Can I create a software watchdog timer thread in C++ using Boost Signals2 and Threads?

北城余情 提交于 2019-11-27 23:06:07

You can call Foo on a second thread with a timeout. For example:

#include <boost/date_time.hpp> 
#include <boost/thread/thread.hpp>

boost::posix_time::time_duration timeout = boost::posix_time::milliseconds(500);
boost::thread thrd(&Foo);

if (thrd.timed_join(timeout))
{
  //finished
}
else
{
  //Not finished;
}

You can use the following class:

class timer
{
    typedef boost::signals2::signal<void ()> timeout_slot;
public:
    typedef timeout_slot::slot_type timeout_slot_t;

public:
    timer() : _interval(0), _is_active(false) {};
    timer(int interval) : _interval(interval), _is_active(false) {};
    virtual ~timer() { stop(); };

    inline boost::signals2::connection connect(const timeout_slot_t& subscriber) { return _signalTimeout.connect(subscriber); };

    void start()
    {
        boost::lock_guard<boost::mutex> lock(_guard);

        if (is_active())
            return; // Already executed.
        if (_interval <= 0)
            return;

        _timer_thread.interrupt();
        _timer_thread.join();

        timer_worker job;
        _timer_thread = boost::thread(job, this);

        _is_active = true;
    };

    void stop()
    {
        boost::lock_guard<boost::mutex> lock(_guard);

        if (!is_active())
            return; // Already executed.

        _timer_thread.interrupt();
        _timer_thread.join();

        _is_active = false;
    };

    inline bool is_active() const { return _is_active; };

    inline int get_interval() const { return _interval; };

    void set_interval(const int msec)
    {
        if (msec <= 0 || _interval == msec)
            return;

        boost::lock_guard<boost::mutex> lock(_guard);
        // Keep timer activity status.
        bool was_active = is_active();

        if (was_active)
            stop();
        // Initialize timer with new interval.
        _interval = msec;

        if (was_active)
            start();
    };

protected:
    friend struct timer_worker;
    // The timer worker thread.
    struct timer_worker
    {
        void operator()(timer* t)
        {
            boost::posix_time::milliseconds duration(t->get_interval());

            try
            {
                while (1)
                {
                    boost::this_thread::sleep<boost::posix_time::milliseconds>(duration);
                    {
                        boost::this_thread::disable_interruption di;
                        {
                            t->_signalTimeout();
                        }
                    }
                }
            }
            catch (boost::thread_interrupted const& )
            {
                // Handle the thread interruption exception.
                // This exception raises on boots::this_thread::interrupt.
            }
        };
    };

protected:
    int             _interval;
    bool            _is_active;

    boost::mutex    _guard;
    boost::thread   _timer_thread;

    // Signal slots
    timeout_slot    _signalTimeout;
};

An example of usage:

void _test_timer_handler()
{
    std::cout << "_test_timer_handler\n";
}

BOOST_AUTO_TEST_CASE( test_timer )
{
    emtorrus::timer timer;

    BOOST_CHECK(!timer.is_active());
    BOOST_CHECK(timer.get_interval() == 0);

    timer.set_interval(1000);
    timer.connect(_test_timer_handler);

    timer.start();

    BOOST_CHECK(timer.is_active());

    std::cout << "timer test started\n";

    boost::this_thread::sleep<boost::posix_time::milliseconds>(boost::posix_time::milliseconds(5500));

    timer.stop();

    BOOST_CHECK(!timer.is_active());
    BOOST_CHECK(_test_timer_count == 5);
}

You can also set an alarm right before calling that function, and catch SIGALRM.

Vlad, excellent post! Your code compiled and works beautifully. I implemented a software watchdog timer with it. I made a few modifications:

  • To prevent pointer decay, store the signal in boost::shared_ptr and pass this to the thread worker instead of a weak pointer to the timer class. This eliminates the need for the thread worker to be a friend struct and guarantees the signal is in memory.
  • Add parameter _is_periodic to allow the caller to select whether or not the worker thread is periodic or if it terminates after expiration.
  • Store _is_active, _interval and _is_periodic in boost::atomic to allow thread-safe access.
  • Narrow the scope of mutex locking.
  • Add reset() method to "kick" the timer, preventing it from issuing the expiration signal.

With these changes applied:

#include <atomic>
#include <boost/signals2.hpp>
#include <boost/thread.hpp>

class IntervalThread
{
    using interval_signal = boost::signals2::signal<void(void)>;

public:
    using interval_slot_t = interval_signal::slot_type;

    IntervalThread(const int interval_ms = 60)
      : _interval_ms(interval_ms),
        _is_active(false),
        _is_periodic(false),
        _signal_expired(new interval_signal()) {};

    inline ~IntervalThread(void) { stop(); };

    boost::signals2::connection connect(const interval_slot_t &subscriber)
    {
        // thread-safe: signals2 obtains a mutex on connect()
        return _signal_expired->connect(subscriber); 
    };

    void start(void)
    {
        if (is_active())
            return; // Already executed.
        if (get_interval_ms() <= 0)
            return;

        boost::lock_guard<boost::mutex> lock(_timer_thread_guard);
        _timer_thread.interrupt();
        _timer_thread.join();

        _timer_thread = boost::thread(timer_worker(),
                static_cast<int>(get_interval_ms()),
                static_cast<bool>(is_periodic()),
                _signal_expired);
        _is_active = true;
    };

    void reset(void)
    {
        if (is_active())
            stop();
        start();
    }

    void stop(void)
    {
        if (!is_active())
            return; // Already executed.

        boost::lock_guard<boost::mutex> lock(_timer_thread_guard);
        _timer_thread.interrupt();
        _timer_thread.join();
        _is_active = false;
    };

    inline bool is_active(void) const { return _is_active; };

    inline int get_interval_ms(void) const { return _interval_ms; };

    void set_interval_ms(const int interval_ms)
    {
        if (interval_ms <= 0 || get_interval_ms() == interval_ms)
            return;

        // Cache timer activity state.
        const bool was_active = is_active();
        // Initialize timer with new interval.
        if (was_active)
            stop();
        _interval_ms = interval_ms;
        if (was_active)
            start();
    };

    inline bool is_periodic(void) const { return _is_periodic; }
    inline void set_periodic(const bool is_periodic = true) { _is_periodic = is_periodic; }

private:
    // The timer worker for the interval thread.
    struct timer_worker {
        void operator()(const int interval_ms, const bool is_periodic, boost::shared_ptr<interval_signal> signal_expired)
        {
            boost::posix_time::milliseconds duration(interval_ms);
            try {
                do {
                    boost::this_thread::sleep<boost::posix_time::milliseconds>(duration);
                    {
                        boost::this_thread::disable_interruption di;
                        signal_expired->operator()();
                    }
                } while (is_periodic);
            } catch (const boost::thread_interrupted &) {
                // IntervalThread start(), stop() and reset() throws boost::this_thread::interrupt,
                // which is expected since this thread is interrupted. No action neccessary.
            }
        };
    };

    std::atomic<int> _interval_ms;  // Interval, in ms
    std::atomic<bool> _is_active;   // Is the timed interval active?
    std::atomic<bool> _is_periodic; // Is the timer periodic?

    boost::mutex _timer_thread_guard;
    boost::thread _timer_thread;

    // The signal to call on interval expiration.
    boost::shared_ptr<interval_signal> _signal_expired;
};
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