问题
sometimes the execution of
AudioOutputUnitStop(inputUnit)
results in the app to be freezed for about 10/15 seconds and the following console message:
WARNING: [0x3b58918c] AURemoteIO.cpp:1225: Stop: AURemoteIO::Stop: error 0x10004003 calling TerminateOwnIOThread
Such code is handled by the Novocaine library and in particular it occurs in the [Novocaine pause] method which I invoke to stop the execution of the playback of an audio file (https://github.com/alexbw/novocaine/blob/master/Novocaine/Novocaine.m).
Any hint is really appreciated!
Thanks, DAN
来源:https://stackoverflow.com/questions/19620337/ios-audiooutputunitstop-results-in-app-freeze-and-warning