Is it possible to unit test BundleConfig in MVC4?

瘦欲@ 提交于 2019-12-29 08:30:11

问题


As far as I can tell, the answer is no. The issue I'm seeing comes from the Include(params string[]) method in the System.Web.Optimization.Bundle class. Internally this invokes System.Web.Optimization.IncludeDirectory(string, string, bool), which in turn uses this code:

DirectoryInfo directoryInfo = new DirectoryInfo(
    HttpContext.Current.Server.MapPath(directoryVirtualPath));

While it is possible to set HttpContext.Current during a unit test, I can't figure out how to make its .Server.MapPath(string directoryVirtualPath) return a non-null string. Since the DirectoryInfo(string) constructor throws an exception when passed a null argument, such a test will always fail.

What is the .NET team's recommendation for this? Do we have to unit test bundling configurations as part of integration tests or user acceptance tests?


回答1:


I have some good news for you, for RTM we added a new static property on BundleTable to enable more unit tests:

public static Func<string, string> MapPathMethod;

Edit Updated with a test virtual path provider:

So you can do something like this:

public class TestVirtualPathProvider : VirtualPathProvider {

    private string NormalizeVirtualPath(string virtualPath, bool isDirectory = false) {
        if (!virtualPath.StartsWith("~")) {
            virtualPath = "~" + virtualPath;
        }
        virtualPath = virtualPath.Replace('\\', '/');
        // Normalize directories to always have an ending "/"
        if (isDirectory && !virtualPath.EndsWith("/")) {
            return virtualPath + "/";
        }
        return virtualPath;
    }

    // Files on disk (virtualPath -> file)
    private Dictionary<string, VirtualFile> _fileMap = new Dictionary<string, VirtualFile>();
    private Dictionary<string, VirtualFile> FileMap {
        get { return _fileMap; }
    }

    public void AddFile(VirtualFile file) {
        FileMap[NormalizeVirtualPath(file.VirtualPath)] = file;
    }

    private Dictionary<string, VirtualDirectory> _directoryMap = new Dictionary<string, VirtualDirectory>();
    private Dictionary<string, VirtualDirectory> DirectoryMap {
        get { return _directoryMap; }
    }

    public void AddDirectory(VirtualDirectory dir) {
        DirectoryMap[NormalizeVirtualPath(dir.VirtualPath, isDirectory: true)] = dir;
    }

    public override bool FileExists(string virtualPath) {
        return FileMap.ContainsKey(NormalizeVirtualPath(virtualPath));
    }

    public override bool DirectoryExists(string virtualDir) {
        return DirectoryMap.ContainsKey(NormalizeVirtualPath(virtualDir, isDirectory: true));
    }

    public override VirtualFile GetFile(string virtualPath) {
        return FileMap[NormalizeVirtualPath(virtualPath)];
    }

    public override VirtualDirectory GetDirectory(string virtualDir) {
        return DirectoryMap[NormalizeVirtualPath(virtualDir, isDirectory: true)];
    }

    internal class TestVirtualFile : VirtualFile {
        public TestVirtualFile(string virtualPath, string contents)
            : base(virtualPath) {
            Contents = contents;
        }

        public string Contents { get; set; }

        public override Stream Open() {
            return new MemoryStream(UTF8Encoding.Default.GetBytes(Contents));
        }
    }

    internal class TestVirtualDirectory : VirtualDirectory {
        public TestVirtualDirectory(string virtualPath)
            : base(virtualPath) {
        }

        public List<VirtualFile> _directoryFiles = new List<VirtualFile>();
        public List<VirtualFile> DirectoryFiles {
            get {
                return _directoryFiles;
            }
        }

        public List<VirtualDirectory> _subDirs = new List<VirtualDirectory>();
        public List<VirtualDirectory> SubDirectories {
            get {
                return _subDirs;
            }
        }

        public override IEnumerable Files {
            get {
                return DirectoryFiles;
            }
        }

        public override IEnumerable Children {
            get { throw new NotImplementedException(); }
        }

        public override IEnumerable Directories {
            get { 
                return SubDirectories;
            }
        }
    }

And then write a unit test using that like so:

    [TestMethod]
    public void StyleBundleCustomVPPIncludeVersionSelectsTest() {
        //Setup the vpp to contain the files/directories
        TestVirtualPathProvider vpp = new TestVirtualPathProvider();
        var directory = new TestVirtualPathProvider.TestVirtualDirectory("/dir/");
        directory.DirectoryFiles.Add(new TestVirtualPathProvider.TestVirtualFile("/dir/style1.0.css", "correct"));
        directory.DirectoryFiles.Add(new TestVirtualPathProvider.TestVirtualFile("/dir/style.css", "wrong"));
        vpp.AddDirectory(directory);

        // Setup the bundle
        ScriptBundle bundle = new ScriptBundle("~/bundles/test");
        bundle.Items.VirtualPathProvider = vpp;
        bundle.Include("~/dir/style{version}.css");

        // Verify the bundle repsonse
        BundleContext context = SetupContext(bundle, vpp);
        BundleResponse response = bundle.GetBundleResponse(context);
        Assert.AreEqual(@"correct", response.Content);
    }



回答2:


In .Net 4.5 things have slightly changed. Here is a working version of the approved answer updated to accommodate these changes (I am using Autofac). Note the "GenerateBundleResponse" instead of "GetBundleResponse":

    [Fact]
    public void StyleBundleIncludesVersion()
    {
        //Setup the vpp to contain the files/directories
        var vpp = new TestVirtualPathProvider();
        var directory = new TestVirtualPathProvider.TestVirtualDirectory("/dir/");
        directory.DirectoryFiles.Add(new TestVirtualPathProvider.TestVirtualFile("/dir/style1.0.css", "correct"));
        directory.DirectoryFiles.Add(new TestVirtualPathProvider.TestVirtualFile("/dir/style.css", "wrong"));
        vpp.AddDirectory(directory);

        // Setup the bundle
        var bundleCollection = new BundleCollection();
        var bundle = new ScriptBundle("~/bundles/test");
        BundleTable.VirtualPathProvider = vpp;
        bundle.Include("~/dir/style{version}.css");
        bundleCollection.Add(bundle);
        var mockHttpContext = new Mock<HttpContextBase>();

        // Verify the bundle repsonse
        var context = new BundleContext(mockHttpContext.Object, bundleCollection, vpp.ToString());
        var response = bundle.GenerateBundleResponse(context);
        Assert.Equal(@"correct", response.Content);
    }


来源:https://stackoverflow.com/questions/11371710/is-it-possible-to-unit-test-bundleconfig-in-mvc4

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