C# IL 指令集

耗尽温柔 提交于 2020-02-19 17:31:41

This is a list of the instructions in the instruction set of the Common Intermediate Language bytecode.

Opcode Instruction Description Type of instruction
0x58
add
Add two values, returning a new value. Base instruction
0xD6
add.ovf
Add signed integer values with overflow check. Base instruction
0xD7
add.ovf.un
Add unsigned integer values with overflow check. Base instruction
0x5F
and
Bitwise AND of two integral values, returns an integral value. Base instruction
0xFE 0x00
arglist
Return argument list handle for the current method. Base instruction
0x3B
beq <int32 (target)>
Branch to target if equal. Base instruction
0x2E
beq.s <int8 (target)>
Branch to target if equal, short form. Base instruction
0x3C
bge <int32 (target)>
Branch to target if greater than or equal to. Base instruction
0x2F
bge.s <int8 (target)>
Branch to target if greater than or equal to, short form. Base instruction
0x41
bge.un <int32 (target)>
Branch to target if greater than or equal to (unsigned or unordered). Base instruction
0x34
bge.un.s <int8 (target)>
Branch to target if greater than or equal to (unsigned or unordered), short form Base instruction
0x3D
bgt <int32 (target)>
Branch to target if greater than. Base instruction
0x30
bgt.s <int8 (target)>
Branch to target if greater than, short form. Base instruction
0x42
bgt.un <int32 (target)>
Branch to target if greater than (unsigned or unordered). Base instruction
0x35
bgt.un.s <int8 (target)>
Branch to target if greater than (unsigned or unordered), short form. Base instruction
0x3E
ble <int32 (target)>
Branch to target if less than or equal to. Base instruction
0x31
ble.s <int8 (target)>
Branch to target if less than or equal to, short form. Base instruction
0x43
ble.un <int32 (target)>
Branch to target if less than or equal to (unsigned or unordered). Base instruction
0x36
ble.un.s <int8 (target)>
Branch to target if less than or equal to (unsigned or unordered), short form Base instruction
0x3F
blt <int32 (target)>
Branch to target if less than. Base instruction
0x32
blt.s <int8 (target)>
Branch to target if less than, short form. Base instruction
0x44
blt.un <int32 (target)>
Branch to target if less than (unsigned or unordered). Base instruction
0x37
blt.un.s <int8 (target)>
Branch to target if less than (unsigned or unordered), short form. Base instruction
0x40
bne.un <int32 (target)>
Branch to target if unequal or unordered. Base instruction
0x33
bne.un.s <int8 (target)>
Branch to target if unequal or unordered, short form. Base instruction
0x8C
box <typeTok>
Convert a boxable value to its boxed form Object model instruction
0x38
br <int32 (target)>
Branch to target. Base instruction
0x2B
br.s <int8 (target)>
Branch to target, short form. Base instruction
0x01
break
Inform a debugger that a breakpoint has been reached. Base instruction
0x39
brfalse <int32 (target)>
Branch to target if value is zero (false). Base instruction
0x2C
brfalse.s <int8 (target)>
Branch to target if value is zero (false), short form. Base instruction
0x3A
brinst <int32 (target)>
Branch to target if value is a non-null object reference (alias for brtrue). Base instruction
0x2D
brinst.s <int8 (target)>
Branch to target if value is a non-null object reference, short form (alias for brtrue.s). Base instruction
0x39
brnull <int32 (target)>
Branch to target if value is null (alias for brfalse). Base instruction
0x2C
brnull.s <int8 (target)>
Branch to target if value is null (alias for brfalse.s), short form. Base instruction
0x3A
brtrue <int32 (target)>
Branch to target if value is non-zero (true). Base instruction
0x2D
brtrue.s <int8 (target)>
Branch to target if value is non-zero (true), short form. Base instruction
0x39
brzero <int32 (target)>
Branch to target if value is zero (alias for brfalse). Base instruction
0x2C
brzero.s <int8 (target)>
Branch to target if value is zero (alias for brfalse.s), short form. Base instruction
0x28
call <method>
Call method described by method. Base instruction
0x29
calli <callsitedescr>
Call method indicated on the stack with arguments described by callsitedescr. Base instruction
0x6F
callvirt <method>
Call a method associated with an object. Object model instruction
0x74
castclass <class>
Cast obj to class. Object model instruction
0xFE 0x01
ceq
Push 1 (of type int32) if value1 equals value2, else push 0. Base instruction
0xFE 0x02
cgt
Push 1 (of type int32) if value1 > value2, else push 0. Base instruction
0xFE 0x03
cgt.un
Push 1 (of type int32) if value1 > value2, unsigned or unordered, else push 0. Base instruction
0xC3
ckfinite
Throw ArithmeticException if value is not a finite number. Base instruction
0xFE 0x04
clt
Push 1 (of type int32) if value1 < value2, else push 0. Base instruction
0xFE 0x05
clt.un
Push 1 (of type int32) if value1 < value2, unsigned or unordered, else push 0. Base instruction
0xFE 0x16
constrained. <thisType>
Call a virtual method on a type constrained to be type T Prefix to instruction
0xD3
conv.i
Convert to native int, pushing native int on stack. Base instruction
0x67
conv.i1
Convert to int8, pushing int32 on stack. Base instruction
0x68
conv.i2
Convert to int16, pushing int32 on stack. Base instruction
0x69
conv.i4
Convert to int32, pushing int32 on stack. Base instruction
0x6A
conv.i8
Convert to int64, pushing int64 on stack. Base instruction
0xD4
conv.ovf.i
Convert to a native int (on the stack as native int) and throw an exception on overflow. Base instruction
0x8A
conv.ovf.i.un
Convert unsigned to a native int (on the stack as native int) and throw an exception on overflow. Base instruction
0xB3
conv.ovf.i1
Convert to an int8 (on the stack as int32) and throw an exception on overflow. Base instruction
0x82
conv.ovf.i1.un
Convert unsigned to an int8 (on the stack as int32) and throw an exception on overflow. Base instruction
0xB5
conv.ovf.i2
Convert to an int16 (on the stack as int32) and throw an exception on overflow. Base instruction
0x83
conv.ovf.i2.un
Convert unsigned to an int16 (on the stack as int32) and throw an exception on overflow. Base instruction
0xB7
conv.ovf.i4
Convert to an int32 (on the stack as int32) and throw an exception on overflow. Base instruction
0x84
conv.ovf.i4.un
Convert unsigned to an int32 (on the stack as int32) and throw an exception on overflow. Base instruction
0xB9
conv.ovf.i8
Convert to an int64 (on the stack as int64) and throw an exception on overflow. Base instruction
0x85
conv.ovf.i8.un
Convert unsigned to an int64 (on the stack as int64) and throw an exception on overflow. Base instruction
0xD5
conv.ovf.u
Convert to a native unsigned int (on the stack as native int) and throw an exception on overflow. Base instruction
0x8B
conv.ovf.u.un
Convert unsigned to a native unsigned int (on the stack as native int) and throw an exception on overflow. Base instruction
0xB4
conv.ovf.u1
Convert to an unsigned int8 (on the stack as int32) and throw an exception on overflow. Base instruction
0x86
conv.ovf.u1.un
Convert unsigned to an unsigned int8 (on the stack as int32) and throw an exception on overflow. Base instruction
0xB6
conv.ovf.u2
Convert to an unsigned int16 (on the stack as int32) and throw an exception on overflow. Base instruction
0x87
conv.ovf.u2.un
Convert unsigned to an unsigned int16 (on the stack as int32) and throw an exception on overflow. Base instruction
0xB8
conv.ovf.u4
Convert to an unsigned int32 (on the stack as int32) and throw an exception on overflow. Base instruction
0x88
conv.ovf.u4.un
Convert unsigned to an unsigned int32 (on the stack as int32) and throw an exception on overflow. Base instruction
0xBA
conv.ovf.u8
Convert to an unsigned int64 (on the stack as int64) and throw an exception on overflow. Base instruction
0x89
conv.ovf.u8.un
Convert unsigned to an unsigned int64 (on the stack as int64) and throw an exception on overflow. Base instruction
0x76
conv.r.un
Convert unsigned integer to floating-point, pushing F on stack. Base instruction
0x6B
conv.r4
Convert to float32, pushing F on stack. Base instruction
0x6C
conv.r8
Convert to float64, pushing F on stack. Base instruction
0xE0
conv.u
Convert to native unsigned int, pushing native int on stack. Base instruction
0xD2
conv.u1
Convert to unsigned int8, pushing int32 on stack. Base instruction
0xD1
conv.u2
Convert to unsigned int16, pushing int32 on stack. Base instruction
0x6D
conv.u4
Convert to unsigned int32, pushing int32 on stack. Base instruction
0x6E
conv.u8
Convert to unsigned int64, pushing int64 on stack. Base instruction
0xFE 0x17
cpblk
Copy data from memory to memory. Base instruction
0x70
cpobj <typeTok>
Copy a value type from src to dest. Object model instruction
0x5B
div
Divide two values to return a quotient or floating-point result. Base instruction
0x5C
div.un
Divide two values, unsigned, returning a quotient. Base instruction
0x25
dup
Duplicate the value on the top of the stack. Base instruction
0xDC
endfault
End fault clause of an exception block. Base instruction
0xFE 0x11
endfilter
End an exception handling filter clause. Base instruction
0xDC
endfinally
End finally clause of an exception block. Base instruction
0xFE 0x18
initblk
Set all bytes in a block of memory to a given byte value. Base instruction
0xFE 0x15
initobj <typeTok>
Initialize the value at address dest. Object model instruction
0x75
isinst <class>
Test if obj is an instance of class, returning null or an instance of that class or interface. Object model instruction
0x27
jmp <method>
Exit current method and jump to the specified method. Base instruction
0xFE 0x09
ldarg <uint16 (num)>
Load argument numbered num onto the stack. Base instruction
0x02
ldarg.0
Load argument 0 onto the stack. Base instruction
0x03
ldarg.1
Load argument 1 onto the stack. Base instruction
0x04
ldarg.2
Load argument 2 onto the stack. Base instruction
0x05
ldarg.3
Load argument 3 onto the stack. Base instruction
0x0E
ldarg.s <uint8 (num)>
Load argument numbered num onto the stack, short form. Base instruction
0xFE 0x0A
ldarga <uint16 (argNum)>
Fetch the address of argument argNum. Base instruction
0x0F
ldarga.s <uint8 (argNum)>
Fetch the address of argument argNum, short form. Base instruction
0x20
ldc.i4 <int32 (num)>
Push num of type int32 onto the stack as int32. Base instruction
0x16
ldc.i4.0
Push 0 onto the stack as int32. Base instruction
0x17
ldc.i4.1
Push 1 onto the stack as int32. Base instruction
0x18
ldc.i4.2
Push 2 onto the stack as int32. Base instruction
0x19
ldc.i4.3
Push 3 onto the stack as int32. Base instruction
0x1A
ldc.i4.4
Push 4 onto the stack as int32. Base instruction
0x1B
ldc.i4.5
Push 5 onto the stack as int32. Base instruction
0x1C
ldc.i4.6
Push 6 onto the stack as int32. Base instruction
0x1D
ldc.i4.7
Push 7 onto the stack as int32. Base instruction
0x1E
ldc.i4.8
Push 8 onto the stack as int32. Base instruction
0x15
ldc.i4.m1
Push -1 onto the stack as int32. Base instruction
0x15
ldc.i4.M1
Push -1 of type int32 onto the stack as int32 (alias for ldc.i4.m1). Base instruction
0x1F
ldc.i4.s <int8 (num)>
Push num onto the stack as int32, short form. Base instruction
0x21
ldc.i8 <int64 (num)>
Push num of type int64 onto the stack as int64. Base instruction
0x22
ldc.r4 <float32 (num)>
Push num of type float32 onto the stack as F. Base instruction
0x23
ldc.r8 <float64 (num)>
Push num of type float64 onto the stack as F. Base instruction
0xA3
ldelem <typeTok>
Load the element at index onto the top of the stack. Object model instruction
0x97
ldelem.i
Load the element with type native int at index onto the top of the stack as a native int. Object model instruction
0x90
ldelem.i1
Load the element with type int8 at index onto the top of the stack as an int32. Object model instruction
0x92
ldelem.i2
Load the element with type int16 at index onto the top of the stack as an int32. Object model instruction
0x94
ldelem.i4
Load the element with type int32 at index onto the top of the stack as an int32. Object model instruction
0x96
ldelem.i8
Load the element with type int64 at index onto the top of the stack as an int64. Object model instruction
0x98
ldelem.r4
Load the element with type float32 at index onto the top of the stack as an F Object model instruction
0x99
ldelem.r8
Load the element with type float64 at index onto the top of the stack as an F. Object model instruction
0x9A
ldelem.ref
Load the element at index onto the top of the stack as an O. The type of the O is the same as the element type of the array pushed on the CIL stack. Object model instruction
0x91
ldelem.u1
Load the element with type unsigned int8 at index onto the top of the stack as an int32. Object model instruction
0x93
ldelem.u2
Load the element with type unsigned int16 at index onto the top of the stack as an int32. Object model instruction
0x95
ldelem.u4
Load the element with type unsigned int32 at index onto the top of the stack as an int32. Object model instruction
0x96
ldelem.u8
Load the element with type unsigned int64 at index onto the top of the stack as an int64 (alias for ldelem.i8). Object model instruction
0x8F
ldelema <class>
Load the address of element at index onto the top of the stack. Object model instruction
0x7B
ldfld <field>
Push the value of field of object (or value type) obj, onto the stack. Object model instruction
0x7C
ldflda <field>
Push the address of field of object obj on the stack. Object model instruction
0xFE 0x06
ldftn <method>
Push a pointer to a method referenced by method, on the stack. Base instruction
0x4D
ldind.i
Indirect load value of type native int as native int on the stack Base instruction
0x46
ldind.i1
Indirect load value of type int8 as int32 on the stack. Base instruction
0x48
ldind.i2
Indirect load value of type int16 as int32 on the stack. Base instruction
0x4A
ldind.i4
Indirect load value of type int32 as int32 on the stack. Base instruction
0x4C
ldind.i8
Indirect load value of type int64 as int64 on the stack. Base instruction
0x4E
ldind.r4
Indirect load value of type float32 as F on the stack. Base instruction
0x4F
ldind.r8
Indirect load value of type float64 as F on the stack. Base instruction
0x50
ldind.ref
Indirect load value of type object ref as O on the stack. Base instruction
0x47
ldind.u1
Indirect load value of type unsigned int8 as int32 on the stack Base instruction
0x49
ldind.u2
Indirect load value of type unsigned int16 as int32 on the stack Base instruction
0x4B
ldind.u4
Indirect load value of type unsigned int32 as int32 on the stack Base instruction
0x4C
ldind.u8
Indirect load value of type unsigned int64 as int64 on the stack (alias for ldind.i8). Base instruction
0x8E
ldlen
Push the length (of type native unsigned int) of array on the stack. Object model instruction
0xFE 0x0C
ldloc <uint16 (indx)>
Load local variable of index indx onto stack. Base instruction
0x06
ldloc.0
Load local variable 0 onto stack. Base instruction
0x07
ldloc.1
Load local variable 1 onto stack. Base instruction
0x08
ldloc.2
Load local variable 2 onto stack. Base instruction
0x09
ldloc.3
Load local variable 3 onto stack. Base instruction
0x11
ldloc.s <uint8 (indx)>
Load local variable of index indx onto stack, short form. Base instruction
0xFE 0x0D
ldloca <uint16 (indx)>
Load address of local variable with index indx. Base instruction
0x12
ldloca.s <uint8 (indx)>
Load address of local variable with index indx, short form. Base instruction
0x14
ldnull
Push a null reference on the stack. Base instruction
0x71
ldobj <typeTok>
Copy the value stored at address src to the stack. Object model instruction
0x7E
ldsfld <field>
Push the value of field on the stack. Object model instruction
0x7F
ldsflda <field>
Push the address of the static field, field, on the stack. Object model instruction
0x72
ldstr <string>
Push a string object for the literal string. Object model instruction
0xD0
ldtoken <token>
Convert metadata token to its runtime representation. Object model instruction
0xFE 0x07
ldvirtftn <method>
Push address of virtual method on the stack. Object model instruction
0xDD
leave <int32 (target)>
Exit a protected region of code. Base instruction
0xDE
leave.s <int8 (target)>
Exit a protected region of code, short form. Base instruction
0xFE 0x0F
localloc
Allocate space from the local memory pool. Base instruction
0xC6
mkrefany <class>
Push a typed reference to ptr of type class onto the stack. Object model instruction
0x5A
mul
Multiply values. Base instruction
0xD8
mul.ovf
Multiply signed integer values. Signed result shall fit in same size Base instruction
0xD9
mul.ovf.un
Multiply unsigned integer values. Unsigned result shall fit in same size Base instruction
0x65
neg
Negate value. Base instruction
0x8D
newarr <etype>
Create a new array with elements of type etype. Object model instruction
0x73
newobj <ctor>
Allocate an uninitialized object or value type and call ctor. Object model instruction
0xFE 0x19
no. {
 typecheck,
 rangecheck,
 nullcheck
 }
The specified fault check(s) normally performed as part of the execution of the subsequent instruction can/shall be skipped. Prefix to instruction
0x00
nop
Do nothing (No operation). Base instruction
0x66
not
Bitwise complement (logical not). Base instruction
0x60
or
Bitwise OR of two integer values, returns an integer. Base instruction
0x26
pop
Pop value from the stack. Base instruction
0xFE 0x1E
readonly.
Specify that the subsequent array address operation performs no type check at runtime, and that it returns a controlled-mutability managed pointer Prefix to instruction
0xFE 0x1D
refanytype
Push the type token stored in a typed reference. Object model instruction
0xC2
refanyval <type>
Push the address stored in a typed reference. Object model instruction
0x5D
rem
Remainder when dividing one value by another. Base instruction
0x5E
rem.un
Remainder when dividing one unsigned value by another. Base instruction
0x2A
ret
Return from method, possibly with a value. Base instruction
0xFE 0x1A
rethrow
Rethrow the current exception. Object model instruction
0x62
shl
Shift an integer left (shifting in zeros), return an integer. Base instruction
0x63
shr
Shift an integer right (shift in sign), return an integer. Base instruction
0x64
shr.un
Shift an integer right (shift in zero), return an integer. Base instruction
0xFE 0x1C
sizeof <typeTok>
Push the size, in bytes, of a type as an unsigned int32. Object model instruction
0xFE 0x0B
starg <uint16 (num)>
Store value to the argument numbered num. Base instruction
0x10
starg.s <uint8 (num)>
Store value to the argument numbered num, short form. Base instruction
0xA4
stelem <typeTok>
Replace array element at index with the value on the stack Object model instruction
0x9B
stelem.i
Replace array element at index with the i value on the stack. Object model instruction
0x9C
stelem.i1
Replace array element at index with the int8 value on the stack. Object model instruction
0x9D
stelem.i2
Replace array element at index with the int16 value on the stack. Object model instruction
0x9E
stelem.i4
Replace array element at index with the int32 value on the stack. Object model instruction
0x9F
stelem.i8
Replace array element at index with the int64 value on the stack. Object model instruction
0xA0
stelem.r4
Replace array element at index with the float32 value on the stack. Object model instruction
0xA1
stelem.r8
Replace array element at index with the float64 value on the stack. Object model instruction
0xA2
stelem.ref
Replace array element at index with the ref value on the stack. Object model instruction
0x7D
stfld <field>
Replace the value of field of the object obj with value. Object model instruction
0xDF
stind.i
Store value of type native int into memory at address Base instruction
0x52
stind.i1
Store value of type int8 into memory at address Base instruction
0x53
stind.i2
Store value of type int16 into memory at address Base instruction
0x54
stind.i4
Store value of type int32 into memory at address Base instruction
0x55
stind.i8
Store value of type int64 into memory at address Base instruction
0x56
stind.r4
Store value of type float32 into memory at address Base instruction
0x57
stind.r8
Store value of type float64 into memory at address Base instruction
0x51
stind.ref
Store value of type object ref (type O) into memory at address Base instruction
0xFE 0x0E
stloc <uint16 (indx)>
Pop a value from stack into local variable indx. Base instruction
0x0A
stloc.0
Pop a value from stack into local variable 0. Base instruction
0x0B
stloc.1
Pop a value from stack into local variable 1. Base instruction
0x0C
stloc.2
Pop a value from stack into local variable 2. Base instruction
0x0D
stloc.3
Pop a value from stack into local variable 3. Base instruction
0x13
stloc.s <uint8 (indx)>
Pop a value from stack into local variable indx, short form. Base instruction
0x81
stobj <typeTok>
Store a value of type typeTok at an address. Object model instruction
0x80
stsfld <field>
Replace the value of field with val. Object model instruction
0x59
sub
Subtract value2 from value1, returning a new value. Base instruction
0xDA
sub.ovf
Subtract native int from a native int. Signed result shall fit in same size Base instruction
0xDB
sub.ovf.un
Subtract native unsigned int from a native unsigned int. Unsigned result shall fit in same size. Base instruction
0x45
switch <uint32, int32,int32 (t1..tN)>
Jump to one of n values. Base instruction
0xFE 0x14
tail.
Subsequent call terminates current method Prefix to instruction
0x7A
throw
Throw an exception. Object model instruction
0xFE 0x12
unaligned. (alignment)
Subsequent pointer instruction might be unaligned. Prefix to instruction
0x79
unbox <valuetype>
Extract a value-type from obj, its boxed representation. Object model instruction
0xA5
unbox.any <typeTok>
Extract a value-type from obj, its boxed representation Object model instruction
0xFE 0x13
volatile.
Subsequent pointer reference is volatile. Prefix to instruction
0x61
xor
Bitwise XOR of integer values, returns an integer. Base instruction


参考来源:http://en.wikipedia.org/wiki/List_of_CIL_instructions
参考来源:https://www.cnblogs.com/justinli/p/4041538.html

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!