问题
The code below is part of a bigger ML project, but I want it to run while it's minimised too. How can I do this? I think I need to run it as a windows process to achieve this, but there isn't much information on how to do that in F#. Or is there another way?
let rec f() =
let c = System.Console.ReadKey().KeyChar
printfn "%c" c
f()
f()
回答1:
From the link in Aaron's comment I decided to give the port a try. This works for me. Note that this could definitely be cleaned up a bit more. I placed the following in a file called NativeHooks.fs
namespace Native
open System
type HookProc = delegate of int * nativeint * nativeint -> nativeint
module User32 =
open System.Runtime.InteropServices
[<DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)>]
extern nativeint SetWindowsHookEx(int idHook, HookProc lpfn, nativeint hMod, uint32 dwThreadId)
[<DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)>]
[<MarshalAs(UnmanagedType.Bool)>]
extern bool UnhookWindowsHookEx(IntPtr hhk)
[<DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)>]
extern nativeint CallNextHookEx(nativeint hhk, int nCode, nativeint wParam, nativeint lParam)
module Kernal32 =
open System.Runtime.InteropServices
[<DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)>]
extern nativeint GetModuleHandle(string lpModuleName)
My Program.fs then looks like so:
open System
open System.Runtime.InteropServices
open System.Windows.Forms
open System.Diagnostics
open Native
// Credit: https://blogs.msdn.microsoft.com/toub/2006/05/03/low-level-keyboard-hook-in-c/
[<Literal>]
let WH_KEYBOARD_LL = 13
[<Literal>]
let WM_KEYDOWN = 0x0100
let mutable hookId = IntPtr.Zero
[<EntryPoint>]
let main argv =
let sprintKey k = KeysConverter().ConvertToString(k)
// installs a hook from WH_KEYBOARD_LL events to callback.
// See: https://msdn.microsoft.com/en-us/library/windows/desktop/ms644990(v=vs.85).aspx
let setHook hookProc : nativeint =
using (Process.GetCurrentProcess()) (fun curProcess ->
using (curProcess.MainModule) ( fun curModule ->
let handle = Kernal32.GetModuleHandle(curModule.ModuleName)
User32.SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, handle, (0 |> uint32))
))
let callback = fun nCode wParam lParam ->
if (nCode >= 0 && wParam = (WM_KEYDOWN |> nativeint)) then
let vkCode = Marshal.ReadInt32(lParam)
printfn "%s" (sprintKey vkCode)
User32.CallNextHookEx(hookId, nCode, wParam, lParam)
hookId <- setHook(new HookProc(callback))
Application.Run()
User32.UnhookWindowsHookEx(hookId) |> ignore
0
My fsproj file:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net461</TargetFramework>
</PropertyGroup>
<ItemGroup>
<Compile Include="NativeHooks.fs" />
<Compile Include="Program.fs" />
</ItemGroup>
<ItemGroup>
<PackageReference Update="System.ValueTuple" Version="4.5.0" />
</ItemGroup>
<ItemGroup>
<Reference Include="System.Windows.Forms" />
</ItemGroup>
</Project>
Original solution in C#
Windows Hook documentation
来源:https://stackoverflow.com/questions/51621568/how-to-keep-recording-key-strokes-while-program-not-in-focus-in-background-in