问题
I wrote code which can change background image random every 5 second.now i want to use fade in/out animation to change background image,but I do not know how I can use this animation.
This is a my source:
void handlechange() {
Handler hand = new Handler();
hand.postDelayed(new Runnable() {
@Override
public void run() {
// TODO Auto-generated method stub
// change image here
change();
}
private void change() {
// TODO Auto-generated method stub
Random rand = new Random();
int index = rand.nextInt(image_rundow.length);
mapimg.setBackgroundResource(image_rundow[index]);
handlechange();
}
}, 4000);
}
At the moment everything is OK. I can change background image random,but I don't know how can I use animation fade in/out.
If anyone knows solution please help me, thanks.
回答1:
You need to call these codes.
First, you have to make two xml files for fade in & out animation like this.
fade_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<alpha
android:fromAlpha="0.0"
android:toAlpha="1.0"
android:fillAfter="true"
android:duration="2000"
/>
</set>
fade_out.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<alpha
android:fromAlpha="1.0"
android:toAlpha="0.0"
android:fillAfter="true"
android:duration="2000"
/>
</set>
Second, you have to run animation of imageView like below and also you have to set AnimationListener to change fadeout when fadein finish.
Animation fadeOut = AnimationUtils.loadAnimation(YourActivity.this, R.anim.fade_out);
imageView.startAnimation(fadeOut);
fadeOut.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
}
@Override
public void onAnimationEnd(Animation animation) {
Animation fadeIn = AnimationUtils.loadAnimation(YourActivity.this, R.anim.fade_in);
imageView.startAnimation(fadeIn);
}
@Override
public void onAnimationRepeat(Animation animation) {
}
});
回答2:
For fade in animation , create new folder named 'anim' in your res folder and inside it, create 'fade_in.xml' with following code
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<alpha
android:duration="@android:integer/config_mediumAnimTime"
android:fromAlpha="0.0"
android:interpolator="@android:anim/decelerate_interpolator"
android:toAlpha="1.0" />
</set>
now to run this animation on your imageview, use following code in your activity
Animation anim = AnimationUtils.loadAnimation(YourActivity.this, R.anim.fade_in);
imageView.setAnimation(anim);
anim.start();
for fadeout animation, just swap values of android:fromAlpha and android:toAlpha
Hope this helps.
回答3:
You can use relativeLayout, and add one layer of background view which set both height and width match_parent. All other UI element should put on top of this view. In your code. Define fadeOut and fadeIn animation. Find that background view by id, then do this:
xxxBackground.startAnimation(fadeOut);
xxxBackground.setBackgroundResource(R.drawable.your_random_pic);
xxxBackground.startAnimation(fadeIn);
You can use some interpolator to tune the performance.
回答4:
You need AnimationDrawable with animation.
First step AnimationDrawable
-Create a file /res/anim/anim_android.xml
<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"android:oneshot="false">
<item android:drawable="@drawable/android_1"
android:duration="100"/>
<item android:drawable="@drawable/android_2"
android:duration="100"/>
<item android:drawable="@drawable/android_3"
android:duration="100"/>
<item android:drawable="@drawable/android_4"
android:duration="100"/>
<item android:drawable="@drawable/android_5"
android:duration="100"/>
<item android:drawable="@drawable/android_6"
android:duration="100"/>
<item android:drawable="@drawable/android_7"
android:duration="100"/>
</animation-list>
-Add a ImageView with android:src="@anim/anim_android".
<ImageView
android:id="@+id/myanimation"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@anim/anim_android" />
Second step
-In your activity create AnimationDrawable and Animation
AnimationDrawable animationDrawable = (AnimationDrawable) imageView.getDrawable();
animationDrawable.setOneShot(true);
animationDrawable.start();
Animation animation = AnimationUtils.loadAnimation(YourActivity.this, android.R.anim.fade_in);
imageView.setAnimation(animation);
animation.start();
animation.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
}
@Override
public void onAnimationEnd(Animation animation) {
Animation fadeOut = AnimationUtils.loadAnimation(YourActivity.this, android.R.anim.fade_out);
imageView.startAnimation(fadeOut);
}
@Override
public void onAnimationRepeat(Animation animation) {
}
});
you don't need Handler.
回答5:
Answer by kimkevin animates a View
(be it an ImageView
, TextView
etc.) and not a background of a View
. Which means if you want to just highlight any View
, you'll have to add another View
behind it (lets call it backgroundView) and animate that backgroundView.
Use the following code for animating background of a view
val startColor = view.solidColor
val endColor = ContextCompat.getColor(context, R.color.your_color)
val colorAnim = ObjectAnimator.ofInt(view, "backgroundColor", startColor, endColor, startColor)
colorAnim.duration = 2000
colorAnim.setEvaluator(ArgbEvaluator())
colorAnim.start()
来源:https://stackoverflow.com/questions/24939387/android-change-background-image-with-fade-in-out-animation