问题
got a Problem, hope someone can help me out.
i try to start 4 Task in an Loop but im getting an ArgumentOutOfRangeException:
for (int i = 0; i < 4; i++)
{
//start task with current connection
tasks[i] = Task<byte[]>.Run(() => GetData(i, plcPool[i]));
}
The Loop gets an Overflow because i = 4
if i start the Tasks without a Loop, they run without any Problems:
tasks[0] = Task<byte[]>.Run(() => GetData(0, plcPool[0]));
tasks[1] = Task<byte[]>.Run(() => GetData(1, plcPool[1]));
tasks[2] = Task<byte[]>.Run(() => GetData(2, plcPool[2]));
tasks[3] = Task<byte[]>.Run(() => GetData(3, plcPool[3]));
dont know why? The Tasks GetData from a Siemens PLC via Socket Connection. The PLC Supports up to 32 Connections. I receive 200 Bytes per Connection.
private byte[] GetData(int id, PLC plc)
{
switch (id)
{
case 0:
return plc.ReadBytes(DataType.DataBlock, 50, 0, 200);
case 1:
return plc.ReadBytes(DataType.DataBlock, 50, 200, 200);
case 2:
return plc.ReadBytes(DataType.DataBlock, 50, 500, 200);
case 3:
return plc.ReadBytes(DataType.DataBlock, 50, 700, 200);
case 4:
return plc.ReadBytes(DataType.DataBlock, 50, 900, 117);
default:
return null;
}
}
any idea?
Regards Sam
回答1:
It's probably caused by a closure problem.
Try this:
for (int i = 0; i < 4; i++)
{
//start task with current connection
int index = i;
tasks[index] = Task<byte[]>.Run(() => GetData(index, plcPool[index]));
}
What is probably happening is that when the last thread starts running, the loop has already incremented i
to 4, and that's the value that gets passed to GetData()
. Capturing the value of i
into a separate variable index
and using that instead should solve that issue.
As an example, if you try this code:
public static void Main()
{
Console.WriteLine("Starting.");
for (int i = 0; i < 4; ++i)
Task.Run(() => Console.WriteLine(i));
Console.WriteLine("Finished. Press <ENTER> to exit.");
Console.ReadLine();
}
it will often give you this kind of output:
Starting.
Finished. Press <ENTER> to exit.
4
4
4
4
Change that code to:
public static void Main()
{
Console.WriteLine("Starting.");
for (int i = 0; i < 4; ++i)
{
int j = i;
Task.Run(() => Console.WriteLine(j));
}
Console.WriteLine("Finished. Press <ENTER> to exit.");
Console.ReadLine();
}
and you get something like
Starting.
Finished. Press <ENTER> to exit.
0
1
3
2
Note how it is STILL NOT NECESSARILY IN ORDER! You will see all the correct values printed out, but in an indeterminate order. Multithreading is tricksy!
回答2:
In C# 5, the loop variable of a foreach will be logically inside the loop, and therefore closures will close over a fresh copy of the variable each time. The "for" loop will not be changed.
Another way is that:
- Create tasks
- Run the tasks.
- Wait all task to finish.
The demo code as follow:
internal class Program
{
private static void Main(string[] args)
{
Task[] tasks = new Task[4];
for (int i = 0; i < 4; i++)
{
//start task with current connection
tasks[i] = new Task<byte[]>(GetData,i);
}
foreach (var task in tasks)
{
task.Start();
}
Task.WaitAll(tasks);
Console.Read();
}
private static byte[] GetData(object index)
{
var i = (int) index;
switch (i)
{
case 0:
//return plc.ReadBytes(DataType.DataBlock, 50, 0, 200);
Console.WriteLine(i);
return new byte[] { };
case 1:
//return plc.ReadBytes(DataType.DataBlock, 50, 200, 200);
case 2:
Console.WriteLine(i);
return new byte[] { };
//return plc.ReadBytes(DataType.DataBlock, 50, 500, 200);
case 3:
Console.WriteLine(i);
return new byte[] { };
//return plc.ReadBytes(DataType.DataBlock, 50, 700, 200);
case 4:
//return plc.ReadBytes(DataType.DataBlock, 50, 900, 117);
Console.WriteLine(i);
return new byte[] { };
default:
return null;
}
}
}
OUTPUT:
3 1 0 2
Note: it's new Task<byte[]>(GetData,i);
not new Task<byte[]>(()=>GetData(i));
()=>v means "return the current value of variable v", not "return the value v was back when the delegate was created". Closures close over variables, not over values.
So the new Task<byte[]>(GetData,i);
have no " Closures Problem "
来源:https://stackoverflow.com/questions/33275831/for-loop-result-in-overflow-with-task-run-or-task-start