问题
I would like to compile a solution by passing the solution file path (.sln file) and the build mode (debug, release). I do not want to call a command line process like devenv.exe or msbuild.exe, instead I would like to use an API and know if there were compile errors.
Is it possible ? Please provide samples if you think you know how to do that.
回答1:
You're going to have to launch a process at some point to do the compilation you might as well spawn a process to kick off the compilation. It is going to be much easier than struggling with an API.
Edit Andrew gives some good advice about how you might go about it but I still think it is a mistake.
回答2:
As itowlson pointed out you could also use the Build Engine APIs
... from MSDN ...
// Build a project file
bool success = engine.BuildProjectFile(@"c:\temp\validate.proj");
You can use MSBuild from a script such as a batch file. And just check the ErrorLevel for something other than 0... or you can have fun with the APIs.
C:\Windows\Microsoft.NET\Framework\v2.0.50727\MSBuild.exe
.. from msbuild.exe /? ...
Microsoft (R) Build Engine Version 2.0.50727.4927 [Microsoft .NET Framework, Version 2.0.50727.4927] Copyright (C) Microsoft Corporation 2005. All rights reserved.
Syntax: MSBuild.exe [options] [project file]
...
Examples:
MSBuild MyApp.sln /t:Rebuild /p:Configuration=Release MSBuild MyApp.csproj /t:Clean /p:Configuration=Debug
回答3:
here is an article discussing using the C# compiler programmatically. Here is an article discussing the sln file format. The sln file is an xml file, so its pretty easy to read it.
回答4:
I'd also suggest using the MSBuild API. It seems to work quite well. However, it has significantly changed as of .NET4 and VS2010.
来源:https://stackoverflow.com/questions/1713075/how-to-programmatically-build-a-visual-studio-solution