NServiceBus with Unity 2.0?

帅比萌擦擦* 提交于 2019-12-21 03:33:00

问题


Anyone using NServiceBus 2.0 successfully with Unity 2.0?

I've tried to compile sources of NServiceBus.ObjectBuilder.Unity.dll against Unity 2.0 assemblies but got several compile-time errors because of changed/deleted signatures of many object methods in new Unity.

In the documentation Udi Dahan says that attaching any container is as easy as implementing 5 methods of IContainer. But when i look into NServiceBus.ObjectBuilder.Unity implementation i see that there is a LOT more work to be done. Why it is so?


回答1:


Unity, by default, behaves different from what NSB expects. That's why there is a need for some custom extensions to make it compatible with ObjectBuilder contract. There are two major differences:

  • Unity requires DependencyAttribute to inject dependency into the property. NSB expects ObjectBuilder to inject in any property that with matching type
  • When doing property injection unity treats property dependencies as mandatory whereas NSB expects them to be optional.

I believe that these features are preserved in version 2.0 and it will be easy to migrate them. I should have some time this week and I hope I will create a Unity v2 implementation. I'll let you know when it's finished.

Edit: Done. The Unit 2 object builder is in the trunk.



来源:https://stackoverflow.com/questions/3797980/nservicebus-with-unity-2-0

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!