本篇FFMEPG实现对AAC解码,解码结果保存wav格式。对AAC编码文件来说,编码根据音频参数编码,解码根据音频参数重新构建声波,FFMPEG构建的音频存储方式不一定支持播放, 所以需要重采样样本,如AAC解码的样本格式AV_SAMPLE_FMT_FLTP。AAC的解码器如果是外部解码器"aac",解码格式需要AV_SAMPLE_FMT_FLTP,如果是“libvo_aacenc”这个解码器需要格式AV_SAMPLE_FMT_S16。
AVFormatContext * pFormatCtx = avformat_alloc_context();
//打开封装格式
avformat_open_input(&pFormatCtx,INPUT_FILE_NAME,NULL,NULL)‘
avformat_find_stream_info(pFormatCtx,NULL);
// Dump valid information onto standard error
av_dump_format(pFormatCtx, 0, INPUT_FILE_NAME, false);
// Find the first audio stream👉👉int audioStream
// Get a pointer to the codec context for the audio stream
AVCodecContext *pCodecCtx=pFormatCtx->streams[audioStream]->codec;
// Find the decoder for the audio stream
AVCodec *pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
// Open codec
avcodec_open2(pCodecCtx, pCodec,NULL);
//对AAC编码文件来说,编码根据音频参数编码,解码根据音频参数重新构建声波,FFMPEG构建的
//音频存储方式不一定支持播放,所以需要重采样样本 如AAC解码的样本格式是AV_SAMPLE_FMT_FLTP
uint64_t iInputLayout = av_get_default_channel_layout(pCodecCtx->channels);
int iInputChans = pCodecCtx->channels;
AVSampleFormat eInputSampleFormat = pCodecCtx->sample_fmt;
int iInputSampleRate = pCodecCtx->sample_rate;
uint64_t iOutputLayout = av_get_default_channel_layout(pCodecCtx->channels);
int iOutputChans = pCodecCtx->channels;
AVSampleFormat eOutputSampleFormat = AV_SAMPLE_FMT_S16;
int iOutputSampleRate = pCodecCtx->sample_rate;
SwrContext *pSwrCtx = swr_alloc_set_opts(NULL,iOutputLayout, eOutputSampleFormat, iOutputSampleRate,
iInputLayout,eInputSampleFormat , iInputSampleRate,0, NULL);
swr_init(pSwrCtx);
//AVPacket读取原始解码前的数据
AVPacket *packet=(AVPacket *)malloc(sizeof(AVPacket));
av_init_packet(packet);
//1帧数据样本数
int iFrameSamples = pCodecCtx->frame_size;
// 存储原始数据
int iRawLineSize = 0;
int iRawBuffSize = av_samples_get_buffer_size(&iRawLineSize, iInputChans, iFrameSamples, eInputSampleFormat, 0);
uint8_t *pRawBuff = (uint8_t *)av_malloc(iRawBuffSize);
//原始数据保存在AVFrame结构体中
AVFrame* pRawframe = av_frame_alloc();
pRawframe->nb_samples = iFrameSamples;
pRawframe->format = eInputSampleFormat;
pRawframe->channels = iInputChans;
avcodec_fill_audio_frame(pRawframe, iInputChans, eInputSampleFormat, (const uint8_t*)pRawBuff, iRawBuffSize, 0);
// 存储转换后数据
int iConvertLineSize = 0;
int iConvertBuffSize = av_samples_get_buffer_size(&iConvertLineSize, iOutputChans, iFrameSamples, eOutputSampleFormat, 0);
uint8_t *pConvertBuff = (uint8_t *)av_malloc(iConvertBuffSize);
//转换后数据保存在AVFrame结构体中
AVFrame* pConvertframe = av_frame_alloc();
pConvertframe->nb_samples = iFrameSamples;
pConvertframe->format = eOutputSampleFormat;
pConvertframe->channels = iOutputChans;
avcodec_fill_audio_frame(pConvertframe, iOutputChans, eOutputSampleFormat, (const uint8_t*)pConvertBuff, iConvertBuffSize, 0);
int iGetPicture;
int iDecodeRet;
int iFrameNo = 0;
write_wav_header(16,iOutputChans,eOutputSampleFormat,iOutputSampleRate,0,pOutFile);
while(av_read_frame(pFormatCtx, packet)>=0)
{
if(packet->stream_index==audioStream)
{
avcodec_decode_audio4( pCodecCtx, pRawframe,&iGetPicture, packet);//要解码成功&&拿到pkt
if ( iGetPicture > 0 )
{
printf("FrameNo:%5d\n",iFrameNo);
swr_convert(pSwrCtx, (uint8_t**)pConvertframe->data, iFrameSamples ,(const uint8_t**)pRawframe->data, iFrameSamples );
fwrite(pConvertframe->data[0],pConvertframe->linesize[0],1,pOutFile);
iFrameNo++;
}
}
av_free_packet(packet);
}
av_free(pRawBuff);
av_free(pConvertBuff);
swr_free(&pSwrCtx);
avcodec_close(pCodecCtx);
avformat_close_input(&pFormatCtx);
fclose(pOutFile);
printf("Aac encode Success!!\n");
getchar();
return 0;
来源:CSDN
作者:SXM19940913sxm
链接:https://blog.csdn.net/qq_42024067/article/details/104589579