.net onpaint vertical sync

旧时模样 提交于 2020-01-02 06:24:38

问题


I'm trying to implement some animation using winforms and gdi+, but I get a lot of tearing moving sprites inside a control.

Is there a way in managed .net to have the overriden Control.OnPaint method wait for the vertical retrace of the monitor?


回答1:


Are you already using double buffering? If not I would suspect that would remove the tearing, and it is simpler than trying to wait for the vertical retrace.



来源:https://stackoverflow.com/questions/819762/net-onpaint-vertical-sync

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