本文是关于libevent库第一篇博文,主要由例子来说明如何利用该库。后续博文再深入研究该库原理。
libevent库简介
就如libevent官网上所写的“libevent - an event notification library”,libevent就是一个基于事件通知机制的库,支持/dev/poll、kqueue、event ports、select、poll和epoll事件机制,也因此它是一个跨操作系统的库(支持Linux、*BSD、Mac OS X、Solaris、Windows等)。目前应用该库的有Chromium、Memcached、NTP、tmux等应用。
libevent 库实际上没有更换select()、poll()或其他机制的基础,而是使用对于每个平台最高效的高性能解决方案,在其实现外加上一个包装器。
为了实际处理每个请求,libevent 库提供一种事件机制,它作为底层网络后端的包装器。事件系统让为连接添加处理函数变得非常简便,同时降低了底层 I/O 复杂性。这是 libevent 系统的核心。
libevent 库的其他组件提供其他功能,包括缓冲的事件系统(用于缓冲发送到客户端/从客户端接收的数据)以及 HTTP、DNS 和 RPC 系统的核心实现。
另外,libevent库非常轻量级,这让我们学习它的源码难度低了不少。关于源码分析具体可参考:
如果要生成libevent库的文档,可参考博文使用Doxygen生成libevent document(2.0.15)-- CHM格式。
回显服务端示例
简易流程
创建 libevent 服务器的基本方法是,注册当发生某一操作(比如接受来自客户端的连接)时应该执行的函数,然后调用主事件循环event_base_dispatch()
。执行过程的控制由 libevent系统处理。注册事件和将调用的函数之后,事件系统开始自治;在应用程序运行时,可以在事件队列中添加(注册)或删除(取消注册)事件。事件注册非常方便,可以通过它添加新事件以处理新打开的连接,从而构建灵活的网络处理系统。
例如,可以打开一个监听套接字,然后注册一个回调函数,每当需要调用accept()函数以打开新连接时调用这个回调函数,这样就创建了一个网络服务器。下边所示的代码片段说明了这个基本过程:
1 int main(int argc, char **argv) 2 { 3 /* Declare a socket file descriptor. */ 4 evutil_socket_t listenfd; 5 6 /* Setup listening socket */ 7 8 /* Make the listen socket reuseable and non-blocking. */ 9 evutil_make_listen_socket_reuseable(listenfd); 10 evutil_make_socket_nonblocking(listenfd); 11 12 /* Declare an event_base to host events. */ 13 struct event_base *base = event_base_new(); 14 15 /* Register listen event. */ 16 struct event *listen_event; 17 listen_event = event_new(base, listenfd, EV_READ | EV_PERSIST, do_accetp, (void *)base); 18 event_add(listen_event, NULL); 19 20 /* Start the event loop. */ 21 event_base_dispatch(base); 22 23 /* End. */ 24 close(listenfd);25 return 0; 26 }
下边详细介绍上边程序中用到的libevent中的API:
1)evutil_socket_t 定义于Util.h头文件中,用于跨平台表示socket的ID(在Linux下表示的是其文件描述符),如下所示:
/** * A type wide enough to hold the output of "socket()" or "accept()". On * Windows, this is an intptr_t; elsewhere, it is an int. */ #ifdef WIN32 #define evutil_socket_t intptr_t #else #define evutil_socket_t int #endif
2)evutil_make_listen_socket_reuseable 函数声明于Util.h,实现于Evutil.c,用于跨平台将socket设置为可重用(实际上是将端口设为可重用,具体可参照博文Linux 套接字编程中的 5 个隐患中的第3个隐患),具体定义如下:
int evutil_make_listen_socket_reuseable(evutil_socket_t sock) { #ifndef WIN32 int one = 1; /* REUSEADDR on Unix means, "don't hang on to this address after the * listener is closed." On Windows, though, it means "don't keep other * processes from binding to this address while we're using it. */ return setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (void*) &one, (ev_socklen_t)sizeof(one)); #else return 0; #endif }
同样,evutil_make_socket_nonblocking函数也声明于Util.h,实现于Evutil.c,用于跨平台将socket设置为非阻塞,具体定义如下:
int evutil_make_socket_nonblocking(evutil_socket_t fd) { #ifdef WIN32 { u_long nonblocking = 1; if (ioctlsocket(fd, FIONBIO, &nonblocking) == SOCKET_ERROR) { event_sock_warn(fd, "fcntl(%d, F_GETFL)", (int)fd); return -1; } } #else { int flags; if ((flags = fcntl(fd, F_GETFL, NULL)) < 0) { event_warn("fcntl(%d, F_GETFL)", fd); return -1; } if (fcntl(fd, F_SETFL, flags | O_NONBLOCK) == -1) { event_warn("fcntl(%d, F_SETFL)", fd); return -1; } } #endif return 0; }
3)event_base结构体定义在event_internal.h中,它记录了所有的等待和已激活的事件,并当有事件被激活时通知调用者。默认地,我们用event_base_new函数就可以新建一个event_base对象。event_base_new函数的定义如下:
struct event_base * event_base_new(void) { struct event_base *base = NULL; struct event_config *cfg = event_config_new(); if (cfg) { base = event_base_new_with_config(cfg); event_config_free(cfg); } return base; }
也就是说实际上该函数调用了event_base_new_with_config来创建event_base对象,所以我们也可以利用event_config_new和event_base_new_with_config定制event_base对象。
4)event结构体定义在event_struct.h文件中,主要记录事件的相关属性。event_new函数用于创建一个event对象,具体定义如下:
struct event * event_new(struct event_base *base, evutil_socket_t fd, short events, void (*cb)(evutil_socket_t, short, void *), void *arg) { struct event *ev; ev = mm_malloc(sizeof(struct event)); if (ev == NULL) return (NULL); if (event_assign(ev, base, fd, events, cb, arg) < 0) { mm_free(ev); return (NULL); } return (ev); } // Parameters: // base the event base to which the event should be attached. // fd the file descriptor or signal to be monitored, or -1. // events desired events to monitor: bitfield of EV_READ, EV_WRITE, EV_SIGNAL, EV_PERSIST, EV_ET. // callback callback function to be invoked when the event occurs // callback_arg an argument to be passed to the callback function // Returns: // a newly allocated struct event that must later be freed with event_free().
在上边程序中,cb是回调函数,其原型如下:
/** A callback function for an event. It receives three arguments: @param fd An fd or signal @param events One or more EV_* flags @param arg A user-supplied argument. @see event_new() */ typedef void (*event_callback_fn)(evutil_socket_t, short, void *);
5)event_base_dispatch函数开启事件轮询(event_base_loop提供同样功能,不过更为灵活,实际event_base_dispatch只是event_base_loop的特例),定义如下:
int event_base_dispatch(struct event_base *event_base) { return (event_base_loop(event_base, 0)); }
实际例子
一个完整的服务器端的程序如下:
1 #include <stdio.h> 2 #include <stdlib.h> 3 #include <errno.h> 4 #include <assert.h> 5 #include <unistd.h> 6 #include <netinet/in.h> 7 #include <sys/socket.h> 8 #include <arpa/inet.h> 9 #include <sys/types.h> 10 11 #include <event2/event.h> 12 #include <event2/bufferevent.h> 13 14 #define SERV_PORT 9877 15 #define LISTEN_BACKLOG 32 16 #define MAX_LINE 1024 17 18 void do_accetp(evutil_socket_t listenfd, short event, void *arg); 19 void read_cb(struct bufferevent *bev, void *arg); 20 void error_cb(struct bufferevent *bev, short event, void *arg); 21 void write_cb(struct bufferevent *bev, void *arg); 22 23 int main(int argc, int **argv) 24 { 25 evutil_socket_t listenfd; 26 if((listenfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) 27 { 28 perror("socket\n"); 29 return 1; 30 } 31 32 struct sockaddr_in servaddr; 33 bzero(&servaddr, sizeof(servaddr)); 34 servaddr.sin_family = AF_INET; 35 servaddr.sin_addr.s_addr = htonl(INADDR_ANY); 36 servaddr.sin_port = htons(SERV_PORT); 37 38 if(bind(listenfd, (struct sockaddr *)&servaddr, sizeof(servaddr)) < 0) 39 { 40 perror("bind\n"); 41 return 1; 42 } 43 if(listen(listenfd, LISTEN_BACKLOG) < 0) 44 { 45 perror("listen\n"); 46 return 1; 47 } 48 49 printf("Listening...\n"); 50 51 evutil_make_listen_socket_reuseable(listenfd); 52 evutil_make_socket_nonblocking(listenfd); 53 54 struct event_base *base = event_base_new(); 55 if(base == NULL) 56 { 57 perror("event_base\n"); 58 return 1; 59 } 60 const char *eventMechanism = event_base_get_method(base); 61 printf("Event mechanism used is %s\n", eventMechanism); 62 63 struct event *listen_event; 64 listen_event = event_new(base, listenfd, EV_READ | EV_PERSIST, do_accetp, (void *)base); 65 event_add(listen_event, NULL); 66 event_base_dispatch(base); 67 68 if(close(listenfd) < 0) 69 { 70 perror("close\n"); 71 return 1; 72 } 73 printf("The End\n"); 74 return 0; 75 } 76 77 void do_accetp(evutil_socket_t listenfd, short event, void *arg) 78 { 79 struct event_base *base = (struct event_base *)arg; 80 evutil_socket_t fd; 81 struct sockaddr_in cliaddr; 82 socklen_t clilen; 83 fd = accept(listenfd, (struct sockaddr *) &cliaddr, &clilen); 84 if(fd < 0) 85 { 86 perror("accept\n"); 87 return; 88 } 89 if(fd > FD_SETSIZE) 90 { 91 perror("fd > FD_SETSIZE"); 92 if(close(fd) < 0) 93 { 94 perror("close\n"); 95 return; 96 } 97 return; 98 } 99 100 printf("Accept: fd = %u\n", fd); 101 102 struct bufferevent *bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE); 103 bufferevent_setcb(bev, read_cb, NULL, error_cb, arg); 104 bufferevent_enable(bev, EV_READ | EV_WRITE | EV_PERSIST); 105 } 106 107 void read_cb(struct bufferevent *bev, void *arg) 108 { 109 char line[MAX_LINE + 1]; 110 int n; 111 evutil_socket_t fd = bufferevent_getfd(bev); 112 113 while((n = bufferevent_read(bev, line, MAX_LINE)) > 0) 114 { 115 line[n] = '\0'; 116 printf("fd = %u, read line: %s", fd, line); 117 bufferevent_write(bev, line, n); 118 } 119 } 120 121 void error_cb(struct bufferevent *bev, short event, void *arg) 122 { 123 evutil_socket_t fd = bufferevent_getfd(bev); 124 printf("fd = %u, ", fd); 125 if(event & BEV_EVENT_TIMEOUT) 126 printf("Time out.\n"); // if bufferevent_set_timeouts() is called 127 else if(event & BEV_EVENT_EOF) 128 printf("Connection closed.\n"); 129 else if(event & BEV_EVENT_ERROR) 130 printf("Some other error.\n"); 131 bufferevent_free(bev); 132 } 133 134 void write_cb(struct bufferevent *bev, void *arg) 135 { 136 // leave blank 137 }
注意:在Linux下编译时需要加libevent静态库event,即gcc ... -levent。
上边程序中用到的bufferevent值得再说明一下。bufferevent由一个底层的传输端口(如套接字)、一个读取缓冲区和一个写入缓冲区组成。与通常的事件在底层传输端口已经就绪,可以读取或者写入的时候执行回调不同的是,bufferevent在读取或者写入了足够量的数据之后调用用户提供的回调。详细可参考博文libevent参考手册第六章:bufferevent:概念和入门。
利用bufferevent的简易流程如下:
1 struct bufferevent *bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE); 2 bufferevent_setcb(bev, read_cb, NULL, error_cb, arg); 3 bufferevent_enable(bev, EV_READ | EV_WRITE | EV_PERSIST);
bufferevent_setcb使得我们可以定制我们自己的回调函数,这里我们只用到了读和错误回调函数。最后,我们要调用bufferevent_enable来使得bufferevent启动。
客户端示例
客户端用到的libevent的API跟服务端的基本一样。具体程序如下:
1 #include <stdio.h> 2 #include <stdlib.h> 3 #include <errno.h> 4 #include <unistd.h> 5 #include <string.h> 6 #include <netinet/in.h> 7 #include <sys/socket.h> 8 #include <arpa/inet.h> 9 #include <sys/types.h> 10 11 #include <event2/event.h> 12 #include <event2/bufferevent.h> 13 14 #define SERV_PORT 9877 15 #define MAX_LINE 1024 16 17 void cmd_msg_cb(int fd, short event, void *arg); 18 void read_cb(struct bufferevent *bev, void *arg); 19 void error_cb(struct bufferevent *bev, short event, void *arg); 20 21 int main(int argc, char *argv[]) 22 { 23 if(argc < 2) 24 { 25 perror("usage: echocli <IPadress>"); 26 return 1; 27 } 28 29 evutil_socket_t sockfd; 30 if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) 31 { 32 perror("socket\n"); 33 return 1; 34 } 35 36 struct sockaddr_in servaddr; 37 bzero(&servaddr, sizeof(servaddr)); 38 servaddr.sin_family = AF_INET; 39 servaddr.sin_port = htons(SERV_PORT); 40 if(inet_pton(AF_INET, argv[1], &servaddr.sin_addr) < 1) 41 { 42 perror("inet_ntop\n"); 43 return 1; 44 } 45 if(connect(sockfd, (struct sockaddr *) &servaddr, sizeof(servaddr)) < 0) 46 { 47 perror("connect\n"); 48 return 1; 49 } 50 evutil_make_socket_nonblocking(sockfd); 51 52 printf("Connect to server sucessfully!\n"); 53 54 struct event_base *base = event_base_new(); 55 if(base == NULL) 56 { 57 perror("event_base\n"); 58 return 1; 59 } 60 const char *eventMechanism = event_base_get_method(base); 61 printf("Event mechanism used is %s\n", eventMechanism); 62 printf("sockfd = %d\n", sockfd); 63 64 struct bufferevent *bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE); 65 66 struct event *ev_cmd; 67 ev_cmd = event_new(base, STDIN_FILENO, EV_READ | EV_PERSIST, cmd_msg_cb, (void *)bev); 68 event_add(ev_cmd, NULL); 69 70 bufferevent_setcb(bev, read_cb, NULL, error_cb, (void *)ev_cmd); 71 bufferevent_enable(bev, EV_READ | EV_PERSIST); 72 73 event_base_dispatch(base); 74 75 printf("The End."); 76 return 0; 77 } 78 79 void cmd_msg_cb(int fd, short event, void *arg) 80 { 81 char msg[MAX_LINE]; 82 int nread = read(fd, msg, sizeof(msg)); 83 if(nread < 0) 84 { 85 perror("stdio read fail\n"); 86 return; 87 } 88 89 struct bufferevent *bev = (struct bufferevent *)arg; 90 bufferevent_write(bev, msg, nread); 91 } 92 93 void read_cb(struct bufferevent *bev, void *arg) 94 { 95 char line[MAX_LINE + 1]; 96 int n; 97 evutil_socket_t fd = bufferevent_getfd(bev); 98 99 while((n = bufferevent_read(bev, line, MAX_LINE)) > 0) 100 { 101 line[n] = '\0'; 102 printf("fd = %u, read from server: %s", fd, line); 103 } 104 } 105 106 void error_cb(struct bufferevent *bev, short event, void *arg) 107 { 108 evutil_socket_t fd = bufferevent_getfd(bev); 109 printf("fd = %u, ", fd); 110 if(event & BEV_EVENT_TIMEOUT) 111 printf("Time out.\n"); // if bufferevent_set_timeouts() is called 112 else if(event & BEV_EVENT_EOF) 113 printf("Connection closed.\n"); 114 else if(event & BEV_EVENT_ERROR) 115 printf("Some other error.\n"); 116 bufferevent_free(bev); 117 118 struct event *ev = (struct event *)arg; 119 event_free(ev); 120 }
参考资料
A tiny introduction to asynchronous IO
libevent参考手册第六章:bufferevent:概念和入门
来源:https://www.cnblogs.com/xiehongfeng100/p/4686221.html