问题
I got a Silverlight 5 assignment,but I struck in half way.Let me explain.
My Code which works good in Windows Form (.Net framework 4)
[DllImport("LiteSDK.dll",
CharSet = CharSet.Ansi,
EntryPoint = "GetAllUserInfo")]
public static extern int GetAllUserInfo(int handle, IntPtr userHdr, ref int numOfUser);
public struct BS2UserHdr
{
public enum ENUM
{
DS_MAX_NAME_LEN = 48,
DS_MAX_PASSWORD_LEN = 16,
DS_MIN_PASSWORD_LEN = 4,
DS_TEMPLATE_SIZE = 384,
DS_FACE_TEMPLATE_SIZE = 2284,
MAX_FINGER = 10,
MAX_FINGER_TEMPLATE = 20,
MAX_FACE = 5,
MAX_FACE_TEPLATE = 5,
USER_ADMIN = 1,
USER_NORMAL = 0,
};
public uint ID;
public ushort headerVersion;
public ushort adminLevel;
public ushort securityLevel;
public ushort statusMask;
public uint accessGroupMask;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 48)]
public ushort[] name;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 48)]
public ushort[] department;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public ushort[] password;
public ushort numOfFinger;
public ushort numOfFace;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 10)]
public byte[] duress;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
public byte[] reserved;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 10)]
public byte[] fingerType;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
public byte[] reserved1;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 10)]
public uint[] fingerChecksum;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 5)]
public uint[] faceChecksum;
public ushort authMode;
public byte bypassCard;
public byte disabled;
public uint cardID; //card ID
public uint customID; //card Custom ID
public uint startDateTime;
public uint expireDateTime;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 10)]
public uint[] reserved2;
};
int m_NumOfUser=5;
LiteSDK.BS2UserHdr[] userHdr = new LiteSDK.BS2UserHdr[m_NumOfUser];
IntPtr userInfo = Marshal.AllocHGlobal(m_NumOfUser * Marshal.SizeOf(typeof(LiteSDK.BS2UserHdr)));
int result = LiteSDK.GetAllUserInfo(2134, userInfo, ref m_NumOfUser);
for (int i = 0; i < m_NumOfUser; i++)
{
userHdr[i] = (LiteSDK.BS2UserHdr)Marshal.PtrToStructure(new IntPtr(userInfo.ToInt32() + i * Marshal.SizeOf(typeof(LiteSDK.BS2UserHdr))), typeof(LiteSDK.BS2UserHdr));
ListViewItem userItem = userList.Items.Add(userHdr[i].ID.ToString());
userItem.SubItems.Add(userHdr[i].numOfFinger.ToString());
userItem.SubItems.Add(userHdr[i].cardID.ToString("X"));
}
Marshal.FreeHGlobal(userInfo);
}
But using Silverlight I cant use
(LiteSDK.BS2UserHdr)Marshal.PtrToStructure(new IntPtr(userInfo.ToInt32() + i * Marshal.SizeOf(typeof(LiteSDK.BS2UserHdr))), typeof(LiteSDK.BS2UserHdr));
Please help me to resolve this issue.I tried to use the GCHandle to resolve this issue but not working.
回答1:
First of all rewrite ur struct with a class. eg:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class BS2UserHdr
{
public uint ID { get; set; }
public ushort headerVersion { get; set; }..........
then create the instance of the class
BS2UserHdr clsTest= new BS2UserHdr();
Marshal.PtrToStructure(new IntPtr(userInfo.ToInt32() + i * Marshal.SizeOf(typeof(LiteSDK.BS2UserHdr)), clsTest);
Now u can see the values in clsTest.
and Marshal.AllocHGlobal will not work in SL,you need to implement
internal static IntPtr AllocHGlobal(int size)
{
IntPtr hGlobal = LocalAlloc(LPTR, size);
if (hGlobal == IntPtr.Zero)
{
throw new OutOfMemoryException("Unmanaged memory was not allocated.");
}
return hGlobal;
}
to overcome this.
来源:https://stackoverflow.com/questions/17317174/marshal-ptrtostructure-in-silverlight