Termination Criteria for Bidirectional Search

放肆的年华 提交于 2019-11-27 21:56:54

I don't know if this is what Russel and Norvig had in mind, but if the graph is weighted (i.e. some edges are longer than others), the shortest path might have more steps than another which would be found sooner in a BFS. Even if the number of steps is the same, the best might not be found first; consider a graph with six nodes:

(A->B) = (A->C) = 0

(B->D) = 2

(C->E) = 1

(D->F) = (E->F) = 0

After one step forward from A and one step backward from F, the forward frontier is {B,C} and the backward frontier is {D,E}. The searcher now expands B and hey! intersection! (A->B->D->F) = 2. But it should still search a little farther to discover that (A->C->E->F) is better.

I think it has to do with how bidirectional search is implemented.

The pseudocode for BFS goes something like this:

until frontier.empty?
    node <- frontier.pop()
    add node to explored
    for each child not in expored or frontier:
        if child is goal then
            return path
        add child to frontier

Imagine implementing bidirectional search like this:

until frontierForward.emtpy? or frontierBackward.empty?
    node <- frontierForward.pop()
    add node to exploredForward
    for each child not in exporedForward or frontierForward:
        if child in frontierBackward then
            return pathForward + pathBackward
        add child to frontierForward

    Do something similar but now searching backwards

Basically, alternating steps of "forward" BFS and "backwards" BFS. Now imagine a graph like this:

    B-C-D
  /       \
A           E
  \       /
    F - G

The first forward and backward runs of BFS would give us a state like this:

1) expandedForward = A ; frontierForward = B, F
2) expandedBackward = E ; frontierBackward = D, G

Now the algorithm picks the next node to expand from the forward frontier and it picks B.

3) expandedForward = A, B ; frontierForward = F, C

Now we run a backwards BFS and expand node D. D's child, C, is in the forward frontier, so we return the path A - B - C - D - E.

I think this is what Russel and Norvig where referring to. If the implementation doesn't consider this scenario it could give you a solution that's not optimal.

It should finish expanding all the nodes in the frontier that have the same "depth" before deciding it has found an optimal solution. Or maybe alternate the forward and backward BFS searches by layer and not by node (expand forward all nodes in layer 0, expand backward all nodes in layer 0, expand forward all nodes in layer 1, etc.)

In an unweighted (unit cost) graph, bidirectional BFS has found the optimal solution when it hits the intersection, as Russell & Norvig themselves state on page 80 of the 2003 edition of ''AIMA'':

Bidirectional search is implemented by having one or both of the searches check each node before it is expanded to see if it is in the fringe of the other search tree [...] The algorithm is complete and optimal (for uniform step costs) if both searches are breadth-first[.]

(By "expanding a node", R&N mean generating the successors. Emphasis added.)

a simple triangle would satisfy your condition, with the sides being 6,6,10 with the optimal path going through the segment of length 10. In Bi-directional, the algorithm searches the shorter path forward, then reverse would also take the shorter path, they would meet, a complete path is found

but clearly 2 segments of 6 + 6 is worse than one segment of length 10.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!