问题
With the help of Google and community, I was able to build a nice set of methods allowing me to asynchronously call a function. This function is testing remote host properties, so it is idling most of the time. For this reason I would like to maximize the number of concurrent threads launched such that all calls can be processed in the minimum amount of time.
Here is the Code I have so far:
// Check remote host connectivity
public static class CheckRemoteHost
{
// Private Class members
private static bool AllDone = false;
private static object lockObj = new object();
private static List<string> IPs;
// Wrapper: manage async method <Ping>
public static List<string> Ping(HashSet<string> IP_Ports, int TimeoutInMS = 100)
{// async worker method: check remote host via <Ping>
// Locals
IPs = new List<string>();
// Perform remote host check
AllDone = false;
Ping_check(IP_Ports, TimeoutInMS);
while (!AllDone) { CommonLib.Utils.ApplicationWait(10, 10); }
// Finish
return IPs;
}
private static async void Ping_check(HashSet<string> IP_Ports, int timeout)
{
// Locals
var tasks = new List<Task>();
// Build task-set for parallel Ping checks
foreach (string host in IP_Ports)
{
var task = PingAndUpdateAsync(host, timeout);
tasks.Add(task);
}
// Start execution queue
await Task.WhenAll(tasks).ContinueWith(t =>
{
AllDone = true;
});
}
private static async Task PingAndUpdateAsync(string ip, int timeout)
{
// Locals
System.Net.NetworkInformation.Ping ping;
System.Net.NetworkInformation.PingReply reply;
try
{
ping = new System.Net.NetworkInformation.Ping();
reply = await ping.SendPingAsync(ip, timeout);
if(reply.Status == System.Net.NetworkInformation.IPStatus.Success)
{
lock (lockObj)
{
IPs.Add(ip);
}
}
}
catch
{
// do nothing
}
}
}// end public static class CheckRemoteHost
This code is tested quite extensively, and the code seems stable and reliably report live hosts. Having said that, I know that it only spawns 8 threads at a time (= number of logical core on my test machine).
The key portion of the code is this:
// Start execution queue
await Task.WhenAll(tasks).ContinueWith(t =>
{
AllDone = true;
});
This is where I would like to increase/ maximize the number of concurrently launched threads to something like 25 per core (remember the thread job is 99% idle).
So far, my thread concurrency research has brought up the explicit thread and Parallel.For approaches. However, these seem to have the same shortcoming of spawning no more than 8 threads.
Any help would be very much appreciated, so thank you very much in advance everyone for looking!
回答1:
You're making your life hard with the code you have. It's got a lot of plumbing that isn't needed and you're sharing static fields that would cause your code to fail if you called Ping
a second time while the first one is running.
You need to get rid of all of that stuff.
I'd suggest using Microsoft's Reactive Framework - just NuGet "System.Reactive" and add using System.Reactive.Linq;
to your code. Then you can do this:
public static class CheckRemoteHost
{
public static IList<string> Ping(HashSet<string> IP_Ports, int TimeoutInMS = 100)
{
var query =
from host in IP_Ports.ToObservable()
from status in Observable.FromAsync(() => PingAsync(host, TimeoutInMS))
where status
select host;
return query.ToList().Wait();
}
private static async Task<bool> PingAsync(string ip, int timeout)
{
try
{
var ping = new System.Net.NetworkInformation.Ping();
var reply = await ping.SendPingAsync(ip, timeout);
return reply.Status == System.Net.NetworkInformation.IPStatus.Success;
}
catch
{
return false;
}
}
}
That's it. That's all of the code you need. It's automatically maximising the thread use to get the job done.
来源:https://stackoverflow.com/questions/51090753/c-maximize-thread-concurrency