Is it possible to debug assemblies compiled with Mono / XBuild with Visual Studio on Windows?

戏子无情 提交于 2019-12-19 05:58:16

问题


I'm using XBuild to compile Visual Studio solutions for Mono. This generates the assembly + mdb file. Is there a possibility to debug this assembly with Visual Studio on Windows? When using "Attach to process" i can't debug because an error is shown that the symbols aren't loaded.

I tried generating the pdb file for this assembly via Mono.Cecil (AssemblyDefinition, MdbReaderProvider, PdbWriterProvider) and loading it manually via Debug / Windows / Modules and "Load Symbol From / Symbol Path", which actually loads the symbols (shown in the Modules windows) but that doesn't enable debugging either.


回答1:


When comparing assembly definitions between VS2012 builds and XBuild builds, i noticed that XBuild is not generating the DebuggableAttribute. If this attribute is missing, debugging with Visual Studio 2012 isn't possible, even if you load the symbols manually. Following steps are needed to debug assemblies compiled with Mono / XBuild with VS2012:

  1. Use XBuild to compile the solution
  2. Use Mono.Cecil for each assembly you want to debug to generate the pdb file and to inject the DebuggableAttribute (see code below)
  3. Start your with XBuild compiled program
  4. Use "Debug / Attach to process..." from VS2012 to debug the running program

Code for generating pdb and injecting DebuggableAttribute:

string assemblyPath = @"HelloWorld.exe";

var assemblyDefinition = AssemblyDefinition.ReadAssembly(assemblyPath,
    new ReaderParameters() { SymbolReaderProvider = new MdbReaderProvider(), ReadSymbols = true});

CustomAttribute debuggableAttribute = newCustomAttribute(
assemblyDefinition.MainModule.Import(
    typeof(DebuggableAttribute).GetConstructor(new[] { typeof(bool), typeof(bool) })));

debuggableAttribute.ConstructorArguments.Add(new CustomAttributeArgument(
    assemblyDefinition.MainModule.Import(typeof(bool)), true));

debuggableAttribute.ConstructorArguments.Add(new CustomAttributeArgument(
    assemblyDefinition.MainModule.Import(typeof(bool)), true));

assemblyDefinition.CustomAttributes.Add(debuggableAttribute);

assemblyDefinition.Write(assemblyPath,
    new WriterParameters() { SymbolWriterProvider = new PdbWriterProvider(), WriteSymbols = true});



回答2:


This is possible with a little one-time effort.

You need to convert the mono mdb files to pdb files. After that VS should be able to step through the code with you (if you have the sources too) - see below.

http://johnhmarks.wordpress.com/2011/01/19/getting-mono-cecil-to-rewrite-pdb-files-to-enable-debugging/

Mono.Cecil does change quite frequently so you may find the API has changed a little for this.



来源:https://stackoverflow.com/questions/13499384/is-it-possible-to-debug-assemblies-compiled-with-mono-xbuild-with-visual-studi

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!