问题
I'm building a 16 bit game for my final project and have completed all the objects and environments, I exported all the images as png files into flash as well as my character, breaking the environment up into background, objects and foreground. I can't however find a simple tutorial explaining how to do bitmap hit testing or another simple way of making my character not be able to move into the objects.
Could someone recommend a simple tutorial or an alternative method of achieving this ?
Thanks in advance
回答1:
Take a look at this great tutorial about using BitmapData.hitTest
for collision detection:
http://www.mikechambers.com/blog/2009/06/24/using-bitmapdata-hittest-for-collision-detection/
Also, if you are building a flash game I think you should look into using a Flash Game Engine, for example for 2D games, plataformers and such I'd recommend:
FlashPunk
or Flixel
Both will help you A LOT with game development specific stuff such as collision detection, user input, etc which should speed up your workflow. Hope this helps!
来源:https://stackoverflow.com/questions/13046930/bitmap-hittesting-in-as3