
        final InheritedTestModel inheritedTestModel;
        final Function() increment;
        final Function() reduce;
        
        //静态方法
        static InheritedContext of(BuildContext context){
          InheritedContext contexts = context.inheritFromWidgetOfExactType(InheritedContext);
          return context.inheritFromWidgetOfExactType(InheritedContext);
        }
        //是否重建取决于Widget组件是否相同
        @override
        bool updateShouldNotify(InheritedContext oldWidget) {
          return inheritedTestModel != oldWidget.inheritedTestModel;
        }
      }
      
      class TestWidgetA extends StatelessWidget {
        @override
        Widget build(BuildContext context) {
          final inheritedContext = InheritedContext.of(context);
          return new Padding(
            padding: const EdgeInsets.only(left: 10.0,top: 10.0,right: 10.0),
            child: new RaisedButton(
              textColor: Colors.black,
              child: new Text('+'),
              onPressed:inheritedContext.increment
            ),
          );
        }
      }
      
      class TestWidgetB extends StatelessWidget {
        @override
        Widget build(BuildContext context) {
         final inheritedContext = InheritedContext.of(context);
          return new Padding(
            padding: const EdgeInsets.only(left: 10,top: 10,right: 10.0),
            child: new RaisedButton(
              textColor: Colors.black,
              child: new Text('-'),
              onPressed: inheritedContext.reduce
            ),
          );
        }
      }
      
      class TestWidgetC extends StatelessWidget {
        @override
        Widget build(BuildContext context) {
          final inheritedContext = InheritedContext.of(context);
          final inheritedTestModel = inheritedContext.inheritedTestModel;
      
          return new Padding(
            padding: const EdgeInsets.only(left: 10.0,top: 10.0,right: 10.0),
            child: new RaisedButton(
              textColor: Colors.black,
              child: new Text('${inheritedTestModel.count}'),
              onPressed: (){
                
              },
            ),
          );
        }
      }
      
      class InheritedWidgetTestContainer extends StatefulWidget {
        @override
        State<StatefulWidget> createState() {
          return new InheritedWidgetTestContainerState();
        }
      }
      
      class InheritedWidgetTestContainerState extends State<InheritedWidgetTestContainer> {
      
        InheritedTestModel _inheritedTestModel;
      
        _initData(){
          _inheritedTestModel = new InheritedTestModel(0);
        }
      
        @override
        void initState() {
          _initData();
          super.initState();
        }
      
        _incrementCount(){
          setState(() {
            _inheritedTestModel = new InheritedTestModel(_inheritedTestModel.count + 1);
          });
        }
      
        _reduceCount(){
          setState(() {
            _inheritedTestModel = new InheritedTestModel(_inheritedTestModel.count - 1);
          });
        }
      
        @override
        Widget build(BuildContext context) {
          return new InheritedContext(
            inheritedTestModel: _inheritedTestModel,
            increment: _incrementCount,
            reduce: _reduceCount,
            child: new Scaffold(
              appBar: new AppBar(
                title: new Text('InheritedWidgetTest'),
              ),
              body: new Center(
                child: new Column(
                  children: <Widget>[
                    new TestWidgetA(),
                    new TestWidgetB(),
                    new TestWidgetC(),
                  ],
               ),
              )
            ),
          );
        }
      }

      复制代码

    • 功能实现
       
    • 使用场景
      一般用于父组件对子组件的跨组件传值。

  • Global Key通信
    GlobalKey能够跨Widget访问状态。
    • 需求“点击A子组件,修改B子组件的背景颜色为指定的‘蓝色”
    • 代码实现

      复制代码

      //父组件
      class ParentWidget extends  StatefulWidget {
        @override
        State<StatefulWidget> createState() {
          return new ParentWidgetState();
        }
      }
      
      class ParentWidgetState extends State<ParentWidget> {
        @override
        Widget build(BuildContext context) {
        
          return new Scaffold(
            appBar: new AppBar(
              title:  new Text('组件化'),
            ),
            body: new Center(
              child: new Container(
                color: Colors.grey,
                width: 200,
                height: 200,
                child: new Row(
                  mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                  children: <Widget>[
                    new SubWidgetA(key: subAkey),
                    new SubWidgetB(key: subBkey)
                  ],
                ),
              ),
            ),
          );
        }
      }
      
      
      //子组件A
      
      class SubWidgetA extends StatefulWidget {
        SubWidgetA({Key key}):super(key:key);
       @override
        State<StatefulWidget> createState() {
          return new SubWidgetAState();
        }
      }
      
      class SubWidgetAState extends State <SubWidgetA> {
      
         Color _backgroundColors = Colors.red;//红色
         void updateBackGroundColors(Color colos){
           setState(() {
                  _backgroundColors = colos;
           });
         }
      
         @override
         Widget build(BuildContext context) {
          return new GestureDetector(
            onTap: (){
               subBkey.currentState.updateBackGroundColors(Colors.blue);
                setState(() {
                  _backgroundColors = Colors.red;
                });
            },
            child: new Container(
            width: 80,
            height: 80,
            color:_backgroundColors,
            alignment: Alignment.center,
            child: new Text('SubWidgetA'),
          ),
          );
        }
      }
      
      
      
      //子组件B
      class SubWidgetB extends StatefulWidget {
        SubWidgetB({Key key}):super(key:key);
         @override
        State<StatefulWidget> createState() {
          // TODO: implement createState
          return new SubWidgetBState();
        }
      }
      
      class SubWidgetBState extends State<SubWidgetB> {
        
         Color _backgroundColors = Colors.green;//绿色
        void updateBackGroundColors(Color colos){
          setState(() {
                  _backgroundColors = colos;
          });
        }
       
        @override
        Widget build(BuildContext context) {
          return new GestureDetector(
            onTap: (){
                subAkey.currentState.updateBackGroundColors(Colors.blue);
                setState(() {
                  _backgroundColors = Colors.green;
                });
      
            },
            child: new Container(
            width: 80,
            height: 80,
            color: _backgroundColors,
            alignment: Alignment.center,
            child: new Text('SubWidgetB'),
          ),
          );
        }
      }

      复制代码

    • 功能实现

    • 使用场景:一般用于跨组件访问状态

  • ValueNotifier通信 

     ValueNotifier是一个包含单个值的变更通知器,当它的值改变的时候,会通知它的监听。
     
    1. 定义ValueNotifierData类,继承ValueNotifier
      class ValueNotifierData extends ValueNotifier<String> {
        ValueNotifierData(value) : super(value);
      }
    1. 定义_WidgetOne,包含一个ValueNotifierData的实例。
      class _WidgetOne extends StatefulWidget {
        _WidgetOne({this.data});
        final ValueNotifierData data;
        @override
        _WidgetOneState createState() => _WidgetOneState();
      }
    1. _WidgetOneState中给ValueNotifierData实例添加监听。

      复制代码

      @override
      initState() {
        super.initState();
        widget.data.addListener(_handleValueChanged);
        info = 'Initial mesage: ' + widget.data.value;
      }
       
      void _handleValueChanged() {
          setState(() {
            info = 'Message changed to: ' + widget.data.value;
          });

      复制代码

    1. ValueNotifierCommunication组件中实例化_WidgetOne,可以通过改变ValueNotifierData实例的value来触发_WidgetOneState的更新。

      复制代码

      @override
      Widget build(BuildContext context) {
        ValueNotifierData vd = ValueNotifierData('Hello World');
        return Scaffold(
          appBar: AppBar(title: Text('Value Notifier Communication'),),
          body: _WidgetOne(data: vd),
          floatingActionButton: FloatingActionButton(child: Icon(Icons.refresh),onPressed: () {
            vd.value = 'Yes';
          }),
        );
      }

      复制代码

     



  • 第三方插件
      在这里运用event_bus来实现传值,用于组件与组件之间的传值。
    • event_bus 
      • 引入插件
        import 'package:event_bus/event_bus.dart';
      • event_bus用法。

        • 新建消息监测类

          import 'package:event_bus/event_bus.dart';
            EventBus eventBus = new EventBus();
            class TransEvent{
             String text;
             TransEvent(this.text);
            }
        • 监测类变化

          eventBus.on<TransEvent>().listen((TransEvent data) => show(data.text));
          void show(String val) {
           setState(() {
            data = val;
           });
          }
        • 触发消息变化

          eventBus.fire(new TransEvent('$inputText'));
      • 使用场景:这样我们就可以根据这些来实现组件之间的传值。

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