Roads are looking blurry in Unity

此生再无相见时 提交于 2020-01-15 09:13:43

问题


I am trying to make some real looking roads in my game,but the problem is ,when i am using roads so they are little bit blurry at distance and look like a real one.Can any one please guide me to solve this.I have uploaded my pic here

Is there possible solution for this?


回答1:


Yes, it is a common problem, for textures' rendering at a certain distance/angle. You should enhance the aniso level, in order to apply an anisotropic filtering on the blurry texture (you can also change the aniso level from the texture's component, as in the picture below).

If the road is created via a Terrain component (which I doubt, since you already have a sandy terrain at the bottom), you should change the basemap distance.




回答2:


Check also Quality settings, it might have Anisotropic textures disabled.



来源:https://stackoverflow.com/questions/33252942/roads-are-looking-blurry-in-unity

标签
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!