generic programming优点是
1.代码可重用性
2.避免函数重载
3.编写后,可以多次使用。
用法:
template <typename T>
typename and class are interchangeable in the basic case of specifying a template:
template<class T>
class Foo
{
};
and
template<typename T>
class Foo
{
};
are equivalent.
Having said that, there are specific cases where there is a difference between typename and class.
The first one is in the case of dependent types. typename is used to declare when you are referencing a nested type that depends on another template parameter, such as the typedef in this example:
template<typename param_t>
class Foo
{
typedef typename param_t::baz sub_t;
};
The second one you actually show in your question, though you might not realize it:
template < template < typename, typename > class Container, typename Type >
When specifying a template template, the class keyword MUST be used as above — it is not interchangeable with typename in this case (note: since C++17 both keywords are allowed in this case).
You also must use class when explicitly instantiating a template:
template class Foo<int>;
I’m sure that there are other cases that I’ve missed, but the bottom line is: these two keywords are not equivalent, and these are some common cases where you need to use one or the other.
template
template 原理
比较特别的是构造函数的用法
#include<iostream>
using namespace std;
template<class T, class U = char>
class A {
public:
T x;
U y;
A() { cout<<"Constructor Called"<<endl; }
};
int main() {
A<char> a; // This will call A<char, char>
return 0;
}
来源:CSDN
作者:有态度的我
链接:https://blog.csdn.net/weixin_42919657/article/details/104129690