问题
I am currently trying to create a C# application that will allow me to view the export table from an unmanaged DLL. My problem is, once I have all the pointers I need, I have no idea how to loop through the information that the API has provided me. Here is what I have right now:
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
namespace DLLMapper
{
class DLLExportViewer
{
#region APIs
[DllImport("imagehlp.dll")]
public static extern Boolean MapAndLoad(String ImageName, String DllPath, ref LOADED_IMAGE LoadedImage, Boolean DotDll, Boolean ReadOnly);
[DllImport("imagehlp.dll")]
public static extern Boolean UnMapAndLoad(ref LOADED_IMAGE LoadedImage);
[DllImport("dbghelp.dll")]
public static extern IntPtr ImageDirectoryEntryToData(IntPtr Base, Boolean MappedAsImage, UInt16 DirectoryEntry, ref Int32 Size);
[DllImport("dbghelp.dll")]
public static extern IntPtr ImageRvaToVa(ref IMAGE_NT_HEADERS NtHeaders, IntPtr Base, UInt32 Rva, ref IMAGE_SECTION_HEADER LastRvaSection);
#endregion
#region Structures
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct LOADED_IMAGE
{
public String ModuleName;
public IntPtr hFile;
public IntPtr MappedAddress;
public IMAGE_NT_HEADERS FileHeader;
public IMAGE_SECTION_HEADER LastRvaSection;
public Int32 NumberOfSections;
public IMAGE_SECTION_HEADER Sections;
public Int32 Characteristics;
public Boolean fSystemImage;
public Boolean fDOSImage;
public LIST_ENTRY Links;
public Int32 SizeOfImage;
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct IMAGE_EXPORT_DIRECTORY
{
public UInt32 Characteristics;
public UInt32 TimeDateStamp;
public UInt16 MajorVersion;
public UInt16 MinorVersion;
public UInt32 Name;
public UInt32 Base;
public UInt32 NumberOfFunctions;
public UInt32 NumberOfNames;
public UInt32 AddressOfFunctions;
public UInt32 AddressOfNames;
public UInt32 AddressOfOrdinals;
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct IMAGE_NT_HEADERS
{
public Int32 Signature;
public IMAGE_FILE_HEADER FileHeader;
public IMAGE_OPTIONAL_HEADER OptionalHeader;
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct LIST_ENTRY
{
public IntPtr Flink;
public IntPtr Blink;
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct IMAGE_SECTION_HEADER
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = IMAGE_SIZEOF_SHORT_NAME)]
public Byte[] Name;
public Misc Misc;
public UInt32 PhysicalAddress;
public UInt32 VirtualAddress;
public UInt32 SizeOfRawData;
public UInt32 PointerToRawData;
public UInt32 PointerToRelocations;
public UInt32 PointerToLinenumbers;
public Int16 NumberOfRelocations;
public Int16 NumberOfLinenumbers;
public UInt32 Characteristics;
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct IMAGE_FILE_HEADER
{
public UInt16 Machine;
public UInt16 NumberOfSections;
public UInt32 TimeDateStamp;
public UInt32 PointerToSymbolTable;
public UInt32 NumberOfSymbols;
public UInt16 SizeOfOptionalHeader;
public UInt16 Characteristics;
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct IMAGE_OPTIONAL_HEADER
{
public UInt16 Magic;
public Byte MajorLinkerVersion;
public Byte MinorLinkerVersion;
public UInt32 SizeOfCode;
public UInt32 SizeOfInitializedData;
public UInt32 SizeOfUninitializedData;
public UInt32 AddressOfEntryPoint;
public UInt32 BaseOfCode;
public UInt32 BaseOfData;
public UInt32 ImageBase;
public UInt32 SectionAlignment;
public UInt32 FileAlignment;
public UInt16 MajorOperatingSystemVersion;
public UInt16 MinorOperatingSystemVersion;
public UInt16 MajorImageVersion;
public UInt16 MinorImageVersion;
public UInt16 MajorSubsystemVersion;
public UInt16 MinorSubsystemVersion;
public UInt32 Win32VersionValue;
public UInt32 SizeOfImage;
public UInt32 SizeOfHeaders;
public UInt32 CheckSum;
public UInt16 Subsystem;
public UInt16 DllCharacteristics;
public UInt32 SizeOfStackReserve;
public UInt32 SizeOfStackCommit;
public UInt32 SizeOfHeapReserve;
public UInt32 SizeOfHeapCommit;
public UInt32 LoaderFlags;
public UInt32 NumberOfRvaAndSizes;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = IMAGE_NUMBEROF_DIRECTORY_ENTRIES)]
public IMAGE_DATA_DIRECTORY[] DataDirectory;
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct IMAGE_DATA_DIRECTORY
{
public UInt32 VirtualAddress;
public UInt32 Size;
}
[StructLayout(LayoutKind.Explicit)]
public struct Misc
{
[FieldOffset(0)]
public UInt32 PhysicalAddress;
[FieldOffset(0)]
public UInt32 VirtualSize;
}
#endregion
#region Variables & Constants
public const Int32 IMAGE_SIZEOF_SHORT_NAME = 8;
public const Int32 IMAGE_NUMBEROF_DIRECTORY_ENTRIES = 16;
public const UInt16 IMAGE_DIRECTORY_ENTRY_EXPORT = 0;
/// <summary>
/// String value holding the path to the DLL file. This value is also returned by the FileName property.
/// </summary>
private String sDLLFilePath;
/// <summary>
/// Boolean value that is return by the LibraryLoaded property.
/// </summary>
private Boolean bLibraryLoaded;
/// <summary>
/// Int32 value that is returned by the FunctionCount property.
/// </summary>
private Int32 iFunctionCount;
/// <summary>
/// Int32 value that is returned by the SizeOfImage property.
/// </summary>
private Int32 iSizeOfCode;
/// <summary>
/// String array value that is returned by the ImageFunctions property.
/// </summary>
private String[] sFunctions;
#endregion
#region Properties
/// <summary>
/// Gets a boolean value indicating if the library has been loaded successfully.
/// </summary>
public Boolean LibraryLoaded { get { return bLibraryLoaded; } }
/// <summary>
/// Gets a string value indicating what file the class was initialized with.
/// </summary>
public String FileName { get { return sDLLFilePath; } }
/// <summary>
/// Gets a string array of the functions within the image.
/// </summary>
public String[] ImageFunctions { get { return sFunctions; } }
/// <summary>
/// Gets an Int32 value indicating the number of functions within the image.
/// </summary>
public Int32 FunctionCount { get { return iFunctionCount; } }
#endregion
/// <summary>
/// Initilizes the DLLExportViewer class.
/// </summary>
/// <param name="sFilePath">Path to the DLL file to initilize the class with.</param>
public DLLExportViewer(String sFilePath)
{
IMAGE_SECTION_HEADER ishSectionHeader = new IMAGE_SECTION_HEADER();
LOADED_IMAGE liLoadedImage = new LOADED_IMAGE();
IMAGE_EXPORT_DIRECTORY iedExportDirectory;
IntPtr pImageExportDirectory;
IntPtr pVirtualAddressOfNames;
Int32 iDirectoryExportSize = 0;
sDLLFilePath = sFilePath;
if (MapAndLoad(sDLLFilePath, null, ref liLoadedImage, true, true))
{
bLibraryLoaded = true;
pImageExportDirectory = ImageDirectoryEntryToData(liLoadedImage.MappedAddress, false, IMAGE_DIRECTORY_ENTRY_EXPORT, ref iDirectoryExportSize);
iedExportDirectory = (IMAGE_EXPORT_DIRECTORY)Marshal.PtrToStructure(pImageExportDirectory, typeof(IMAGE_EXPORT_DIRECTORY));
iFunctionCount = (Int32)iedExportDirectory.NumberOfFunctions;
pVirtualAddressOfNames = ImageRvaToVa(ref liLoadedImage.FileHeader, liLoadedImage.MappedAddress, iedExportDirectory.AddressOfNames, ref ishSectionHeader);
}
else
{
throw new Exception(String.Format("Failed to load library {0}\n\nError Number:{1]\nError:{2}", sDLLFilePath, Marshal.GetLastWin32Error(), new Win32Exception(Marshal.GetLastWin32Error()).Message));
}
}
}
}
My biggest concern is that I may have some of the marshalling on the structures wrong. But, all in all, I'm not sure where to go from here. Can anyone offer me some assistance?
回答1:
The following shows how to do it using p/invoke to dbghelp. Note that I used a number of declarations from pinvoke.net.
using System;
using System.Text;
using System.Runtime.InteropServices;
using Microsoft.Win32.SafeHandles;
using System.ComponentModel;
internal static class NativeMethods
{
[Flags]
public enum EFileAccess : uint
{
//
// Standard Section
//
AccessSystemSecurity = 0x1000000, // AccessSystemAcl access type
MaximumAllowed = 0x2000000, // MaximumAllowed access type
Delete = 0x10000,
ReadControl = 0x20000,
WriteDAC = 0x40000,
WriteOwner = 0x80000,
Synchronize = 0x100000,
StandardRightsRequired = 0xF0000,
StandardRightsRead = ReadControl,
StandardRightsWrite = ReadControl,
StandardRightsExecute = ReadControl,
StandardRightsAll = 0x1F0000,
SpecificRightsAll = 0xFFFF,
FILE_READ_DATA = 0x0001, // file & pipe
FILE_LIST_DIRECTORY = 0x0001, // directory
FILE_WRITE_DATA = 0x0002, // file & pipe
FILE_ADD_FILE = 0x0002, // directory
FILE_APPEND_DATA = 0x0004, // file
FILE_ADD_SUBDIRECTORY = 0x0004, // directory
FILE_CREATE_PIPE_INSTANCE = 0x0004, // named pipe
FILE_READ_EA = 0x0008, // file & directory
FILE_WRITE_EA = 0x0010, // file & directory
FILE_EXECUTE = 0x0020, // file
FILE_TRAVERSE = 0x0020, // directory
FILE_DELETE_CHILD = 0x0040, // directory
FILE_READ_ATTRIBUTES = 0x0080, // all
FILE_WRITE_ATTRIBUTES = 0x0100, // all
//
// Generic Section
//
GenericRead = 0x80000000,
GenericWrite = 0x40000000,
GenericExecute = 0x20000000,
GenericAll = 0x10000000,
SPECIFIC_RIGHTS_ALL = 0x00FFFF,
FILE_ALL_ACCESS =
StandardRightsRequired |
Synchronize |
0x1FF,
FILE_GENERIC_READ =
StandardRightsRead |
FILE_READ_DATA |
FILE_READ_ATTRIBUTES |
FILE_READ_EA |
Synchronize,
FILE_GENERIC_WRITE =
StandardRightsWrite |
FILE_WRITE_DATA |
FILE_WRITE_ATTRIBUTES |
FILE_WRITE_EA |
FILE_APPEND_DATA |
Synchronize,
FILE_GENERIC_EXECUTE =
StandardRightsExecute |
FILE_READ_ATTRIBUTES |
FILE_EXECUTE |
Synchronize
}
[Flags]
public enum EFileShare : uint
{
/// <summary>
///
/// </summary>
None = 0x00000000,
/// <summary>
/// Enables subsequent open operations on an object to request read access.
/// Otherwise, other processes cannot open the object if they request read access.
/// If this flag is not specified, but the object has been opened for read access, the function fails.
/// </summary>
Read = 0x00000001,
/// <summary>
/// Enables subsequent open operations on an object to request write access.
/// Otherwise, other processes cannot open the object if they request write access.
/// If this flag is not specified, but the object has been opened for write access, the function fails.
/// </summary>
Write = 0x00000002,
/// <summary>
/// Enables subsequent open operations on an object to request delete access.
/// Otherwise, other processes cannot open the object if they request delete access.
/// If this flag is not specified, but the object has been opened for delete access, the function fails.
/// </summary>
Delete = 0x00000004
}
public enum ECreationDisposition : uint
{
/// <summary>
/// Creates a new file. The function fails if a specified file exists.
/// </summary>
New = 1,
/// <summary>
/// Creates a new file, always.
/// If a file exists, the function overwrites the file, clears the existing attributes, combines the specified file attributes,
/// and flags with FILE_ATTRIBUTE_ARCHIVE, but does not set the security descriptor that the SECURITY_ATTRIBUTES structure specifies.
/// </summary>
CreateAlways = 2,
/// <summary>
/// Opens a file. The function fails if the file does not exist.
/// </summary>
OpenExisting = 3,
/// <summary>
/// Opens a file, always.
/// If a file does not exist, the function creates a file as if dwCreationDisposition is CREATE_NEW.
/// </summary>
OpenAlways = 4,
/// <summary>
/// Opens a file and truncates it so that its size is 0 (zero) bytes. The function fails if the file does not exist.
/// The calling process must open the file with the GENERIC_WRITE access right.
/// </summary>
TruncateExisting = 5
}
[Flags]
public enum EFileAttributes : uint
{
Readonly = 0x00000001,
Hidden = 0x00000002,
System = 0x00000004,
Directory = 0x00000010,
Archive = 0x00000020,
Device = 0x00000040,
Normal = 0x00000080,
Temporary = 0x00000100,
SparseFile = 0x00000200,
ReparsePoint = 0x00000400,
Compressed = 0x00000800,
Offline = 0x00001000,
NotContentIndexed = 0x00002000,
Encrypted = 0x00004000,
Write_Through = 0x80000000,
Overlapped = 0x40000000,
NoBuffering = 0x20000000,
RandomAccess = 0x10000000,
SequentialScan = 0x08000000,
DeleteOnClose = 0x04000000,
BackupSemantics = 0x02000000,
PosixSemantics = 0x01000000,
OpenReparsePoint = 0x00200000,
OpenNoRecall = 0x00100000,
FirstPipeInstance = 0x00080000
}
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
public static extern SafeFileHandle CreateFile(
string lpFileName,
EFileAccess dwDesiredAccess,
EFileShare dwShareMode,
IntPtr lpSecurityAttributes,
ECreationDisposition dwCreationDisposition,
EFileAttributes dwFlagsAndAttributes,
IntPtr hTemplateFile
);
[Flags]
public enum FileMapProtection : uint
{
PageReadonly = 0x02,
PageReadWrite = 0x04,
PageWriteCopy = 0x08,
PageExecuteRead = 0x20,
PageExecuteReadWrite = 0x40,
SectionCommit = 0x8000000,
SectionImage = 0x1000000,
SectionNoCache = 0x10000000,
SectionReserve = 0x4000000,
}
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
public static extern SafeFileHandle CreateFileMapping(
SafeFileHandle hFile,
IntPtr lpFileMappingAttributes,
FileMapProtection flProtect,
uint dwMaximumSizeHigh,
uint dwMaximumSizeLow,
string lpName
);
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
public static extern SafeFileHandle CreateFileMapping(
SafeFileHandle hFile,
IntPtr lpFileMappingAttributes,
FileMapProtection flProtect,
uint dwMaximumSizeHigh,
uint dwMaximumSizeLow,
IntPtr lpName
);
[Flags]
public enum FileMapAccess : uint
{
FileMapCopy = 0x0001,
FileMapWrite = 0x0002,
FileMapRead = 0x0004,
FileMapAllAccess = 0x001f,
FileMapExecute = 0x0020,
}
[DllImport("kernel32.dll", SetLastError = true)]
public static extern IntPtr MapViewOfFile(
SafeFileHandle hFileMappingObject,
FileMapAccess dwDesiredAccess,
UInt32 dwFileOffsetHigh,
UInt32 dwFileOffsetLow,
UIntPtr dwNumberOfBytesToMap
);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool UnmapViewOfFile(IntPtr lpBaseAddress);
[StructLayout(LayoutKind.Sequential)]
public struct IMAGE_FILE_HEADER
{
public UInt16 Machine;
public UInt16 NumberOfSections;
public UInt32 TimeDateStamp;
public UInt32 PointerToSymbolTable;
public UInt32 NumberOfSymbols;
public UInt16 SizeOfOptionalHeader;
public UInt16 Characteristics;
}
[StructLayout(LayoutKind.Sequential)]
public struct IMAGE_DATA_DIRECTORY
{
public UInt32 VirtualAddress;
public UInt32 Size;
}
[StructLayout(LayoutKind.Sequential)]
public struct IMAGE_OPTIONAL_HEADER
{
public UInt16 Magic;
public Byte MajorLinkerVersion;
public Byte MinorLinkerVersion;
public UInt32 SizeOfCode;
public UInt32 SizeOfInitializedData;
public UInt32 SizeOfUninitializedData;
public UInt32 AddressOfEntryPoint;
public UInt32 BaseOfCode;
public UInt32 BaseOfData;
public UInt32 ImageBase;
public UInt32 SectionAlignment;
public UInt32 FileAlignment;
public UInt16 MajorOperatingSystemVersion;
public UInt16 MinorOperatingSystemVersion;
public UInt16 MajorImageVersion;
public UInt16 MinorImageVersion;
public UInt16 MajorSubsystemVersion;
public UInt16 MinorSubsystemVersion;
public UInt32 Win32VersionValue;
public UInt32 SizeOfImage;
public UInt32 SizeOfHeaders;
public UInt32 CheckSum;
public UInt16 Subsystem;
public UInt16 DllCharacteristics;
public UInt32 SizeOfStackReserve;
public UInt32 SizeOfStackCommit;
public UInt32 SizeOfHeapReserve;
public UInt32 SizeOfHeapCommit;
public UInt32 LoaderFlags;
public UInt32 NumberOfRvaAndSizes;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public IMAGE_DATA_DIRECTORY[] DataDirectory;
}
[StructLayout(LayoutKind.Sequential)]
public struct IMAGE_NT_HEADERS
{
public UInt32 Signature;
public IMAGE_FILE_HEADER FileHeader;
public IMAGE_OPTIONAL_HEADER OptionalHeader;
}
[DllImport("dbghelp.dll", SetLastError = true)]
public static extern IntPtr ImageNtHeader(
IntPtr ImageBase
);
[StructLayout(LayoutKind.Sequential)]
public struct IMAGE_EXPORT_DIRECTORY
{
public UInt32 Characteristics;
public UInt32 TimeDateStamp;
public UInt16 MajorVersion;
public UInt16 MinorVersion;
public UInt32 Name;
public UInt32 Base;
public UInt32 NumberOfFunctions;
public UInt32 NumberOfNames;
public UInt32 AddressOfFunctions; // RVA from base of image
public UInt32 AddressOfNames; // RVA from base of image
public UInt32 AddressOfNameOrdinals; // RVA from base of image
}
[DllImport("dbghelp.dll", SetLastError = true)]
public static extern IntPtr ImageRvaToVa(
IntPtr NtHeaders,
IntPtr Base,
UInt32 Rva,
IntPtr LastRvaSection
);
}
namespace ConsoleApplication1
{
class Program
{
private static string[] GetExports(string ModuleFileName)
{
SafeFileHandle FileHandle = NativeMethods.CreateFile(
ModuleFileName,
NativeMethods.EFileAccess.GenericRead,
NativeMethods.EFileShare.Read,
IntPtr.Zero,
NativeMethods.ECreationDisposition.OpenExisting,
NativeMethods.EFileAttributes.Normal,
IntPtr.Zero
);
if (FileHandle.IsInvalid)
throw new Win32Exception();
try
{
SafeFileHandle ImageHandle = NativeMethods.CreateFileMapping(
FileHandle,
IntPtr.Zero,
NativeMethods.FileMapProtection.PageReadonly,
0,
0,
IntPtr.Zero
);
if (ImageHandle.IsInvalid)
throw new Win32Exception();
try
{
IntPtr ImagePointer = NativeMethods.MapViewOfFile(
ImageHandle,
NativeMethods.FileMapAccess.FileMapRead,
0,
0,
UIntPtr.Zero
);
if (ImagePointer == IntPtr.Zero)
throw new Win32Exception();
try
{
IntPtr HeaderPointer = NativeMethods.ImageNtHeader(ImagePointer);
if (HeaderPointer == IntPtr.Zero)
throw new Win32Exception();
NativeMethods.IMAGE_NT_HEADERS Header = (NativeMethods.IMAGE_NT_HEADERS)Marshal.PtrToStructure(
HeaderPointer,
typeof(NativeMethods.IMAGE_NT_HEADERS)
);
if (Header.Signature != 0x00004550)// "PE\0\0" as a DWORD
throw new Exception(ModuleFileName + " is not a valid PE file");
IntPtr ExportTablePointer = NativeMethods.ImageRvaToVa(
HeaderPointer,
ImagePointer,
Header.OptionalHeader.DataDirectory[0].VirtualAddress,
IntPtr.Zero
);
if (ExportTablePointer == IntPtr.Zero)
throw new Win32Exception();
NativeMethods.IMAGE_EXPORT_DIRECTORY ExportTable = (NativeMethods.IMAGE_EXPORT_DIRECTORY)Marshal.PtrToStructure(
ExportTablePointer,
typeof(NativeMethods.IMAGE_EXPORT_DIRECTORY)
);
IntPtr NamesPointer = NativeMethods.ImageRvaToVa(
HeaderPointer,
ImagePointer,
ExportTable.AddressOfNames,
IntPtr.Zero
);
if (NamesPointer == IntPtr.Zero)
throw new Win32Exception();
NamesPointer = NativeMethods.ImageRvaToVa(
HeaderPointer,
ImagePointer,
(UInt32)Marshal.ReadInt32(NamesPointer),
IntPtr.Zero
);
if (NamesPointer == IntPtr.Zero)
throw new Win32Exception();
string[] exports = new string[ExportTable.NumberOfNames];
for (int i = 0; i < exports.Length; i++)
{
exports[i] = Marshal.PtrToStringAnsi(NamesPointer);
NamesPointer += exports[i].Length + 1;
}
return exports;
}
finally
{
if (!NativeMethods.UnmapViewOfFile(ImagePointer))
throw new Win32Exception();
}
}
finally
{
ImageHandle.Close();
}
}
finally
{
FileHandle.Close();
}
}
static void Main(string[] args)
{
foreach (string s in GetExports(@"C:\Windows\System32\kernel32.dll"))
{
Console.WriteLine(s);
}
Console.ReadLine();
}
}
}
回答2:
Instead of using the API, I just wrote a class that would parse the PE Header to find the location of the export table. I used the PE file format specification from Microsoft to do this.
Microsoft Portable Executable and Common Object File Format Specification
来源:https://stackoverflow.com/questions/4606628/viewing-export-table-on-an-unmanaged-dll-in-c-sharp