问题
I'm majorly stuck trying to add Google Play and then release my app on the Play Store. Thing is i made it in LibGDX by implementing the Screen class and now all of a sudden the Google guides are trying to make me create layout.xml and add loads of new stuff into my app simply to get a silly "sign-in" button.
I've read/research everywhere for like 40+ hours STRAIGHT now!! and I not really any flippin closer! I now HATE google with a passion (i was a supporter until the other day!) Their ..."documentation" on this matter is a brain-ache and almost impossible to follow in with a LibGDX project and sadly I am getting no help of use from the LibGDX community forum.
This cannot be that difficult I have obviously missed something simple! I believe that I have the GoogleApiClient and my own interface set up ok, and I have an instance of GoogleApiClient inside all of my classes that need it now, without errors.
The error comes when I try to make the stupid layout and have this at the beginning of my app (IE. I tried to create a simple layout.xml that just has the Sign-In button only, once the player clicks sign-in the app would start by calling "initialize..." inside the LibGDX Android Launcher as usual.
Currently I get this error ( i am about to explode the anger this google coding has caused me I really am):
E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.megabro.flappyturd, PID: 3799
java.lang.RuntimeException: Unable to resume activity {com.megabro.flappyturd/com.megabro.flappyturd.AndroidLauncher}: java.lang.NullPointerException: Attempt to invoke virtual method 'void com.badlogic.gdx.backends.android.AndroidInput.onResume()' on a null object reference
at android.app.ActivityThread.performResumeActivity(ActivityThread.java:3400)
at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:3440)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2713)
at android.app.ActivityThread.-wrap12(ActivityThread.java)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1460)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:154)
at android.app.ActivityThread.main(ActivityThread.java:6077)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:865)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:755)
Caused by: java.lang.NullPointerException: Attempt to invoke virtual method 'void com.badlogic.gdx.backends.android.AndroidInput.onResume()' on a null object reference
at com.badlogic.gdx.backends.android.AndroidApplication.onResume(AndroidApplication.java:299)
at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1269)
at android.app.Activity.performResume(Activity.java:6766)
at android.app.ActivityThread.performResumeActivity(ActivityThread.java:3377)
at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:3440)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2713)
at android.app.ActivityThread.-wrap12(ActivityThread.java)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1460)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:154)
at android.app.ActivityThread.main(ActivityThread.java:6077)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:865)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:755)
I'm posting the whole code that is causing issue on pastebin, will put link here:
http://pastebin.com/F6sqQPDc
回答1:
Hopefully you are using Intellij or Android Studio.
If yes integrate BaseGameUtils in your project
https://github.com/libgdx/libgdx/wiki/Google-Play-Game-Services-in-LibGDX#intellij-and-android-studio-setup
public class MainActivity extends AndroidApplication implements GameHelperListener, ActionResolver {
private GameHelper gameHelper;
@Override
public void onCreate (Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
initialize(new TutorialLibgdxGameservices(this), false);
if (gameHelper == null) {
gameHelper = new GameHelper(this, GameHelper.CLIENT_GAMES);
gameHelper.enableDebugLog(true);
}
gameHelper.setup(this);
}
@Override
public void onStart(){
super.onStart();
gameHelper.onStart(this);
}
@Override
public void onStop(){
super.onStop();
gameHelper.onStop();
}
@Override
public void onActivityResult(int request, int response, Intent data) {
super.onActivityResult(request, response, data);
gameHelper.onActivityResult(request, response, data);
}
@Override
public boolean getSignedInGPGS() {
return gameHelper.isSignedIn();
}
@Override
public void loginGPGS() {
try {
runOnUiThread(new Runnable(){
public void run() {
gameHelper.beginUserInitiatedSignIn();
}
});
} catch (final Exception ex) {
}
}
@Override
public void submitScoreGPGS(int score) {
Games.Leaderboards.submitScore(gameHelper.getApiClient(), "CgkI6574wJUXEAIQBw", score);
}
@Override
public void unlockAchievementGPGS(String achievementId) {
Games.Achievements.unlock(gameHelper.getApiClient(), achievementId);
}
@Override
public void getLeaderboardGPGS() {
if (gameHelper.isSignedIn()) {
startActivityForResult(Games.Leaderboards.getLeaderboardIntent(gameHelper.getApiClient(), "CgkI6574wJUXEAIQBw"), 100);
}
else if (!gameHelper.isConnecting()) {
loginGPGS();
}
}
@Override
public void getAchievementsGPGS() {
if (gameHelper.isSignedIn()) {
startActivityForResult(Games.Achievements.getAchievementsIntent(gameHelper.getApiClient()), 101);
}
else if (!gameHelper.isConnecting()) {
loginGPGS();
}
}
@Override
public void onSignInFailed() {
}
@Override
public void onSignInSucceeded() {
}
}
And keep ActionResolver in core module for interfacing.
public interface ActionResolver {
public boolean getSignedInGPGS();
public void loginGPGS();
public void submitScoreGPGS(int score);
public void unlockAchievementGPGS(String achievementId);
public void getLeaderboardGPGS();
public void getAchievementsGPGS();
}
来源:https://stackoverflow.com/questions/42145671/libgdx-and-the-googleapiclient-setup-integration-first-time