Why oncreate method called after startActivityForResult?

一曲冷凌霜 提交于 2019-12-18 04:45:19

问题


In my application i want to select image from Gallery and set the image in ListView. In my ListViewI have 16 rows. So when ever item click inListViewopen the gallery and set the image toListView. But my problem is some times afterstartActivityForResult(),oncreate()` method called. This is the onclick code

Intent intent = new Intent(
                            Intent.ACTION_PICK,
                            android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
                    intent.setType("image/*");
                    startActivityForResult(
                            Intent.createChooser(intent, "Select File"),
                            SELECT_PICTURE);

And this is the onactivityresult

public void onActivityResult(int requestcode, int resultcode, Intent data) {
    Log.e("result", "result");
    displayMetrics = this.getResources().getDisplayMetrics();
    Ew = displayMetrics.widthPixels;
    Eh = displayMetrics.heightPixels;

    switch (requestcode) {
    case SELECT_PICTURE:
        if (resultcode == RESULT_OK) {

            lelListLayout.setVisibility(View.GONE);
            relImageLayout.setVisibility(View.VISIBLE);


            Uri selectedImageUri = data.getData();
            selectedImagePath = getPath(selectedImageUri);

            ExifInterface exif = null;
            // Bitmap bmRotated = null;

            try {
                exif = new ExifInterface(selectedImagePath);
            } catch (IOException e1) {
                // TODO Auto-generated catch block
                e1.printStackTrace();
            }
            int orientation = exif.getAttributeInt(
                    ExifInterface.TAG_ORIENTATION,
                    ExifInterface.ORIENTATION_UNDEFINED);
            Log.e("Orientation==>", "" + orientation);

            try {

                bmRotated = null;
                bmGallayImage = null;
                trimCache();
                bmGallayImage = convertBitmap(selectedImagePath);
                bmRotated = InventorySubmitImagesActivity.rotateBitmap(
                        bmGallayImage, orientation);

                // if(bmRotated.getWidth()>bmRotated.getHeight()){
                if (bmRotated.getWidth() > 1024) {
                    float x = 0;
                    x = 1024 / (float) bmRotated.getWidth();
                    // Log.e("x====","value "+x);

                    bmRotated = Bitmap.createScaledBitmap(bmRotated, 1024,
                            (int) (bmRotated.getHeight() * x), true);
                }
                /*
                 * }else{ if(bmRotated.getHeight() > 1024){ float x=0;
                 * x=1024/(float)bmRotated.getHeight();
                 * Log.e("x====","value "+x);
                 * 
                 * bmRotated = Bitmap.createScaledBitmap(bmRotated,
                 * (int)(bmRotated.getWidth()*x), 1024, true); } }
                 */


                Eh = Eh - ll_buttonlayout.getHeight();


                float iw = bmRotated.getWidth();
                float ih = bmRotated.getHeight();



                float diff = Ew / iw;

                float layoutwidth = Ew;
                float layoutheight = diff * ih;

                if (layoutheight > Eh) {

                    diff = Eh / ih;
                    layoutwidth = Ew * diff;
                    layoutheight = Eh;
                }

                bmGallayImage = bmRotated;
                if (bmRotated != null) {

                    RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(
                            (int) layoutwidth, (int) layoutheight);
                    relImage.setLayoutParams(layoutParams);


                    Drawable dr = new BitmapDrawable(bmRotated);
                    old_width = bmRotated.getWidth();
                    old_height = bmRotated.getHeight();

                    relImage.setBackgroundDrawable(dr);

                }
                left = (int) layoutwidth / 2 - 34;
                top = (int) layoutheight / 2 - 8;

            } catch (Exception e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
            // drag_check=true;
            relImage.removeAllViews();

            imgMarker = new ImageView(this);
            final RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(
                    RelativeLayout.LayoutParams.MATCH_PARENT,
                    RelativeLayout.LayoutParams.MATCH_PARENT);
            relImage.addView(imgMarker, layoutParams);
            imgMarker.setScaleType(ImageView.ScaleType.MATRIX);
            bmdragImage = BitmapFactory.decodeResource(getResources(),
                    R.drawable.image_marker);
            imgMarker.setImageBitmap(bmdragImage);

            matrix = new Matrix();
            savedMatrix = new Matrix();
            oldDist = 0f;
            start = new PointF();
            mid = new PointF();

            matrix.postTranslate(left, top);
            imgMarker.setImageMatrix(matrix);

            imgMarker.setOnTouchListener(RefurbishmentImageActivity.this);
            imgMarker.setVisibility(View.VISIBLE);

            // end..
            // }

        }
        break;

} }

In this ListView after selecting 6 or 7 images oncreate method called, before the onactivityresult(). But after oncreate() method again startactivity result called. Please guide me what is the problem. Thanks InAdvance to all..


回答1:


before the onactivityresult(). But after oncreate() method again startactivity result called

when Activity is sent to background (when other activity becomes on top of it, or when it is sent by the home button to background) its instance is kept alive as long as the system is not under memory pressure. when the system doesn't have enough memory to do whatever it's currently doing in foreground, it usually will re-claim memory by stopping and releasing from memory background activities.

in that case - the system provide you with the Activity.onSaveInstanceState callback which will be invoked from the activity that's going to be killed to provide you a chance to save any state needed to be saved before it's being killed.

when your activity will return to foreground - it will be re-created (that's why onCreate() called again), with savedInstanceState parameter that will not be null.

the savedInstanceState will hold bundle with all the extras you provided in the onSavedInstanceState() callback.

this is very important to understand.

for better understanding, I advise you to read seriously - http://developer.android.com/training/basics/activity-lifecycle/recreating.html




回答2:


May be dialog with selection chooser is too huge for the system and it reduces memory by caching your application. Check is method onSaveInstanceState called before onCreate. If yes, then you can save needed data in bundle and load it in onCreate method



来源:https://stackoverflow.com/questions/26359130/why-oncreate-method-called-after-startactivityforresult

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!