问题
I am trying to make some real looking roads in my game,but the problem is ,when i am using roads so they are little bit blurry at distance and look like a real one.Can any one please guide me to solve this.I have uploaded my pic here
Is there possible solution for this?
回答1:
Yes, it is a common problem, for textures' rendering at a certain distance/angle. You should enhance the aniso level, in order to apply an anisotropic filtering on the blurry texture (you can also change the aniso level from the texture's component, as in the picture below).
If the road is created via a Terrain component (which I doubt, since you already have a sandy terrain at the bottom), you should change the basemap distance.
回答2:
Check also Quality settings, it might have Anisotropic textures disabled.
来源:https://stackoverflow.com/questions/33252942/roads-are-looking-blurry-in-unity