#if canImport() does not find frameworks with CocoaPods

◇◆丶佛笑我妖孽 提交于 2019-11-27 07:56:31

问题


Hello here is our Podspec which has a default_subspec and an optional subspec (which won't be taken since the default is already set). That subspec has more features, but takes an additional 8MB of size...

`s.default_subspec = 'mainSDK'

s.subspec 'mainSDK' do |mainSDK|
mainSDK.vendored_frameworks = 'mainSDK.framework'
mainSDK.source_files = "mainSDK.framework/Headers/*.h"
end

s.subspec 'additionalSDK' do |additionalSDK|
additionalSDK.source_files = "additionalSDK.framework/Headers/*.h"
additionalSDK.vendored_frameworks =['additionalSDK.framework', 'mainSDK.framework']
end

Now, in our mainSDK we include additionalSDK with #if canImport(additionalSDK) We then provide code related to additionalSDK in between those compiler flags, like this:

#if canImport(additionalSDK)
    //adding optional delegate
    class ViewController: UIViewController, OptionalDelagate
#else
    //no need for delagete
    class ViewController: UIViewController
#endif

However, after client integrates our mainSDK he sees that this framework is missing module: additionalSDK.framework

How is this possible? We have marked additionalSDK as optional in our workspace. We have tried to set additionalSDK as a -weak_framework in other linker flags(Build settings) , but this did not helped.

If client integrates additionalSDK everything works well, because all frameworks are linked..

Optional dependencies, without CocoaPods work well, it is just problem of CocoaPods or I don't know how to configure it

s.platform = :ios
s.ios.deployment_target = '9.0'
s.name = "mainSDK"
s.summary = "mainSDK IOS SDK"
s.requires_arc = true

# 2
s.version = "1.0.8.6.5"

s.source = { :http => "https://s3-eu-west-1.amazonaws.com/zipOfSDK.zip"}
s.framework = "UIKit"

s.source_files = "mainSDK.framework/Headers/*.h"

s.default_subspec = 'mainSDK'

s.subspec 'mainSDK' do |mainSDK|
mainSDK.vendored_frameworks = 'mainSDK.framework'
mainSDK.source_files = "mainSDK.framework/Headers/*.h"
end

s.subspec 'additionalSDK' do |additionalSDK|
additionalSDK.source_files = "additionalSDK.framework/Headers/*.h"
additionalSDK.vendored_frameworks =['additionalSDK.framework', 'mainSDK.framework']
end

s.swift_version = "4.2"

end

回答1:


Short answer: Using #if canImport(Module) would not allow you to achieve what you described in a closed source setup. I see some misunderstanding of how this conditional compilation works.

What I mean is that you've already built a framework. Seems that #if canImport is resolved at a compile time, so it is not dynamic.

When you use already prebuilt mainSDK.framework, the part #if canImport(additionalSDK) was already evaluated. And the result depends on the availability of 'additionalSDK' in the build chain, when it was built (so on your machine when you prepare it for shipping to clients), not when it is linked.

I found someone struggling with a similar issue here: https://flint.tools/blog/finding-a-weak-linking-solution.html

The good news is, that what you want to achieve is possible using weak linking and objective-C interoperability.

I'm working on a short article about the topic, in the meantime, here is an example repository with a working setup, similar to what you described as requirements:

https://github.com/amichnia/Swift-framework-with-optional-frameworks

It supports:

  • AdditionalSDK is optional
  • MainSDK have classes adopting AdditionalSDK's protocols
  • MainSDK knows if additional features are available
  • It is all in closed source setup

Update:

I finished an article, which should describe the solution in more details. It is available at https://medium.com/@amichnia_31596/create-a-mostly-swift-framework-with-optional-features-7e8a9ac960f9




回答2:


Can't achieve that by saying that mainSDK is MainTarget and additionalSDK is your AdditionalTarget? What I see is that whatever version you want differently it will be just another target. You can right-click on the original target, select duplicate from the current target and after it you can make the changes you wish to linking frameworks within the Build Phases section.

#check1: check you have use_frameworks! uncommented like this:

# Uncomment this line if you're using Swift
use_frameworks!

#check2: try to delete the ModuleCache if you really think the Framework is there and in the right path. To delete ModuleCache just delete ~/Library/Developer/Xcode/DerivedData/ModuleCache directory, clean the project and delete project-specific derived data just to be sure. When you do the normal cleanup, the ModuleCache directory usually doesn't get rebuilt.

#check3: inspect your framework to see if it contains a Modules folder with a module.modulemap file inside it (right click on your framework > Show In Finder > make sure your modulemap is there)



来源:https://stackoverflow.com/questions/55077857/if-canimport-does-not-find-frameworks-with-cocoapods

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!