问题
In defining a base class inheriting an the Animatable
, class, I have discovered what I am finding to be some odd behavior.
When I create a Child DependencyProperty within a 'Parent' class, then define an instance of that 'Parent' class, then alter a property on the parents child, the PropertyChangedCallback I defined for the Parents Child property fires.
In compliance with the requisite Minimal, Complete and Verifiable Example:
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Media.Animation;
namespace MCVE {
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class Program {
[STAThread]
public static int Main( ) {
Parent p = new Parent( );
p.Child.Trigger = new object( );
return 0;
}
}
public abstract class Base : Animatable {
public static readonly DependencyProperty TriggerProperty;
static Base( ) =>
TriggerProperty = DependencyProperty.Register(
"Trigger", typeof( object ), typeof( Base) );
public object Trigger {
get => this.GetValue( TriggerProperty );
set => this.SetValue( TriggerProperty, value );
}
}
public class Parent : Base {
public static readonly DependencyProperty ChildProperty;
static Parent( ) {
ChildProperty = DependencyProperty.Register(
"Child", typeof( Child ), typeof( Parent ),
new PropertyMetadata( null as Child, _OnChildChanged ) );
void _OnChildChanged(
DependencyObject sender,
DependencyPropertyChangedEventArgs e ) =>
Console.WriteLine( "Child Changed!" );
}
public Parent( ) : base( ) =>
this.Child = new Child( );
public Child Child {
get => this.GetValue( ChildProperty ) as Child;
set => this.SetValue( ChildProperty, value );
}
protected override Freezable CreateInstanceCore( ) => new Parent( );
}
public class Child : Base {
public Child( ) : base( ) { }
protected override Freezable CreateInstanceCore( ) => new Child( );
}
}
To reproduce:
- Create WPF Project. Target .Net 4.7.2.
- Select
App.xaml
- Under
Properties
, changeBuild Action
toPage
- Paste code into
App.xaml.cs
. Overwrite EVERYTHING.
Running this code, you should see the message print twice within the console.
Why is this happening? Is there a way to STOP it from happening?
Follow Up Here:
回答1:
The message print 2 times in console because Child property was set 2 times:
- 1st time in Parent constructor( this.Child = new Child( );)
- 2nd time when you call p.Child.Trigger = new object( );
I think in your case, you can compare new value and old value of Child property in _OnChildChanged() to prevent the problem:
void _OnChildChanged(
DependencyObject sender,
DependencyPropertyChangedEventArgs e)
{
if (e.NewValue != e.OldValue)
{
Console.WriteLine("Child Changed!");
}
}
Regards!
来源:https://stackoverflow.com/questions/53918882/child-object-property-change-fires-parents-dependencypropertychanged-callback