How to fill background image of an UIView

会有一股神秘感。 提交于 2020-01-18 04:46:46

问题


I have an UIView and I set a background image in this way:

self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"sfond-appz.png"]];

My problem is that back-image is not centered inside the view, but it's replayed some times to fill all the view. Is there a way to center image inside uiview and scretch to have screen size?

Note: I can't use UIImageView for background cause I have a scrollview.


回答1:


You need to process the image beforehand, to make a centered and stretched image. Try this:

UIGraphicsBeginImageContext(self.view.frame.size);
[[UIImage imageNamed:@"image.png"] drawInRect:self.view.bounds];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

self.view.backgroundColor = [UIColor colorWithPatternImage:image];



回答2:


For Swift use this...

UIGraphicsBeginImageContext(self.view.frame.size)
UIImage(named: "ImageName.png")?.draw(in: self.view.bounds)

if let image = UIGraphicsGetImageFromCurrentImageContext(){
    UIGraphicsEndImageContext()
    self.view.backgroundColor = UIColor(patternImage: image)
}else{
    UIGraphicsEndImageContext()
    debugPrint("Image not available")
 }



回答3:


The colorWithPattern: method is really for generating patterns from images. Thus, the customization you require is most likely not possible, nor is it meant to be.

Indeed you need to use a UIImageView to center and scale an image. The fact that you have a UIScrollView does not prevent this:

Make self.view a generic view, then add both the UIImageView and the UIScrollView as subviews. Make sure all is wired up correctly in Interface Builder, and make the background color of the scroll view transparent.

This is IMHO the simplest and most flexible design for future changes.




回答4:


Repeat:

UIImage *img = [UIImage imageNamed:@"bg.png"];
view.backgroundColor = [UIColor colorWithPatternImage:img];

Stretched

UIImage *img = [UIImage imageNamed:@"bg.png"];
view.layer.contents = img.CGImage;



回答5:


For Swift 2.1 use this...

    UIGraphicsBeginImageContext(self.view.frame.size)
    UIImage(named: "Cyan.jpg")?.drawInRect(self.view.bounds)

    let image: UIImage! = UIGraphicsGetImageFromCurrentImageContext()

    UIGraphicsEndImageContext()

    self.view.backgroundColor = UIColor(patternImage: image)



回答6:


Correct way to do in Swift 4, If your frame as screen size is correct then put anywhere otherwise, important to write this in viewDidLayoutSubviews because we can get actual frame in viewDidLayoutSubviews

   override func viewDidLayoutSubviews() {
        super.viewDidLayoutSubviews()
        UIGraphicsBeginImageContext(view.frame.size)
        UIImage(named: "myImage")?.draw(in: self.view.bounds)
        let image = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()

        view.backgroundColor = UIColor.init(patternImage: image!)
    }



回答7:


You can use UIGraphicsBeginImageContext method to set the size of image same that of view.

Syntax : void UIGraphicsBeginImageContext(CGSize size);

 #define IMAGE(imageName) (UIImage *)[UIImage imageWithContentsOfFile:
  [[NSBundle mainBundle] pathForResource:imageName ofType:IMAGE_TYPE_PNG]]

        UIGraphicsBeginImageContext(self.view.frame.size);
        [[UIImage imageNamed:@“MyImage.png"] drawInRect:self.view.bounds];
        UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();

    self.view.backgroundColor = [UIColor colorWithPatternImage:IMAGE(@"mainBg")];



回答8:


For Swift 3.0 use the following code:

    UIGraphicsBeginImageContext(self.view.frame.size)
    UIImage(named: "bg.png")?.drawAsPattern(in: self.view.bounds)
    let image: UIImage = UIGraphicsGetImageFromCurrentImageContext()!
    UIGraphicsEndImageContext()
    self.view.backgroundColor = UIColor(patternImage: image)



回答9:


The marked answer is fine, but it makes the image stretched. In my case I had a small tile image that I wanted repeat not stretch. And the following code was the best way for me to solve the black background issue:

UIImage *tileImage = [UIImage imageNamed:@"myTileImage"];
UIColor *color = [UIColor colorWithPatternImage:tileImage];
UIView  *backgroundView = [[UIView alloc] initWithFrame:self.view.frame];
[backgroundView setBackgroundColor:color];
//backgroundView.alpha = 0.1; //use this if you want to fade it away.
[self.view addSubview:backgroundView];
[self.view sendSubviewToBack:backgroundView];



回答10:


Swift 4 Solution :

@IBInspectable var backgroundImage: UIImage? {
    didSet {
        UIGraphicsBeginImageContext(self.frame.size)
        backgroundImage?.draw(in: self.bounds)
        let image = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        if let image = image{
            self.backgroundColor = UIColor(patternImage: image)
        }
    }
}


来源:https://stackoverflow.com/questions/8077740/how-to-fill-background-image-of-an-uiview

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