问题
I'm writing an NPAPI plugin. In C++ code, I can't create a JS object using NPAPI. I tried this method:
Foo.js
function Foo(p)
{
this.a=p;
}
Foo.prototype.get=function()
{
return this.a;
}
C++ code (I want to create the Foo object. Just link what we can do in JS . var s=new Foo(2);)
int newJSObject(const NPP instance,const NPNetscapeFuncs* npnfuncs,const string objectName,
const NPVariant* args,const int argsCount,NPVariant& result)
{
int status;
NPObject *winobj;
npnfuncs->getvalue(instance,NPNVWindowNPObject,&winobj);
NPVariant npJS;
NPIdentifier npJSId=npnfuncs->getstringidentifier(objectName.c_str());
status=npnfuncs->getproperty(instance,winobj,npJSId,&npJS);
NPObject* npObjJS = NPVARIANT_TO_OBJECT(npJS);
NPVariant npPrototype;
NPIdentifier npPrototypeId=npnfuncs->getstringidentifier("prototype");
status=npnfuncs->getproperty(instance,npObjJS,npPrototypeId,&npPrototype);
NPObject* npObjPrototype = NPVARIANT_TO_OBJECT(npPrototype);
NPVariant npJSConstructor;
NPIdentifier npJSConstructorId=npnfuncs->getstringidentifier("constructor");
status=npnfuncs->invoke(instance,npObjPrototype,npJSConstructorId,
args,argsCount,&npJSConstructor);
/*
* destroy memory
* */
npnfuncs->releaseobject(winobj);
npnfuncs->releasevariantvalue(&npJS);
npnfuncs->releasevariantvalue(&npJSConstructor);
result=npJS;
return status;
}
NPVariant jsFoo1;
NPVariant arg;
DOUBLE_TO_NPVARIANT(2,arg);
NPVariant prams[]={arg};
newJSObject(instance,npnfuncs,"Foo",prams,sizeof(prams)/sizeof(prams[0]),jsFoo);
NPVariant jsFoo2;
NPVariant arg;
DOUBLE_TO_NPVARIANT(3,arg);
NPVariant prams[]={arg};
newJSObject(instance,npnfuncs,"Foo",prams,sizeof(prams)/sizeof(prams[0]),jsFoo);
But if we return jsFoo1 and jsFoo2 to JS code, then we call Fooxxx.get(). Both jsFoo1 and jsFoo2 is 3. I know the problem is "constructor"
Can anyone give me another method the create the JS object in C++ using NPAPI?
回答1:
NPN_Construct doesn't seem to work on browser objects, so there is no direct way to do what you want. What you could do, however, is make a javascript function to create the object for you and return it; you could even use NPN_Evaluate to inject it automatically into the page.
something like this:
function __create_object_2_params(obj, param1, param2) {
return new obj(param1, param2);
}
FireBreath uses some similar tricks in places.
回答2:
I don't know what's wrong with your code, but I do know that when I needed a NPAPI plugin, the following projects have made it really easy:
FireBreath - "a framework that allows easy creation of powerful browser plugins"
nixysa - "A glue code generation framework for NPAPI plugins"
Both projects do all the hard work for you, so you can create simple C++ classes on one side, and easily use them as JS objects on the other side. If you're not too heavily invested in the NPAPI stuff, I suggest you give them a try. Could save you a lot of hassle.
来源:https://stackoverflow.com/questions/6838567/how-to-create-a-new-js-object-using-npapi