问题
I have a class, which holds a static dictionary of all existing instances, which are defined at compile time.
Basically it looks like this:
[DataContract]
class Foo
{
private static Dictionary<long, Foo> instances = new Dictionary<long, Foo>();
[DataMember]
private long id;
public static readonly Foo A = Create(1);
public static readonly Foo B = Create(2);
public static readonly Foo C = Create(3);
private static Foo Create(long id)
{
Foo instance = new Foo();
instance.id = id;
instances.Add(instance);
return instance;
}
public static Foo Get(long id)
{
return instances[id];
}
}
There are other fields, and the class is derived, but this doesn't matter for the problem.
Only the id
is serialized. When an instance of this type is deserialized, I would like to get the instance that has been created as the static field (A
, B
or C
), using Foo.Get(id)
instead of getting a new instance.
Is there a simple way to do this? I didn't find any resources which I was able to understand.
回答1:
During deserialization it (AFAIK) always uses a new object (FormatterServices.GetUninitializedObject
), but to get it to substitute the objects after deserialization (but before they are returned to the caller), you can implement IObjectReference, like so:
[DataContract]
class Foo : IObjectReference { // <===== implement an extra interface
object IObjectReference.GetRealObject(StreamingContext ctx) {
return Get(id);
}
...snip
}
done... proof:
static class Program {
static void Main() {
Foo foo = Foo.Get(2), clone;
DataContractSerializer ser = new DataContractSerializer(typeof(Foo));
using (MemoryStream ms = new MemoryStream()) { // clone it via DCS
ser.WriteObject(ms, foo);
ms.Position = 0;
clone = (Foo)ser.ReadObject(ms);
}
Console.WriteLine(ReferenceEquals(foo, clone)); // true
}
}
Note there are some extra notes on this for partial trust scenarios on MSDN, here.
回答2:
I had a similar problem and the best solution that I found was adding some wrapper class, that was managing instances of the one needed to be serialized.
I am not sure about the exact signature with Contracts. I used SerializableAttribute, and with it i looked smth. like that:
[Serializable]
class FooSerializableWrapper : ISerializable
{
private readonly long id;
public Foo Foo
{
get
{
return Foo.Get(id);
}
}
public FooSerializableWrapper(Foo foo)
{
id = foo.id;
}
protected FooSerializableWrapper(SerializationInfo info, StreamingContext context)
{
id = info.GetInt64("id");
}
void GetObjectData(SerializationInfo info, StreamingContext context)
{
info.AddValue("id", id);
}
}
回答3:
You may be able to get a step towards what you are looking for using OnDeserializingAttribute. However, that will probably only let you set properties (so you could have what amounts to a Copy method that populates all the properties of the current instance using your static instance.
I think if you actually want to return your static instances, you'd probably have to write your own Deserializer...
Untested, but I would assume you could implement a deserializer pretty easily like this:
public class MyDeserializer : System.Xml.Serialization.XmlSerializer
{
protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader)
{
Foo obj = (Foo)base.Deserialize(reader);
return Foo.Get(obj.id);
}
}
Note that you'll have to do something about getting the ID since it is private in your code; Also this assumes you are using XML serialization; Replace the inheritance with whatever you actually are using. And finally, this means you'll have to instantiate this type when deserializing your objects, which may involve changing some code and/or configuration.
回答4:
No problem, just use 2 classes. In getObject method you get your existing object
[Serializable]
public class McRealObjectHelper : IObjectReference, ISerializable
{
Object m_realObject;
virtual object getObject(McObjectId id)
{
return id.GetObject();
}
public McRealObjectHelper(SerializationInfo info, StreamingContext context)
{
McObjectId id = (McObjectId)info.GetValue("ID", typeof(McObjectId));
m_realObject = getObject(id);
if(m_realObject == null)
return;
Type t = m_realObject.GetType();
MemberInfo[] members = FormatterServices.GetSerializableMembers(t, context);
List<MemberInfo> deserializeMembers = new List<MemberInfo>(members.Length);
List<object> data = new List<object>(members.Length);
foreach(MemberInfo mi in members)
{
Type dataType = null;
if(mi.MemberType == MemberTypes.Field)
{
FieldInfo fi = mi as FieldInfo;
dataType = fi.FieldType;
} else if(mi.MemberType == MemberTypes.Property){
PropertyInfo pi = mi as PropertyInfo;
dataType = pi.PropertyType;
}
try
{
if(dataType != null){
data.Add(info.GetValue(mi.Name, dataType));
deserializeMembers.Add(mi);
}
}
catch (SerializationException)
{
//some fiels are missing, new version, skip this fields
}
}
FormatterServices.PopulateObjectMembers(m_realObject, deserializeMembers.ToArray(), data.ToArray());
}
public object GetRealObject( StreamingContext context )
{
return m_realObject;
}
[SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)]
public void GetObjectData(SerializationInfo info, StreamingContext context)
{
}
}
public class McRealObjectBinder: SerializationBinder
{
String assemVer;
String typeVer;
public McRealObjectBinder(String asmName, String typeName)
{
assemVer = asmName;
typeVer = typeName;
}
public override Type BindToType( String assemblyName, String typeName )
{
Type typeToDeserialize = null;
if ( assemblyName.Equals( assemVer ) && typeName.Equals( typeVer ) )
{
return typeof(McRealObjectHelper);
}
typeToDeserialize = Type.GetType( String.Format( "{0}, {1}", typeName, assemblyName ) );
return typeToDeserialize;
}
}
Then, when deserialize:
BinaryFormatter bf = new BinaryFormatter(null, context);
bf.Binder = new McRealObjectBinder(YourType.Assembly.FullName, YourType.FullName);
bf.Deserialize(memStream);
来源:https://stackoverflow.com/questions/1941580/c-sharp-datacontract-serialization-how-to-deserialize-to-already-existing-insta