问题
I got sensor data of various types that needs to be processed at different stages. From what I have read around, the most efficent way is to split the tasks into threads. Each puts the processed data into the entry queue of the next thread. So basically, a pipeline.
The data can be quite large (a few Mbs) so it needs to be copied out of the sensor buffer and then passed along to the threads that will modify it and pass it along.
I am interested in understanding the best way to do the passing. I read that, if I do message posting between threads, I could allocate the data and pass the pointer to the other threads so the receiving thread can take care of de-allocating it. I am not quite sure, how this would work for streaming data, that is to make sure that the threads process the messages in order (I guess I could add a time check?). Also what data structure should I use for such an implementation? I presume I would need to use locks anyway?
Would it be more efficient to have synchronised queues?
Let me know if other solutions are better. The computations need to happen in real-time so I need this to be really efficient. If anyone has links to good examples of data being passed through a pipeline of threads I would be very interested in looking at it.
Caveats: No boost or other libraries. Using Pthreads. I need to keep the implementation as close to the standard libraries as possible. This will eventually be used on various platforms (which I don't know yet).
回答1:
I had to do something similar recently. I used the approach of input/output queue. I think is the best and fast method to use. This is my version of a thread safe concurrent queue. I have in my project three working threads doing lots of calculation in sequence to the same buffer etc. Each thread use the pop from the input queue and push the output queue. So I have this wpop that wait the next buffer available in the queue. I hope can be usefull for you.
/*
Thread_safe queue with conditional variable
*/
template<typename dataType>
class CConcurrentQueue
{
private:
/// Queue
std::queue<dataType> m_queue;
/// Mutex to controll multiple access
std::mutex m_mutex;
/// Conditional variable used to fire event
std::condition_variable m_cv;
/// Atomic variable used to terminate immediately wpop and wtpop functions
std::atomic<bool> m_forceExit = false;
public:
/// <summary> Add a new element in the queue. </summary>
/// <param name="data"> New element. </param>
void push ( dataType const& data )
{
m_forceExit.store ( false );
std::unique_lock<std::mutex> lk ( m_mutex );
m_queue.push ( data );
lk.unlock ();
m_cv.notify_one ();
}
/// <summary> Check queue empty. </summary>
/// <returns> True if the queue is empty. </returns>
bool isEmpty () const
{
std::unique_lock<std::mutex> lk ( m_mutex );
return m_queue.empty ();
}
/// <summary> Pop element from queue. </summary>
/// <param name="popped_value"> [in,out] Element. </param>
/// <returns> false if the queue is empty. </returns>
bool pop ( dataType& popped_value )
{
std::unique_lock<std::mutex> lk ( m_mutex );
if ( m_queue.empty () )
{
return false;
}
else
{
popped_value = m_queue.front ();
m_queue.pop ();
return true;
}
}
/// <summary> Wait and pop an element in the queue. </summary>
/// <param name="popped_value"> [in,out] Element. </param>
/// <returns> False for forced exit. </returns>
bool wpop ( dataType& popped_value )
{
std::unique_lock<std::mutex> lk ( m_mutex );
m_cv.wait ( lk, [&]()->bool{ return !m_queue.empty () || m_forceExit.load(); } );
if ( m_forceExit.load() ) return false;
popped_value = m_queue.front ();
m_queue.pop ();
return true;
}
/// <summary> Timed wait and pop an element in the queue. </summary>
/// <param name="popped_value"> [in,out] Element. </param>
/// <param name="milliseconds"> [in] Wait time. </param>
/// <returns> False for timeout or forced exit. </returns>
bool wtpop ( dataType& popped_value , long milliseconds = 1000)
{
std::unique_lock<std::mutex> lk ( m_mutex );
m_cv.wait_for ( lk, std::chrono::milliseconds ( milliseconds ), [&]()->bool{ return !m_queue.empty () || m_forceExit.load(); } );
if ( m_forceExit.load() ) return false;
if ( m_queue.empty () ) return false;
popped_value = m_queue.front ();
m_queue.pop ();
return true;
}
/// <summary> Queue size. </summary>
int size ()
{
std::unique_lock<std::mutex> lk ( m_mutex );
return static_cast< int >( m_queue.size () );
}
/// <summary> Free the queue and force stop. </summary>
void clear ()
{
m_forceExit.store( true );
std::unique_lock<std::mutex> lk ( m_mutex );
while ( !m_queue.empty () )
{
delete m_queue.front ();
m_queue.pop ();
}
}
/// <summary> Check queue in forced exit state. </summary>
bool isExit () const
{
return m_forceExit.load();
}
};
来源:https://stackoverflow.com/questions/26489876/what-is-the-best-practice-for-passing-data-between-threads-queues-messages-or