I have an app that just went live and it's still not saying "Optimized for iPhone 6 and iPhone 6 Plus"
- I added launch screens and app icons in required resolutions.
- Adjusted all inner screen to fit with the new iPhone screens.
- Added screenshots for 4.7 and 5.5 inches devices on iTunes Connect.
What am I missing now?
After few additional adjustments made, I had re-submitted the app few days ago. Now it's live and optimized for iPhone 6 and iPhone 6 Plus!
Here are the steps I made:
- Added App icon (including Settings Icon and Spotlight Icon) & Launch images to
Images.xcassets
in proper resolution and naming of the files (self-explanatory as they are) was done as following:
Additionally added
Launch Screen
file. Because Apple says it's important to add.Made sure that App icon, Launch Image and Launch file sources were properly selected at
Project Targets -> General
Adjusted all inner screens to fit with the iPhone 6 and iPhone 6 plus screens, of course!
Made sure that
arm64
was included inProject Targets -> Build Settings
. (Bye bye iOS 5 support!)Removed
armv7
fromRequired device capabilities
(a.k.a. UIRequiredDeviceCapabilities) ininfo.plist
On iTunes Connect, added screenshots for 4.7 and 5.5 inches devices excluding the device status bar. [Screenshot Properties]
Launch screen file should also be selected on your target settings:
来源:https://stackoverflow.com/questions/26252320/still-not-optimized-for-iphone-6-and-iphone-6-plus