Python-使用tkinter实现的摇骰子小游戏

∥☆過路亽.° 提交于 2020-08-15 11:25:08

贴吧看到的一个求助题,大致需求是:3个人摇骰子,每人摇3次,点数之和最大的获胜,支持玩家名称输入。我觉得这个题目挺有意思的,做了个界面程序,欢迎大家交流指正~

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1 #!usr/bin/env python
  2 # -*- coding: utf-8 -*-
  3 4 # author: *** 5 # date: 2020/06/10 6 7 from tkinter import * 8 import tkinter as tk 9 import random 10 import time 11 from threading import Thread 12 13 root = Tk() 14 root.geometry('620x660') 15 root.title('摇骰子') 16 sigpic = PhotoImage(file='signature.png') 17 shake_cup = PhotoImage(file='touzi/box.png') 18 crown = PhotoImage(file='touzi/win.png') 19 readystate = 3 20 playing = False 21 used_name = set() 22 result_dict = dict() 23 remain = 3 24 esv_A = StringVar() 25 esv_B = StringVar() 26 esv_C = StringVar() 27 28 pi_list = list() 29 for i in range(1, 7): 30 pi = PhotoImage(file=r'touzi/t%s.png' % i) 31 pi_list.append(pi) 32 33 34 def set_name(cw, ew, nw): 35 global readystate 36 entryV = ew.get() 37 if entryV: 38 if entryV in used_name: 39 default = nw['text'] 40 nw.config(text="名称已存在!") 41 cw.config(state=tk.DISABLED) 42 font_shake(nw, default) 43 cw.config(state=tk.ACTIVE) 44 else: 45 used_name.add(entryV) 46 nw.config(text=entryV) 47 ew.config(state=tk.DISABLED) 48 cw.config(state=tk.DISABLED) 49 readystate -= 1 50 if readystate == 0: 51 for i in "ABC": 52 eval('play_btn_%s.config(state=tk.ACTIVE, text="第一次机会")' % i) 53 54 55 def throw_touzi(pw, rw, nw): 56 global playing 57 global remain 58 if pw['text']=="第一次机会": 59 playing = True 60 pbStack.remove(pw) 61 for widget in pbStack: 62 widget.config(state=tk.DISABLED) 63 pw.config(state=tk.DISABLED, text='第二次机会') 64 elif pw['text']=="第二次机会": 65 pw.config(state=tk.DISABLED, text='第三次机会') 66 else: 67 playing = False 68 remain -= 1 69 pw.config(state=tk.DISABLED, text='play') 70 thread = Thread(target=change_img, args=[pw, rw, nw]) 71 thread.start() 72 73 74 def change_img(pw, rw, nw): 75 result_number = random.randint(1, 6) 76 ranum_list = list() 77 times = 5 78 while times: 79 ranum = random.randint(1, 6) 80 if ranum not in ranum_list: 81 ranum_list.append(ranum) 82 times = times - 1 83 for i in ranum_list: 84 time.sleep(0.3) 85 throw_label.config(image=pi_list[i-1]) 86 time.sleep(0.3) 87 throw_label.config(image=pi_list[result_number-1]) 88 time.sleep(0.5) 89 if rw['text'] == "结果": 90 rw['text'] = str(result_number) 91 else: 92 rw['text'] = str(rw['text']) + "+%s" % result_number 93 time.sleep(0.5) 94 rw['text'] = eval(rw['text']) 95 if pw['text'] != "play": 96 pw.config(state=tk.ACTIVE) 97 if playing == False: 98 result_dict[nw['text']] = rw['text'] 99 for widget in pbStack: 100 widget.config(state=tk.ACTIVE) 101 if not remain: 102 result_list = sorted(result_dict.items(), reverse=True, key=lambda rt: rt[1]) 103 if result_list[0][1] == result_list[1][1]: 104 if result_list[1][1] == result_list[2][1]: 105 throw_winner['text'] = ">> 平局 <<" 106 else: 107 winner = result_list[0][0] + ", " + result_list[1][0] 108 throw_winner['text'] = "Winner: %s" % winner 109 else: 110 winner = result_list[0][0] 111 throw_winner['text'] = "Winner: %s" % winner 112 throw_label['image'] = crown 113 reset_btn.config(state=tk.ACTIVE, text='重新开始', relief='raised') 114 115 
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