Compile Time Reflection in C#

泪湿孤枕 提交于 2019-11-27 10:54:02

问题


I frequently write C# code that has to use magic strings to express property names. Everyone knows the problems with magic strings. They are very difficult to refactor, they have no compile time checking, and often they lead to hard-to-diagnose issues. Yet C#/.NET uses them all over the place to represent property/class/method names.

This issue has persisted for years and years, and the only viable solution currently is to use an expression tree which is then parsed at run-time for the property name. This gets you satisfactory compile-time checking, but it complicates the code (requiring parameters of type Expression), and it incurs a run-time cost.

Does anyone know if there has ever been a feature consideration for C#/.NET to add compile-time reflection to overcome this pervasive problem?

It seems like it would be an easy addition to make, it would be a non-breaking change, and it would greatly benefit many developers. The typeof() operator already performs a form of compile-time reflection, so it seems like an operator nameof() (or something similar) would be very complimentary.

In addition, does anyone know of any potential issues with such a feature?

Thanks for the help.


回答1:


Straight from the source - this is a blog post by a C# language designer, and the "User" in this post asks about the same questions as you and is answered. The author says there would be a need to specify a syntax for every metadata item you'd want to ask for and it's not trivial - ie. which overload you want, if you want "info-of" method and the method is overloaded? What if there are generics and explicit interface implementations involved? And so on. It turns out, while it wasn't deemed worthy of implementation in 2009 because of those reasons, we will get it in C# 6 in 2015 - see C# Language Design Notes for Jul 9, 2014 .




回答2:


In C# 6.0, a new operator, nameof, is being added that will allow you to get the names of properties, classes, fields, events, and variables at compile time.

Link to the design notes

No more reflection for information the compiler already knows at design time!




回答3:


I was having a similar problem. Only recently discovered that .NET Framework 4.5 has a feature called the Caller Info attributes. By using these, you can obtain information about the caller to a method at compile time. You can obtain file path of the source code, the line number in the source code, and the member name of the caller.

public void DoProcessing()
{
    TraceMessage("Something happened.");
}

public void TraceMessage(string message,
        [CallerMemberName] string memberName = "",
        [CallerFilePath] string sourceFilePath = "",
        [CallerLineNumber] int sourceLineNumber = 0)
{
    Trace.WriteLine("message: " + message);
    Trace.WriteLine("member name: " + memberName);
    Trace.WriteLine("source file path: " + sourceFilePath);
    Trace.WriteLine("source line number: " + sourceLineNumber);
}



回答4:


Yet C#/.NET uses them all over the place to represent property/class/method names.

First off: I disagree. There are certain frameworks (WebForms, e.g.) that use magic strings all over the place, but the base libraries for C# and .NET tend to avoid such things remarkably well.

Secondly: In many instances where magic strings are used, ReSharper is able to recognize errors. This can help quite a bit.

Finally: What you're asking for may be possible via the Roslyn Compiler, which promises to provide "Compiling as a service."



来源:https://stackoverflow.com/questions/9335126/compile-time-reflection-in-c-sharp

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