问题
So basically I was messing about with LWJGL for a while now, and I came to a sudden stop with with annoyances surrounding glReadPixels()
.
And why it will only read from left-bottom -> top-right.
So I am here to answer my own question since I figured all this stuff out,
And I am hoping my discoveries might be of some use to someone else.
As a side-note I am using:
glOrtho(0, WIDTH, 0 , HEIGHT, 1, -1);
回答1:
So here it is my screen-capture code which can be implemented in any LWJGL application C:
//=========================getScreenImage==================================//
private void screenShot(){
//Creating an rbg array of total pixels
int[] pixels = new int[WIDTH * HEIGHT];
int bindex;
// allocate space for RBG pixels
ByteBuffer fb = ByteBuffer.allocateDirect(WIDTH * HEIGHT * 3);
// grab a copy of the current frame contents as RGB
glReadPixels(0, 0, WIDTH, HEIGHT, GL_RGB, GL_UNSIGNED_BYTE, fb);
BufferedImage imageIn = new BufferedImage(WIDTH, HEIGHT,BufferedImage.TYPE_INT_RGB);
// convert RGB data in ByteBuffer to integer array
for (int i=0; i < pixels.length; i++) {
bindex = i * 3;
pixels[i] =
((fb.get(bindex) << 16)) +
((fb.get(bindex+1) << 8)) +
((fb.get(bindex+2) << 0));
}
//Allocate colored pixel to buffered Image
imageIn.setRGB(0, 0, WIDTH, HEIGHT, pixels, 0 , WIDTH);
//Creating the transformation direction (horizontal)
AffineTransform at = AffineTransform.getScaleInstance(1, -1);
at.translate(0, -imageIn.getHeight(null));
//Applying transformation
AffineTransformOp opRotated = new AffineTransformOp(at, AffineTransformOp.TYPE_BILINEAR);
BufferedImage imageOut = opRotated.filter(imageIn, null);
try {//Try to screate image, else show exception.
ImageIO.write(imageOut, format , fileLoc);
}
catch (Exception e) {
System.out.println("ScreenShot() exception: " +e);
}
}
I hope this has been useful.
For any questions or comments on the code, ask/suggest as you like. C:
Hugs,
Rose.
回答2:
sorry for the late reply but this is for anybody still looking for a solution.
public static void saveScreenshot() throws Exception {
System.out.println("Saving screenshot!");
Rectangle screenRect = new Rectangle(Display.getX(), Display.getY(), Display.getWidth(), Display.getHeight());
BufferedImage capture = new Robot().createScreenCapture(screenRect);
ImageIO.write(capture, "png", new File("doc/saved/screenshot.png"));
}
来源:https://stackoverflow.com/questions/13819030/how-to-make-a-simple-screenshot-method-using-lwjgl