问题
I'm having a really hard time understanding why is this piece of code making my computer beep. I've isolated this section of code to be the one producing the occasional beep, but I don't see what's the problem with it.
const int BUFFER_LENGTH = 8192;
char buffer [BUFFER_LENGTH + 1];
int recvResult;
do
{
recvResult = recv(webSocket, buffer, BUFFER_LENGTH, 0);
buffer[recvResult] = '\0';
printf("%s", buffer);
if (recvResult > 0)
{
sendResult = send(clientSocket, buffer, recvResult, 0);
}
}while (recvResult > 0);
shutdown(webSocket, SD_SEND);
To give a little bit of context, this is for a computer networks class in which we have to code a proxy. So what I'm doing is listening to the answer and simply forward it to the client.
I can't tell you how high I jumped out of my chair when I first heard the beeping noise...
回答1:
The buffer probably contains a '\a'
char which makes the computer beep. From 5.2.2 (Character display semantics) :
Alphabetic escape sequences representing nongraphic characters in the execution character set are intended to produce actions on display devices as follows:
- \a (alert) Produces an audible or visible alert without changing the active position.
回答2:
Nevermind, found it, it was actually the printf statement that was doing an occasionnal beep!
回答3:
Agree with the '\a'
beep explanation.
One more point about your code:
recvResult = recv(webSocket, buffer, BUFFER_LENGTH, 0);
buffer[recvResult] = '\0';
Note that recvResult
will be -1 if there's an I/O error (or if you're working in the non-blocking mode and no data to read so far).
In such a case you'll write into forbidden memory, which is (damn, how I hate this phrase) undefined behavior. Simply speaking - memory overwrite, which is bad.
You should check for socket error before writing into buffer
来源:https://stackoverflow.com/questions/4207034/why-does-the-following-code-make-my-computer-beep