问题
There's a new comparison operator <=>
in C++20. However I think in most cases a simple subtraction works well:
int my_strcmp(const char *a, const char *b) {
while (*a == *b && *a != 0 && *b != 0) {
a++, b++;
}
// Version 1
return *a - *b;
// Version 2
return *a <=> *b;
// Version 3
return ((*a > *b) - (*a < *b));
}
They have the same effect. I can't really understand the difference.
回答1:
The operator solves the problem with numeric overflow that you get with subtraction: if you subtract a large positive number from a negative that is close to INT_MIN
, you get a number that cannot be represented as an int
, thus causing undefined behavior.
Although version 3 is free from this problem, it utterly lacks readability: it would take some time to understand by someone who has never seen this trick before. <=>
operator fixes the readability problem, too.
This is only one problem addressed by the new operator. Section 2.2.3 of Herb Sutter's Consistent comparison paper talks about the use of <=>
with other data types of the language where subtraction may produce inconsistent results.
回答2:
Here are some cases that subtraction won't work for:
unsigned
types.- Operands that cause integer overflow.
- User-defined types that don't define
operator -
(perhaps because it's not meaningful - one may define an order without defining a notion of distance).
I suspect this list is non-exhaustive.
Of course, one can come up with workarounds for at least #1 and #2. But the intent of operator <=>
is to encapsulate that ugliness.
回答3:
There are some meaningful answers here on the difference, but Herb Sutter in his paper specifically says:
<=> is for type implementers: User code (including generic code) outside the implementation of an operator<=> should almost never invoke an <=> directly (as already discovered as a good practice in other languages);
So even if there was no difference, the point of the operator is different: to aid class writers to generate comparison operators.
The core difference between the subtraction operator and the "spaceship" operator (according to Sutter's proposal) is that overloading operator-
gives you a subtraction operator, whereas overloading operator<=>
:
- gives you the 6 core comparison operators (even if you declare the operator as
default
: no code to write!); - declares whether your class is comparable, is sortable, and whether the order is total or partial (strong/weak in Sutter's proposal);
- allows for heterogeneous comparisons: you can overload it to compare your class to any other type.
Other differences are in the return value: operator<=>
would return an enum
of a class, the class specifies whether the type is sortable and whether the sort is strong or weak. The return value would convert to -1, 0 or 1 (though Sutter leaves room for the return type to also indicate distance, as strcmp
does). In any case, assuming the -1, 0, 1 return value, we'll finally get a true signum function in C++! (signum(x) == x<=>0
)
来源:https://stackoverflow.com/questions/48042955/how-is-the-three-way-comparison-operator-different-from-subtraction