UIPickerView, detect “rolling wheel” start and stop?

吃可爱长大的小学妹 提交于 2019-12-18 05:01:34

问题


I just discovered that if I do the following:

  1. Click the button that animates a UIPickerView into my view
  2. Quickly start the wheel rolling towards, then past, the last item
  3. Dismiss the view with a button

Then it has not yet selected the last item yet.

I tried this by simply outputting to the console whenever the didSelectRow method was fired, and it fires when the wheel stabilizes on the last item.

Can I detect that the wheel is still rolling, so that I can delay checking it for a selected value until it stabilizes?

If it matters, I'm programming in MonoTouch, but I can read Objective-C code well enough to reimplement it, if you have a code example that is.


回答1:


I think you can just check if the UIPickerView is in the middle of animating and wait for it to stop. This was answered here link




回答2:


As animation keys don't work, I wrote this simple function that works for detecting if a UIPickerView is currently moving.

-(bool) anySubViewScrolling:(UIView*)view
{
    if( [ view isKindOfClass:[ UIScrollView class ] ] )
    {
        UIScrollView* scroll_view = (UIScrollView*) view;
        if( scroll_view.dragging || scroll_view.decelerating )
        {
            return true;
        }
    }

    for( UIView *sub_view in [ view subviews ] )
    {
        if( [ self anySubViewScrolling:sub_view ] )
        {
            return true;
        }
    }

    return false;
}

It ends up returning true five levels deep.




回答3:


Since animationKeys seems to not work anymore, I have another solution. If you check the subviews of UIPickerView, you'll see that there is a UIPickerTableView for each component.

This UIPickerTableView is indeed a subclass of UITableView and of course of UIScrollView. Therefore, you can check its contentOffset value to detect a difference.

Besides, its scrollViewDelegate is nil by default, so I assume you can safely set an object of yours to detect scrollViewWillBeginDragging, scrollViewDidEndDecelerating, etc.

By keeping a reference to each UIPickerTableView, you should be able to implement an efficient isWheelRolling method.




回答4:


Expanded @iluvatar_GR answer

extension UIView { 
func isScrolling () -> Bool {

    if let scrollView = self as? UIScrollView {
        if (scrollView.isDragging || scrollView.isDecelerating) {
            return true
        }
    }

    for subview in self.subviews {
        if ( subview.isScrolling() ) {
            return true
        }
    }
    return false
}
func waitTillDoneScrolling (completion: @escaping () -> Void) {
    var isMoving = true
    DispatchQueue.global(qos: .background).async {
    while isMoving == true {
        isMoving = self.isScrolling()
    }
        DispatchQueue.main.async {
            completion()}

    }
}
}



回答5:


Swift 4 (updated) version with extension of @DrainBoy answers

extension UIView  {
 func isScrolling () -> Bool {

    if let scrollView = self as? UIScrollView {
        if  (scrollView.isDragging || scrollView.isDecelerating) {
            return true
        }
    }

    for subview in self.subviews {
        if ( subview.isScrolling() ) {
            return true
        }
    }
    return false
 }
}



回答6:


Expanded @iluvatar_GR, @Robert_at_Nextgensystems answer

Used Gesture, UIScrollView isDragging or isDecelerating.

// Call it every time when Guesture action.
@objc func respondToSwipeGesture(gesture: UIGestureRecognizer) {
    // Changes the button name to scrolling at the start of scrolling.
    DispatchQueue.main.async {
       self._button.setTitle("Scrolling...", for: .normal)
       self._button.isEnabled = false
       self._button.backgroundColor = Utils.hexStringToUIColor(hex: "FF8FAE")
    }

    // Indication according to scrolling status
    _datePicker.waitTillDoneScrolling(completion: {
        print("completion")
        DispatchQueue.main.async {
           self._button.setTitle("Completion", for: .normal)
           self._button.isEnabled = true
           self._button.backgroundColor = Utils.hexStringToUIColor(hex: "7CB0FF")
        }
    })
}

[SWIFT4] Share Example Source link!

enter Sample Source link

  • Reference : How to recognize swipe in all 4 directions



回答7:


You can use a SwipeGestureRecognizer on the picker. I assume this is not a perfect solution at all.

- (void)viewDidLoad
{
    [super viewDidLoad];

    _pickerSwipeGestureRecognizer.delegate = self;
    [_pickerSwipeGestureRecognizer setDirection:(UISwipeGestureRecognizerDirectionDown | UISwipeGestureRecognizerDirectionUp)];
}

- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer{
    if([gestureRecognizer isEqual:_pickerSwipeGestureRecognizer]){
        NSLog(@"start");
    }
}

- (void)pickerView:(UIPickerView *)thePickerView didSelectRow:(NSInteger)row inComponent:(NSInteger)component {
    NSLog(@"end");
}


来源:https://stackoverflow.com/questions/9202283/uipickerview-detect-rolling-wheel-start-and-stop

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!