问题
I'm writing a simple program in C# + WPF that records/serializes user mouse and keyboard activities and then he can playback it.
Some of its features require user to specify coordinates of a small area in the screen. Typing coordinates of top left and bottom right corners to textboxes is not very comfortable so I want to select it in similar way like Windows Snipping Tool, ZScreen/ShareX etc. do that.
Something like that, maybe simplified
What is the easiest way to implement that?
I've googled a lot but didn't find anything simple and clear. http://cropper.codeplex.com/ source code looks like too complicated and I don't need image, only coordinates relative to screen.
回答1:
You can try with this static class CaptureScreen
and Capture method
static public class CaptureScreen
{
public static BitmapSource Capture(Rect area)
{
IntPtr screenDC = GetDC(IntPtr.Zero);
IntPtr memDC = CreateCompatibleDC(screenDC);
IntPtr hBitmap = CreateCompatibleBitmap(screenDC, (int)SystemParameters.VirtualScreenWidth, (int)SystemParameters.VirtualScreenHeight);
SelectObject(memDC, hBitmap); // Select bitmap from compatible bitmap to memDC
// TODO: BitBlt may fail horribly
BitBlt(memDC, 0, 0, (int)area.Width, (int)area.Height, screenDC, (int)area.X, (int)area.Y, TernaryRasterOperations.SRCCOPY);
BitmapSource bsource = Imaging.CreateBitmapSourceFromHBitmap(hBitmap, IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
DeleteObject(hBitmap);
ReleaseDC(IntPtr.Zero, screenDC);
ReleaseDC(IntPtr.Zero, memDC);
return bsource;
}
#region WINAPI DLL Imports
[DllImport("gdi32.dll", ExactSpelling = true, PreserveSig = true, SetLastError = true)]
static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);
[DllImport("gdi32.dll")]
private static extern IntPtr CreateCompatibleBitmap(IntPtr hdc, int nWidth, int nHeight);
[DllImport("gdi32.dll", SetLastError = true)]
private static extern IntPtr CreateCompatibleDC(IntPtr hdc);
[DllImport("gdi32.dll")]
private static extern bool DeleteObject(IntPtr hObject);
[DllImport("gdi32.dll")]
private static extern IntPtr CreateBitmap(int nWidth, int nHeight, uint cPlanes, uint cBitsPerPel, IntPtr lpvBits);
[DllImport("user32.dll")]
private static extern IntPtr GetDC(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);
private enum TernaryRasterOperations : uint
{
/// <summary>dest = source</summary>
SRCCOPY = 0x00CC0020,
/// <summary>dest = source OR dest</summary>
SRCPAINT = 0x00EE0086,
/// <summary>dest = source AND dest</summary>
SRCAND = 0x008800C6,
/// <summary>dest = source XOR dest</summary>
SRCINVERT = 0x00660046,
/// <summary>dest = source AND (NOT dest)</summary>
SRCERASE = 0x00440328,
/// <summary>dest = (NOT source)</summary>
NOTSRCCOPY = 0x00330008,
/// <summary>dest = (NOT src) AND (NOT dest)</summary>
NOTSRCERASE = 0x001100A6,
/// <summary>dest = (source AND pattern)</summary>
MERGECOPY = 0x00C000CA,
/// <summary>dest = (NOT source) OR dest</summary>
MERGEPAINT = 0x00BB0226,
/// <summary>dest = pattern</summary>
PATCOPY = 0x00F00021,
/// <summary>dest = DPSnoo</summary>
PATPAINT = 0x00FB0A09,
/// <summary>dest = pattern XOR dest</summary>
PATINVERT = 0x005A0049,
/// <summary>dest = (NOT dest)</summary>
DSTINVERT = 0x00550009,
/// <summary>dest = BLACK</summary>
BLACKNESS = 0x00000042,
/// <summary>dest = WHITE</summary>
WHITENESS = 0x00FF0062
}
[DllImport("gdi32.dll")]
private static extern bool BitBlt(IntPtr hdc, int nXDest, int nYDest, int nWidth, int nHeight, IntPtr hdcSrc, int nXSrc, int nYSrc, TernaryRasterOperations dwRop);
#endregion
}
来源:https://stackoverflow.com/questions/12733669/easiest-way-to-select-screen-region