问题
Actually I am trying to implement a QR APP ,for that I am trying to add the permissions to access camera and I have written the permissions even though that permission alert is not coming .Can anyone help me out to do this.Thanks in advance.
回答1:
Add this code in your view controller class
import AVFoundation
//Barcode Scanner
let captureSession = AVCaptureSession()
var videoPreviewLayer: AVCaptureVideoPreviewLayer!
var initialized = false
let barCodeTypes = [AVMetadataObject.ObjectType.upce,
AVMetadataObject.ObjectType.code39,
AVMetadataObject.ObjectType.code39Mod43,
AVMetadataObject.ObjectType.code93,
AVMetadataObject.ObjectType.code128,
AVMetadataObject.ObjectType.ean8,
AVMetadataObject.ObjectType.ean13,
AVMetadataObject.ObjectType.aztec,
AVMetadataObject.ObjectType.pdf417,
AVMetadataObject.ObjectType.itf14,
AVMetadataObject.ObjectType.dataMatrix,
AVMetadataObject.ObjectType.interleaved2of5,
AVMetadataObject.ObjectType.qr]
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
// this view is no longer topmost in the app, so we don't need a callback if we return to the app.
NotificationCenter.default.removeObserver(self,
name: UIApplication.willEnterForegroundNotification,
object: nil)
}
@IBAction func btnScanQRPressed(_ sender: Any) {
DispatchQueue.main.async {
self.setupCapture()
}
// set observer for UIApplicationWillEnterForeground, so we know when to start the capture session again
NotificationCenter.default.addObserver(self,
selector: #selector(willEnterForeground),
name: UIApplication.willEnterForegroundNotification,
object: nil)
}
// This is called when we return from another app to the scanner view
@objc func willEnterForeground() {
setupCapture()
}
func setupCapture() {
var success = false
var accessDenied = false
var accessRequested = false
let authorizationStatus = AVCaptureDevice.authorizationStatus(for: .video)
if authorizationStatus == .notDetermined {
// permission dialog not yet presented, request authorization
accessRequested = true
AVCaptureDevice.requestAccess(for: .video,
completionHandler: { (granted:Bool) -> Void in
self.setupCapture();
})
return
}
if authorizationStatus == .restricted || authorizationStatus == .denied {
accessDenied = true
}
if initialized {
success = true
} else {
if #available(iOS 10.2, *) {
let deviceDiscoverySession = AVCaptureDevice.DiscoverySession(deviceTypes: [.builtInWideAngleCamera,
.builtInTelephotoCamera,
.builtInDualCamera],
mediaType: .video,
position: .unspecified)
if let captureDevice = deviceDiscoverySession.devices.first {
do {
let videoInput = try AVCaptureDeviceInput(device: captureDevice)
captureSession.addInput(videoInput)
success = true
} catch {
NSLog("Cannot construct capture device input")
}
} else {
NSLog("Cannot get capture device")
}
} else {
// Fallback on earlier versions
}
}
if success {
DispatchQueue.global().async {
self.captureSession.startRunning()
DispatchQueue.main.async {
let captureMetadataOutput = AVCaptureMetadataOutput()
self.captureSession.addOutput(captureMetadataOutput)
let newSerialQueue = DispatchQueue(label: "barCodeScannerQueue") // in iOS 11 you can use main queue
captureMetadataOutput.setMetadataObjectsDelegate(self as AVCaptureMetadataOutputObjectsDelegate, queue: newSerialQueue)
captureMetadataOutput.metadataObjectTypes = self.barCodeTypes
self.videoPreviewLayer = AVCaptureVideoPreviewLayer(session: self.captureSession)
self.videoPreviewLayer.videoGravity = .resizeAspectFill
self.videoPreviewLayer.frame = self.view.layer.bounds
self.view.layer.addSublayer(self.videoPreviewLayer)
}
}
initialized = true
} else {
// Only show a dialog if we have not just asked the user for permission to use the camera. Asking permission
// sends its own dialog to th user
if !accessRequested {
// Generic message if we cannot figure out why we cannot establish a camera session
var message = "Cannot access camera to scan bar codes"
#if (arch(i386) || arch(x86_64)) && (!os(macOS))
message = "You are running on the simulator, which does not hae a camera device. Try this on a real iOS device."
#endif
if accessDenied {
message = "You have denied this app permission to access to the camera. Please go to settings and enable camera access permission to be able to scan bar codes"
}
let alertPrompt = UIAlertController(title: "Cannot access camera", message: message, preferredStyle: .alert)
let confirmAction = UIAlertAction(title: "OK", style: .default, handler: { (action) -> Void in
self.navigationController?.popViewController(animated: true)
})
alertPrompt.addAction(confirmAction)
self.present(alertPrompt, animated: true, completion: nil)
}
}
}
func handleCapturedOutput(metadataObjects: [AVMetadataObject]) {
if metadataObjects.count == 0 {
return
}
guard let metadataObject = metadataObjects.first as? AVMetadataMachineReadableCodeObject else {
return
}
if barCodeTypes.contains(metadataObject.type) {
if let metaDataString = metadataObject.stringValue {
captureSession.stopRunning()
displayResult(code: metaDataString)
return
}
}
}
extension ViewController: AVCaptureMetadataOutputObjectsDelegate {
func metadataOutput(_ output: AVCaptureMetadataOutput, didOutput metadataObjects: [AVMetadataObject], from connection: AVCaptureConnection) {
handleCapturedOutput(metadataObjects: metadataObjects)
}
}
For Permissions in info.plist add,
<key>NSCameraUsageDescription</key>
<string>Will use it to scan Bar code for faster check-in and check-out </string>
<key>NSPhotoLibraryUsageDescription</key>
<string>Please allow access to save photo in your photo library</string>
<key>NSPhotoLibraryAddUsageDescription</key>
<string>Please allow access to save photo in your photo library</string>
来源:https://stackoverflow.com/questions/57285780/how-to-write-the-access-for-camera