string comparison in 8086

Deadly 提交于 2020-06-17 03:36:08

问题


I have problem with this question. I don't know what it wants from me.

Question : Write a procedure that compares a source string at DS:SI to a destination string at ES:DI and sets the flags accordingly. If the source is less than the destination, carry flag is set. if string are equal , the zero flag is set. if the source is greater than the destination , the zero and carry flags are both cleared.

My Answer :

MOV ESI , STRING1
MOV EDI, STRING2
MOV ECX, COUNT
CLD
REPE CMPSB

Still I am not sure about it. Is it true or should I try something else ?

p.s: I don't understand why people vote down this question. What is wrong with my question ? I think we are all here for learning. Or not ? Miss I something ?


回答1:


If the problem statement says the pointers are already in SI and DI when you're called, you shouldn't clobber them.

16-bit code often doesn't stick to a single calling convention for all functions, and passing (the first few) args in registers is usually good (fewer instructions, and avoids store/reload). 32-bit x86 calling conventions usually use stack args, but that's obsolete. Both the Windows x64 and Linux/Mac x86-64 System V ABIs / calling conventions use register args.


The problem statement doesn't mention a count, though. So you're implementing strcmp for strings terminated by a zero-byte, rather than memcmp for known-length blocks of memory. You can't use a single rep instruction, since you need to check for non-equal and for end-of-string. If you just pass some large size, and the strings are equal, repe cmpsb would continue past the terminator.

repe cmpsb is usable if you know the length of either string. e.g. take a length arg in CX to avoid the problem of running past the terminator in both strings.

But for performance, repe cmpsb isn't fast anyway (like 2 to 3 cycles per compare, on Skylake vs. Ryzen. Or even 4 cycles per compare on Bulldozer-family). Only rep movs and rep stos are efficient on modern CPUs, with optimized microcode that copies or stores 16 (or 32 or 64) bytes at a time.

There are 2 major conventions for storing strings in memory: Explicit-length strings (pointer + length) like C++ std::string, and implicit length strings where you just have a pointer, and the end of string is marked by a sentinel / terminator. (Like C char* that uses a 0 byte, or DOS string-print functions that use '$' as a terminator.)


A useful observation is that you only need to check for the terminator in one of the strings. If the other string has a terminator and this one doesn't, it will be a mismatch.

So you want to load a byte into a register from one string, and check it for the teminator and against memory for the other string.

(If you need to actually use ES:DI instead of just DI with the default DS segment base, you can use cmp al, [es: bx + di] (NASM syntax, adjust as needed like maybe cmp al, es: [bx + di] I think). Probably the question intended for you to use lodsb and scasb, because scasb uses ES:DI.)

;; inputs:  str1 pointer in DI, str2 pointer in SI
;; outputs: BX = mismatch index, or one-past-the-terminators.
;;          FLAGS:  ZF=1 for equal strings (je),  ZF=0 for mismatch (jne)
;; clobbers: AL (holds str1's terminator or mismatching byte on return)
strcmp:
    xor    bx, bx
.innerloop:                 ; do { 
    mov    al, [si + bx]        ; load a source byte
    cmp    al, [di + bx]        ; check it against the other string
    jne   .mismatch             ; if (str1[i] != str2[i]) break;

    inc    bx                   ; index++

    test   al, al               ; check for 0.  Use cmp al, '$' for a $ terminator
    jnz   .innerloop        ; }while(str1[i] != terminator);

    ; fall through (ZF=1) means we found the terminator
    ; in str1 *and* str2 at the same position, thus they match

.mismatch:               ; we jump here with ZF=0 on mismatch
    ; sete  al           ; optionally create an integer in AL from FLAGS
    ret

Usage: put pointers in SI/DI, call strcmp / je match, because the match / non-match state is in FLAGS. If you want to turn the condition into an integer, 386 and later CPUs allow sete al to create a 0 or 1 in AL according to the equals condition (ZF==1).

Using sub al, [mem] instead of cmp al, [mem], we'd get al = str1[i] - str2[i], giving us a 0 only if the strings matched. If your strings only hold ASCII values from 0..127, that can't cause signed overflow, so you can use it as a signed return value that actually tells you which string sorts before/after the other. (But if there could be high-ASCII 128..255 bytes in the string, we'd need to zero- or sign-extend to 16-bit first to avoid signed overflow for a case like (unsigned)5 - (unsigned)254 = (signed)+7 because of 8-bit wraparound.

Of course, with our FLAGS return value, the caller can already use ja or jb (unsigned compare results), or jg / jl if they want to treat the strings as holding signed char. This works regardless of the range of input bytes.

Or inline this loop so jne mismatch jumps somewhere useful directly.

16-bit addressing modes are limited, but BX can be a base, and SI and DI can both be indices. I used an index increment instead of inc si and inc di. Using lodsb would also be an option, and maybe even scasb to compare it to the other string. (And then check the terminator.)


Performance

Indexed addressing modes can be slower on some modern x86 CPUs, but this does save instructions in the loop (so it's good for true 8086 where code-size matters). Although to really tune for 8086, I think lodsb / scasb would be your best bet, replacing the mov load and cmp al, [mem], and also the inc bx. Just remember to use cld outside the loop if your calling convention doesn't guarantee that.

If you care about modern x86, use movzx eax, byte [si+bx] to break the false dependency on the old value of EAX, for CPUs that don't rename partial registers separately. (Breaking the false dep is especially important if you use sub al, [str2] because that would turn it into a 2-cycle loop-carried dependency chain through EAX, on CPUs other than PPro through Sandybridge. IvyBridge and later doesn't rename AL separately from EAX, so mov al, [mem] is a micro-fused load+merge uop.)

If the cmp al,[bx+di] micro-fuses the load, and macro-fuses with jne into one compare-and-branch uop, the whole loop could be only 4 uops total on Haswell, and could run at 1 iteration per clock for large inputs. The branch mispredict at the end will make small-input performance worse, unless branching goes the way way every time for a small enough input. See https://agner.org/optimize/. Recent Intel and AMD can do 2 loads per clock.

Unrolling could amortize the inc bx cost, but that's all. With a taken + not-taken branch inside the loop, no current CPUs can run this faster than 1 cycle per iteration. (See Why are loops always compiled into "do...while" style (tail jump)? for more about the do{}while loop structure). To go faster we'd need to check multiple bytes at once.

Even 1 byte / cycle is very slow compared to 16 bytes per 1 or 2 cycles with SSE2 (using some clever tricks to avoid reading memory that might fault).

See https://www.strchr.com/strcmp_and_strlen_using_sse_4.2 for more about using x86 SIMD for string compare, and also glibc's SSE2 and later optimized string functions.


GNU libc's fallback scalar strcmp implementation looks decent (translated from AT&T to Intel syntax, but with the C preprocessor macros and stuff left in. L() makes a local label).

It only uses this when SSE2 or better isn't available. There are bithacks for checking a whole 32-bit register for any zero bytes, which could let you go faster even without SIMD, but alignment is a problem. (If the terminator could be anywhere, you have to be careful when loading multiple bytes at once to not read from any memory pages that you aren't sure contain at least 1 byte of valid data, otherwise you could fault.)

strcmp:
         mov    ecx,DWORD PTR [esp+0x4]
         mov    edx,DWORD PTR [esp+0x8]     # load pointer args

L(oop): mov     al,BYTE PTR [ecx]          # movzx eax, byte ptr [ecx] would be avoid a false dep
        cmp     al,BYTE PTR [edx]
        jne     L(neq)
        inc     ecx
        inc     edx
        test    al, al
        jnz     L(oop)

        xorl    eax, eax
        /* when strings are equal, pointers rest one beyond
           the end of the NUL terminators.  */
        ret

L(neq): mov    eax,  1
        mov    ecx, -1
        cmovb  eax, ecx
        ret


来源:https://stackoverflow.com/questions/33592661/string-comparison-in-8086

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