问题
I am trying to copy DB from assets folder to device. This code is working fine on Emulator and rooted Device. I just want to know is it create any problem on unrooted device or it will work same.
private void StoreDatabase() {
File DbFile = new File(
\"data/data/packagename/DBname.sqlite\");
if (DbFile.exists()) {
System.out.println(\"file already exist ,No need to Create\");
} else {
try {
DbFile.createNewFile();
System.out.println(\"File Created successfully\");
InputStream is = this.getAssets().open(\"DBname.sqlite\");
FileOutputStream fos = new FileOutputStream(DbFile);
byte[] buffer = new byte[1024];
int length = 0;
while ((length = is.read(buffer)) > 0) {
fos.write(buffer, 0, length);
}
System.out.println(\"File succesfully placed on sdcard\");
// Close the streams
fos.flush();
fos.close();
is.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
回答1:
This will work for sure in all devices and emulator, no need to root.
/**
* Copies your database from your local assets-folder to the just created
* empty database in the system folder, from where it can be accessed and
* handled. This is done by transfering bytestream.
* */
private void copyDataBase(String dbname) throws IOException {
// Open your local db as the input stream
InputStream myInput = myContext.getAssets().open(dbname);
// Path to the just created empty db
File outFileName = myContext.getDatabasePath(dbname);
// Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
// transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
// Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
}
回答2:
/**
* Copy database file from assets folder inside the apk to the system database path.
* @param context Context
* @param databaseName Database file name inside assets folder
* @param overwrite True to rewrite on the database if exists
* @return True if the database have copied successfully or if the database already exists without overwrite, false otherwise.
*/
private boolean copyDatabaseFromAssets(Context context, String databaseName , boolean overwrite) {
File outputFile = context.getDatabasePath(databaseName);
if (outputFile.exists() && !overwrite) {
return true;
}
outputFile = context.getDatabasePath(databaseName + ".temp");
outputFile.getParentFile().mkdirs();
try {
InputStream inputStream = context.getAssets().open(databaseName);
OutputStream outputStream = new FileOutputStream(outputFile);
// transfer bytes from the input stream into the output stream
byte[] buffer = new byte[1024];
int length;
while ((length = inputStream.read(buffer)) > 0) {
outputStream.write(buffer, 0, length);
}
// Close the streams
outputStream.flush();
outputStream.close();
inputStream.close();
outputFile.renameTo(context.getDatabasePath(databaseName));
} catch (IOException e) {
if (outputFile.exists()) {
outputFile.delete();
}
return false;
}
return true;
}
回答3:
I am not sure, but this works on every device I have tested on. I stole this method (from somewhere here) and made it generic for both backing up and restoring:
public static void movedb(File srcdb, File destdb)
{
try
{
if (Environment.getExternalStorageDirectory().canWrite())
{
if (srcdb.exists())
{
FileChannel src = new FileInputStream(srcdb).getChannel();
FileChannel dst = new FileOutputStream(destdb).getChannel();
dst.transferFrom(src, 0, src.size());
src.close();
dst.close();
}
else
{
//ERROR: "Database file references are incorrect"
}
}
else
{
//ERROR: "Cannot write to file"
}
}
catch (Exception e)
{
//ERROR: e.getMessage()
}
}
Then I just back it up by calling:
movedb(this, getDatabasePath(getDbName()), new File(Environment.getExternalStorageDirectory(), getDatabaseBackupPath()));
Where getDatabasePath()
and getDatabaseBackupPath()
are just string values
回答4:
private void copyDataBase(Context context) throws IOException {
//Log.i(TAG, "Opening Asset...");
// Open your local db as the input stream
InputStream myInput = context.getAssets().open(DBHelper.DATABASE_NAME);
// Log.i(TAG, "Getting db path...");
// Path to the just created empty db
File dbFile = getDatabasePath(DBHelper.DATABASE_NAME);
if (!dbFile.exists()) {
SQLiteDatabase checkDB = context.openOrCreateDatabase(DBHelper.DATABASE_NAME, context.MODE_PRIVATE, null);
if (checkDB != null) {
checkDB.close();
}
}
//Log.i(TAG, "Getting output stream...");
// Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(dbFile);
// Log.i(TAG, "Writing data...");
// transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
// Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
}
回答5:
This works for Kotlin.
assets.open("sqlite_db_in_assets.db")
.copyTo(getDatabasePath("sqlite_db_in_device.db").outputStream())
回答6:
While technically feasible, I don't believe copying (either to or from) potentially live database file is a good idea.
来源:https://stackoverflow.com/questions/10738623/copy-database-from-assets-folder-in-unrooted-device