Why does the subfunction not destroy the GtkWindow?

|▌冷眼眸甩不掉的悲伤 提交于 2020-06-23 14:14:28

问题


This is my code:

 void window_first();
 void enter_window2(GtkWidget* w, gpointer data);
 void quit(GtkWidget* w, gpointer data);
 void quit();

 int main(int argc, char* argv[])
 {
   GtkWidget* window2;
   gtk_init(&argc, &argv);

   window_first();

   window2 = gtk_window_new(GTK_WINDOW_TOPLEVEL);
   gtk_widget_show_all(window2);

   g_signal_connect(G_OBJECT(window2), "destroy", G_CALLBACK(gtk_main_quit), NULL);

   gtk_main();
   return 0;
}
void quit(GtkWidget* w, gpointer data)
{
  exit(1);
}

void enter_window2(GtkWidget* w, gpointer data)
{
  gtk_main_quit();
}

void window_first()
{
   GtkWidget* window1,  *vbox, *enter_window2_button;

   window1 = gtk_window_new(GTK_WINDOW_TOPLEVEL);
   enter_window2_button = gtk_button_new_with_label("enter_window2");

   vbox = gtk_box_new(GTK_ORIENTATION_VERTICAL, 2);

   gtk_box_pack_start(GTK_BOX(vbox),enter_window2_button, TRUE, TRUE, 0);
   gtk_container_add(GTK_CONTAINER(window1), vbox);

   g_signal_connect(G_OBJECT(window1), "destroy", G_CALLBACK(quit), NULL);
   g_signal_connect(G_OBJECT(enter_window2_button), "clicked", G_CALLBACK(enter_window2), NULL);

   gtk_widget_show_all(window1);

   gtk_main();
   return;

}

the purpose of my code is to construct a GtkWindow called "window1" which has a GtkButton called enter_window2 first and construct another GtkWindow called "window2" after the window1 was destroyed. I expect the window1 being destroyed by clicking the "enter_window2" button. However, when I run the code. things goes not as expected. In another word, when I press the button, the window2 is displayed, but the window1 is not destroyed. So how to solve it?


回答1:


You don't need nested main loops for this, and you shouldn't use them anyway: they are an anti-pattern, and GTK is moving away from even allowing them (GTK 4 is removing gtk_dialog_run() and might not even let you 'roll your own').

You can and should simply use signals to do this. You just need to get them right. Chiefly: we must disconnect the ::destroy handler on window1 before we destroy it as part of switching to window2. Otherwise, it's easy:

#include <gtk/gtk.h>

void window_first();
void enter_window2(GtkWidget* w, gpointer data);
void window_second();

int main(int argc, char* argv[])
{
    gtk_init(&argc, &argv);
    window_first();
    gtk_main();
    return 0;
}

void enter_window2(GtkWidget* w, gpointer data)
{
    GtkWindow *window1 = GTK_WINDOW(data);
    g_signal_handlers_disconnect_by_func(window1, gtk_main_quit, NULL);
    gtk_widget_destroy(GTK_WIDGET(window1));
    window_second();
}

void window_first()
{
    GtkWidget *window1 = gtk_window_new(GTK_WINDOW_TOPLEVEL);
    GtkWidget *enter_window2_button = gtk_button_new_with_label("enter_window2");
    GtkWidget *vbox = gtk_box_new(GTK_ORIENTATION_VERTICAL, 2);

    gtk_box_pack_start(GTK_BOX(vbox),enter_window2_button, TRUE, TRUE, 0);
    gtk_container_add(GTK_CONTAINER(window1), vbox);

    g_signal_connect(window1, "destroy", G_CALLBACK(gtk_main_quit), NULL);
    g_signal_connect(enter_window2_button, "clicked", G_CALLBACK(enter_window2), window1);

    gtk_widget_show_all(window1);
}

void window_second()
{
    GtkWidget *window2 = gtk_window_new(GTK_WINDOW_TOPLEVEL);
    gtk_widget_show_all(window2);

    g_signal_connect(window2, "destroy", G_CALLBACK(gtk_main_quit), NULL);
}

Note that you don't need to cast to GOBject* for g_signal_connect() or various other 'functions', which are really macros that check that for you.



来源:https://stackoverflow.com/questions/62296540/why-does-the-subfunction-not-destroy-the-gtkwindow

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