UDP WinSock - Not Receiving Broadcast Packets

拥有回忆 提交于 2019-12-25 08:38:16

问题


I'm testing a simple socket setup in which a server listens on a specified port, and a client sends a broadcast packet which should be received by that server.

This setup works fine when sending messages directly (i.e. not broadcasting), but when broadcasting the packet is never received on the server.

Some of the code (trimmed down with error checking removed, for simplicity):

// Client (broadcast sender)

// Create and bind the client socket
clientSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);

sockaddr_in sockAddr;
sockAddr.sin_family = AF_INET;
sockAddr.sin_port = htons(5678);
sockAddr.sin_addr.S_un.S_addr = htonl(INADDR_ANY);

bind(clientSocket, (sockaddr*)(&sockAddr), sizeof(sockAddr));

u_long uMode = 1;
ioctlsocket(clientSocket, FIONBIO, &uMode);

char broadcast = 1;
setsockopt(clientSocket, SOL_SOCKET, SO_BROADCAST, &broadcast, sizeof(broadcast));

// ...

// Send the packet
sockaddr_in sockAddress;
sockAddress.sin_family = AF_INET;
sockAddress.sin_addr.S_un.S_addr = htonl(INADDR_BROADCAST);
sockAddress.sin_port = htons(5679);

char const* pPacket = "Test";
size_t uPacketSize = strlen(pPacket) + 1;

sendto(clientSocket, pPacket, (int)uPacketSize, 0, (sockaddr*)&sockAddress, sizeof(sockAddress));

-

// Server (listener)

// Create and bind the server socket
serverSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);

sockaddr_in sockAddr;
sockAddr.sin_family = AF_INET;
sockAddr.sin_port = htons(5679);
sockAddr.sin_addr.S_un.S_addr = htonl(INADDR_ANY);

bind(serverSocket, (sockaddr*)(&sockAddr), sizeof(sockAddr));

u_long uMode = 1;
ioctlsocket(serverSocket, FIONBIO, &uMode);

// ...

char pBuffer[1024];
while (true)
{
    int iRecvSize = recv(serverSocket, pBuffer, 1024, 0);
    if (iRecvSize)
    {
        printf("Received packet\n");
    }
}

回答1:


(Should be a comment, but my reputation is not high enough)

I don't know if this applies to you, but there is a unintuitive behavior with broadcasts on recent versions of Windows. If you have multiple physical Ethernet adapters, broadcasts will only be received on the "preferred" interface (where "preference" is determined by Windows' routing table)

See the following for an explanation and potential fix: https://github.com/dechamps/WinIPBroadcast

Another temporary fix would be to disable all other network adapters to make sure the broadcast is received on the correct one (in Control Panel/Network and Sharing Center/Change adapter settings).



来源:https://stackoverflow.com/questions/41022253/udp-winsock-not-receiving-broadcast-packets

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!