问题
I am just testing the following code to round corners on UIImage:
- (UIImage *)makeRoundedImage:(UIImage *)image radius:(float)radius;
{
CALayer *imageLayer = [CALayer layer];
imageLayer.frame = CGRectMake(0, 0, image.size.width, image.size.height);
imageLayer.contents = (id) image.CGImage;
imageLayer.masksToBounds = YES;
imageLayer.cornerRadius = radius;
UIGraphicsBeginImageContext(image.size);
[imageLayer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *roundedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return roundedImage;
}
I looks fine unless you look closely to generated image. Corners are not smooth. How can I make corners to be smoother/softer ?
EDIT:
Processed image with rounded corners in quartz:
Like you can see corner is not smooth.
This is version with UIImageView's cornerRadius that is much more smoother.
Where is the catch ?
回答1:
Here is UIImage category:
- (UIImage *) imageWithRoundedCornersRadius: (float) radius
{
// Begin a new image that will be the new image with the rounded corners
UIGraphicsBeginImageContextWithOptions(self.size, NO, 0);
// Add a clip before drawing anything, in the shape of an rounded rect
CGRect rect = CGRectMake(0, 0, self.size.width, self.size.height);
[[UIBezierPath bezierPathWithRoundedRect:rect cornerRadius:radius] addClip];
// Draw your image
[self drawInRect:rect];
// Get the image, here setting the UIImageView image
UIImage *roundedImage = UIGraphicsGetImageFromCurrentImageContext();
// Lets forget about that we were drawing
UIGraphicsEndImageContext();
return roundedImage;
}
来源:https://stackoverflow.com/questions/14071278/uiimage-with-smooth-rounded-corners-in-quartz