How do I create a file AND any folders, if the folders don't exist?

笑着哭i 提交于 2019-11-27 11:44:20
Christopher B. Adkins
DirectoryInfo di = Directory.CreateDirectory(path);
Console.WriteLine("The directory was created successfully at {0}.",
    Directory.GetCreationTime(path));

See this MSDN page.

Hope that helps out!

To summarize what has been commented in other answers:

//path = @"C:\Temp\Bar\Foo\Test.txt";
Directory.CreateDirectory(Path.GetDirectoryName(path));

Directory.CreateDirectory will create the directories recursively and if the directory already exist it will return without an error.

If there happened to be a file Foo at C:\Temp\Bar\Foo an exception will be thrown.

Use Directory.CreateDirectory before you create the file. It creates the folder recursively for you.

You will need to check both parts of the path (directory and filename) and create each if it does not exist.

Use File.Exists and Directory.Exists to find out whether they exist. Directory.CreateDirectory will create the whole path for you, so you only ever need to call that once if the directory does not exist, then simply create the file.

You should use Directory.CreateDirectory.

http://msdn.microsoft.com/en-us/library/54a0at6s.aspx

. given a path, how can we recursively create all the folders necessary to create the file .. for that path

Creates all directories and subdirectories as specified by path.

Directory.CreateDirectory(path);

then you may create a file.

I know there is some other answers here, but none of them is not complete enough, following code will create directories (if not exists) & then copy files.

// using System.IO;

// for ex. if you want to copy files from D:\A\ to D:\B\
foreach (var f in Directory.GetFiles(@"D:\A\", "*.*", SearchOption.AllDirectories))
{
    var fi =  new FileInfo(f);
    var di = new DirectoryInfo(fi.DirectoryName);

    // you can filter files here
    if (fi.Name.Contains("FILTER")
    {
        if (!Directory.Exists(di.FullName.Replace("A", "B"))
        {                       
            Directory.CreateDirectory(di.FullName.Replace("A", "B"));           
            File.Copy(fi.FullName, fi.FullName.Replace("A", "B"));
        }
    }
}

You want Directory.CreateDirectory()

Here is a class I use (converted to C#) that if you pass it a source directory and a destination it will copy all of the files and sub-folders of that directory to your destination:

using System.IO;

public class copyTemplateFiles
{


public static bool Copy(string Source, string destination)
{

    try {

        string[] Files = null;

        if (destination[destination.Length - 1] != Path.DirectorySeparatorChar) {
            destination += Path.DirectorySeparatorChar;
        }

        if (!Directory.Exists(destination)) {
            Directory.CreateDirectory(destination);
        }

        Files = Directory.GetFileSystemEntries(Source);
        foreach (string Element in Files) {
            // Sub directories
            if (Directory.Exists(Element)) {
                copyDirectory(Element, destination + Path.GetFileName(Element));
            } else {
                // Files in directory
                File.Copy(Element, destination + Path.GetFileName(Element), true);
            }
        }

    } catch (Exception ex) {
        return false;
    }

    return true;

}



private static void copyDirectory(string Source, string destination)
{
    string[] Files = null;

    if (destination[destination.Length - 1] != Path.DirectorySeparatorChar) {
        destination += Path.DirectorySeparatorChar;
    }

    if (!Directory.Exists(destination)) {
        Directory.CreateDirectory(destination);
    }

    Files = Directory.GetFileSystemEntries(Source);
    foreach (string Element in Files) {
        // Sub directories
        if (Directory.Exists(Element)) {
            copyDirectory(Element, destination + Path.GetFileName(Element));
        } else {
            // Files in directory
            File.Copy(Element, destination + Path.GetFileName(Element), true);
        }
    }

}

}

PRR

Assuming that your assembly/exe has FileIO permission is itself, well is not right. Your application may not run with admin rights. Its important to consider Code Access Security and requesting permissions Sample code:

FileIOPermission f2 = new FileIOPermission(FileIOPermissionAccess.Read, "C:\\test_r");
f2.AddPathList(FileIOPermissionAccess.Write | FileIOPermissionAccess.Read, "C:\\example\\out.txt");
try
{
    f2.Demand();
}
catch (SecurityException s)
{
    Console.WriteLine(s.Message);
}

Understanding .NET Code Access Security

Is “Code Access Security” of any real world use?

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