问题
Here's a simple tween in Tween.js. A simple loop happens after an interval.
cjs.Tween.get(mySymbol).wait(50).to({x:10}).to({x:0});
Is there a way to make it repeat say 5 times after the interval, without repeating the interval?
By adding loop:true
I can make it loop but the loop would include the wait().
cjs.Tween.get(mySymbol, {loop:true}).wait(50).to({x:10}).to({x:0});
Is there any way to add tweens to the timeline sequentially in Tween.js?
回答1:
Answer courtesy of Grant Skinner:
cjs.Tween.get(ball).wait(1000).play(
cjs.Tween.get(ball,{paused:true, loop:true})
.to({x:450},1000)
.to({x:50},1000)
);
回答2:
To loop 5 times you can use a callback:
var tl = new createjs.Timeline();
tl.addTween(createjs.Tween.get(mySymbol).wait(500).call(loop, [mySymbol, 0], this));
var i;
var loopMax = 5;
function loop(target, initI){
if (initI != null) {
i = initI;
} else {
i++
}
if (i < loopMax) createjs.Tween.get(target).to({x:450},1000).to({x:50},1000).call(loop, [target]);
}
来源:https://stackoverflow.com/questions/16650528/loop-part-of-a-tween-with-tween-js